diff --git a/beatrun/gamemodes/beatrun/gamemode/player_class/player_beatrun.lua b/beatrun/gamemodes/beatrun/gamemode/player_class/player_beatrun.lua index 6029c6c..774cf5a 100644 --- a/beatrun/gamemodes/beatrun/gamemode/player_class/player_beatrun.lua +++ b/beatrun/gamemodes/beatrun/gamemode/player_class/player_beatrun.lua @@ -8,10 +8,6 @@ if CLIENT then CreateConVar("cl_playerskin", "0", {FCVAR_ARCHIVE, FCVAR_USERINFO, FCVAR_DONTRECORD}, "The skin to use, if the model has any") CreateConVar("cl_playerbodygroups", "0", {FCVAR_ARCHIVE, FCVAR_USERINFO, FCVAR_DONTRECORD}, "The bodygroups to use, if the model has any") - --CreateConVar("Beatrun_Debug_FOVFix", 0, {FCVAR_DONTRECORD, FCVAR_UNREGISTERED, FCVAR_USERINFO}, "DEBUG: Toggles the FOV fix on or off.", 0, 1) - CreateClientConVar("Beatrun_Debug_FOVFix", 1, false, true, "debugging", 0, 1) - -- Don't record this CVar's value. Don't want players wondering how they broke FOV behavior even after restarting GMod. - local lframeswepclass = lframeswepclass or "" end