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funny fix(?????) + update anims
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16 changed files with 6 additions and 7 deletions
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@ -104,19 +104,18 @@ hook.Add("SetupMove", "JumpDetect", function(ply, mv, cmd)
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end)
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hook.Add("CanProperty", "BlockProperty", function(ply)
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if not ply:IsSuperAdmin() then return false end
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if not ply:IsAdmin() then return false end
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end)
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hook.Add("CanDrive", "BlockDrive", function(ply)
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if not ply:IsSuperAdmin() then return false end
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if not ply:IsAdmin() then return false end
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end)
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-- hook.Add("SetupMove", "TestingSomething", function(ply, mv)
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-- local weapon = ply:GetActiveWeapon()
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hook.Add("SetupMove", "TestingSomething", function(ply, mv)
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local weapon = ply:GetActiveWeapon()
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-- if not IsValid(weapon) then return end
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-- if not weapon.SetupMove then return end
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-- end)
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if not IsValid(weapon) then return end
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end)
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if CLIENT and game.SinglePlayer() then
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net.Receive("SPParkourEvent", function()
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