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Update Beatrun Reanimated
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e515dcdbc8
commit
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8 changed files with 10 additions and 9 deletions
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@ -184,7 +184,7 @@ local function Seal()
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surface.SetFont("BeatrunHUD")
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surface.SetTextPos(2, 0)
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surface.SetTextColor(220, 20, 20, math.abs(math.sin(CurTime() * 2) * 255))
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surface.DrawText(REC .. " LIVE PLAYER CAM")
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surface.DrawText("⚫ LIVE PLAYER CAM")
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LocalPlayer():DrawViewModel(true)
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end
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@ -231,7 +231,7 @@ local function BeatrunHUD()
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surface.DrawTexturedRect(scrw * 0.00125 + vp.z, scrh * 0.9 + vp.x + SScaleY(16) * 0.25, SScaleX(16), SScaleY(16))
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else
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surface.SetTextPos(scrw * 0.002 + vp.z, scrh * 0.9 + vp.x)
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surface.DrawText(STAR)
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surface.DrawText("★")
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end
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surface.SetFont("BeatrunHUDSmall")
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@ -385,7 +385,7 @@ function BeatrunLeaderboard(forced)
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if k < 4 and pbtimenum ~= 0 then
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surface.SetTextPos(SScaleX(380 + vp.z), scrh * 0.2 + vp.x + 25 * k)
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surface.DrawText(STAR)
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surface.DrawText("★")
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end
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end
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end
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@ -1,11 +1,12 @@
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STAR = "★"
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REC = "⚫"
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VERSIONGLOBAL = "v1.Zero"
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VERSIONGLOBAL = "v1.0?"
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DeriveGamemode("sandbox")
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GM.Name = "Beatrun"
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GM.Author = "datae"
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GM.Email = "datae@dontemailme.com"
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GM.Website = "www.mirrorsedge.com"
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GM.Author = "who cares"
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GM.Email = "whocares@noone.com"
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GM.Website = "www.mirrorsedge.com xd"
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include("player_class/player_beatrun.lua")
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for _, v in ipairs(file.Find("gamemodes/beatrun/gamemode/sh/*.lua", "GAME", "nameasc")) do
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