From 38c6bea0cd40b7cb33e0c7fcae88389a4b30df13 Mon Sep 17 00:00:00 2001 From: "Jonny_Bro (Nikita)" Date: Fri, 26 Jan 2024 20:49:19 +0500 Subject: [PATCH] lower screenfade effect time --- beatrun/gamemodes/beatrun/gamemode/sv/sv_hitsoundsme.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/beatrun/gamemodes/beatrun/gamemode/sv/sv_hitsoundsme.lua b/beatrun/gamemodes/beatrun/gamemode/sv/sv_hitsoundsme.lua index c34ae83..13535eb 100644 --- a/beatrun/gamemodes/beatrun/gamemode/sv/sv_hitsoundsme.lua +++ b/beatrun/gamemodes/beatrun/gamemode/sv/sv_hitsoundsme.lua @@ -19,6 +19,6 @@ hook.Add("EntityTakeDamage", "MEHitSounds", function(ply, dmginfo) end end) - ply:ScreenFade(SCREENFADE.OUT, Color(0, 0, 0, 255), 0.05, 10) + ply:ScreenFade(SCREENFADE.OUT, Color(0, 0, 0, 255), 0.05, 5) end end) \ No newline at end of file