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some fixes
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parent
fc75bd10a0
commit
29403cf5dd
6 changed files with 11 additions and 9 deletions
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@ -66,6 +66,8 @@ function SWEP:PrimaryAttack()
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if SERVER then
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if SERVER then
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local zip = CreateZipline(ply:EyePos(), ply:GetEyeTrace().HitPos)
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local zip = CreateZipline(ply:EyePos(), ply:GetEyeTrace().HitPos)
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zip:SetTwoWay(true)
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table.insert(self.ziplines, zip)
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table.insert(self.ziplines, zip)
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end
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end
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end
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end
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@ -1413,7 +1413,10 @@ function ArmInterrupt(anim)
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if string.match(anim, "standhandwall") then
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if string.match(anim, "standhandwall") then
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local ply = LocalPlayer()
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local ply = LocalPlayer()
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local trace = util.QuickTrace(ply:GetShootPos(), ply:GetAimVector() * 30, ply)
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local trace = util.QuickTrace(ply:GetShootPos(), ply:GetAimVector() * 30, ply)
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local newAng = Angle(trace.Normal.x * (5 * trace.Fraction * trace.Normal.x), 0, trace.Normal.x * (10 * trace.Fraction * trace.Normal.y))
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local x = trace.Normal.x < 0.6 and trace.Normal.x or trace.Normal.y
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local y = trace.Normal.y > -0.8 and trace.Normal.y or -trace.Normal.x
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local newAng = Angle(x * (5 * trace.Fraction * x), 0, x * (10 * trace.Fraction * y))
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ply:ChatPrint("Fraction: " .. tostring(trace.Fraction))
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ply:ChatPrint("Fraction: " .. tostring(trace.Fraction))
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ply:ChatPrint("Normal: " .. tostring(trace.Normal))
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ply:ChatPrint("Normal: " .. tostring(trace.Normal))
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@ -246,8 +246,6 @@ hook.Add("SetupMove", "MESetupMove", function(ply, mv, cmd)
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ply:SetMEMoveLimit(150)
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ply:SetMEMoveLimit(150)
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ply:SetMESprintDelay(0)
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ply:SetMESprintDelay(0)
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ply:SetMEAng(0)
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ply:SetMEAng(0)
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-- mv:SetButtons(bit.band(mv:GetButtons(), bit.bnot(IN_JUMP)))
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end
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end
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local ang = mv:GetAngles()
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local ang = mv:GetAngles()
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@ -370,7 +368,6 @@ if CLIENT then
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hook.Add("CreateMove", "MECreateMove", function(cmd)
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hook.Add("CreateMove", "MECreateMove", function(cmd)
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local ply = LocalPlayer()
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local ply = LocalPlayer()
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local usingrh = ply:UsingRH()
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local hardland = CurTime() < (ply.hardlandtime or 0)
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local hardland = CurTime() < (ply.hardlandtime or 0)
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if hardland and not ply:InOverdrive() then
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if hardland and not ply:InOverdrive() then
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@ -379,7 +376,7 @@ if CLIENT then
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cmd:SetSideMove(cmd:GetSideMove() * 0.01)
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cmd:SetSideMove(cmd:GetSideMove() * 0.01)
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end
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end
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if (ply:InOverdrive() or usingrh and ply:GetMoveType() == MOVETYPE_WALK and not hardland and ply:OnGround()) and not cmd:KeyDown(IN_SPEED) and not ply:GetSliding() and not IsValid(ply:GetBalanceEntity()) then
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if (ply:InOverdrive() or ply:UsingRH() and ply:GetMoveType() == MOVETYPE_WALK and not hardland and ply:OnGround()) and not cmd:KeyDown(IN_SPEED) and not ply:GetSliding() and not IsValid(ply:GetBalanceEntity()) then
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cmd:SetButtons(cmd:GetButtons() + IN_SPEED)
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cmd:SetButtons(cmd:GetButtons() + IN_SPEED)
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end
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end
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end)
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end)
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@ -7,7 +7,7 @@ local landang = Angle(0, 0, 0)
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local function SafetyRollThink(ply, mv, cmd)
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local function SafetyRollThink(ply, mv, cmd)
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local speed = mv:GetVelocity().z
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local speed = mv:GetVelocity().z
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if speed <= -350 and not ply:OnGround() and not ply:GetWasOnGround() and (mv:KeyPressed(IN_SPEED) or mv:KeyPressed(IN_DUCK) or mv:KeyPressed(IN_BULLRUSH)) then
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if speed <= -350 and not ply:OnGround() and not ply:GetWasOnGround() and (mv:KeyPressed(IN_DUCK) or mv:KeyPressed(IN_SPEED) or mv:KeyPressed(IN_BULLRUSH)) then
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ply:SetSafetyRollKeyTime(CurTime() + 0.5)
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ply:SetSafetyRollKeyTime(CurTime() + 0.5)
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mv:SetButtons(bit.band(mv:GetButtons(), bit.bnot(IN_DUCK)))
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mv:SetButtons(bit.band(mv:GetButtons(), bit.bnot(IN_DUCK)))
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@ -72,7 +72,7 @@ local function SlidingAnimThink()
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local newang = LerpAngle(20 * FrameTime(), oldang, ang)
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local newang = LerpAngle(20 * FrameTime(), oldang, ang)
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ba:SetAngles(newang)
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ba:SetAngles(newang)
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BodyLimitX = math.min(40 + ang[1] - 360, 60)
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BodyLimitX = math.min(20 + ang[1] - 360, 60)
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CamShakeMult = ply:GetVelocity():Length() * 0.0005
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CamShakeMult = ply:GetVelocity():Length() * 0.0005
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end
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end
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end
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end
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@ -346,7 +346,7 @@ hook.Add("SetupMove", "qslide", function(ply, mv, cmd)
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local normal = slipperytraceout.HitNormal
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local normal = slipperytraceout.HitNormal
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local sang = normal:Angle()
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local sang = normal:Angle()
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local slippery = sang.x > 315 and sang.x < 330 and ply:GetMoveType() ~= MOVETYPE_NOCLIP and not ply:GetCrouchJump() and onground and not slipfail
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local slippery = sang.x > 315 and sang.x < 330 and ply:GetMoveType() ~= MOVETYPE_NOCLIP and not ply:GetCrouchJump() and onground and not slipfail and ply:WaterLevel() < 1
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ply:SetSlidingSlippery(slippery)
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ply:SetSlidingSlippery(slippery)
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@ -526,7 +526,7 @@ hook.Add("SetupMove", "Wallrunning", function(ply, mv, cmd)
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ply:SetWallrun(0)
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ply:SetWallrun(0)
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end
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end
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if ply:GetWallrun() == 0 and mv:GetVelocity().z > -450 and not ply:OnGround() and mv:KeyDown(IN_FORWARD) and not ply:Crouching() and not mv:KeyDown(IN_DUCK) and ply:GetMoveType() ~= MOVETYPE_NOCLIP then
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if ply:GetWallrun() == 0 and mv:GetVelocity().z > -450 and not ply:OnGround() and mv:KeyDown(IN_FORWARD) and not ply:Crouching() and not mv:KeyDown(IN_DUCK) and ply:GetMoveType() ~= MOVETYPE_NOCLIP and ply:WaterLevel() < 1 then
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WallrunningCheck(ply, mv, cmd)
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WallrunningCheck(ply, mv, cmd)
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end
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end
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