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Remove unnecessary prints to console
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1 changed files with 0 additions and 7 deletions
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@ -1347,10 +1347,7 @@ end)
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local function JumpAnim(event, ply)
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if !animsetchange then animsetchange = false end
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print("-------------")
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print("JumpAnim called -- " .. engine.TickCount())
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if animsetchange != UseOldAnims:GetBool() then
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print("---- BodyAnim removed -- " .. engine.TickCount())
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RemoveBodyAnim()
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end
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if animsetchange != UseOldAnims:GetBool() then
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@ -1360,7 +1357,6 @@ local function JumpAnim(event, ply)
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animtable.animmodelstring = "climbanim"
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end
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StartBodyAnim(animtable)
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print("---- BodyAnim recreated -- " .. engine.TickCount())
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if not IsValid(BodyAnim) then return end
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@ -1381,7 +1377,6 @@ local function JumpAnim(event, ply)
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hook.Add("PostDrawOpaqueRenderables", "JumpArmDraw", JumpArmDraw)
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end
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if events[event] then
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print("-- JumpAnim in event -- " .. engine.TickCount())
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local wasjumpanim = fbanims[BodyAnimString] and IsValid(BodyAnim)
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if changedanimset then
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@ -1389,7 +1384,6 @@ local function JumpAnim(event, ply)
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end
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if not wasjumpanim then
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print("---- BodyAnim removed -- " .. engine.TickCount())
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RemoveBodyAnim()
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end
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@ -1424,7 +1418,6 @@ local function JumpAnim(event, ply)
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animtable.animmodelstring = "climbanim"
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end
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StartBodyAnim(animtable)
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print("---- BodyAnim recreated -- " .. engine.TickCount())
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if not IsValid(BodyAnim) then return end
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