diff --git a/beatrun/gamemodes/beatrun/gamemode/sh/0_Misc.lua b/beatrun/gamemodes/beatrun/gamemode/sh/0_Misc.lua index 8e6ca90..ea74d5c 100644 --- a/beatrun/gamemodes/beatrun/gamemode/sh/0_Misc.lua +++ b/beatrun/gamemodes/beatrun/gamemode/sh/0_Misc.lua @@ -6,7 +6,7 @@ if SERVER then local spawn = {"PlayerGiveSWEP", "PlayerSpawnEffect", "PlayerSpawnNPC", "PlayerSpawnObject", "PlayerSpawnProp", "PlayerSpawnRagdoll", "PlayerSpawnSENT", "PlayerSpawnSWEP", "PlayerSpawnVehicle"} local function BlockSpawn(ply) - if not allowPropSpawn:GetBool() or not ply:IsAdmin() then return false end + if not allowPropSpawn:GetBool() or not ply:IsAdmin() or not game.SinglePlayer() then return false end end for _, v in ipairs(spawn) do