mirror of
https://github.com/JonnyBro/beatrun.git
synced 2024-12-29 05:13:02 +05:00
Merge pull request #13 from jeffthekillerz/master
This commit is contained in:
commit
68123fd08b
2 changed files with 21 additions and 3 deletions
|
@ -85,6 +85,7 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
|
||||||
ply:SetJumpTurn(false)
|
ply:SetJumpTurn(false)
|
||||||
ply:SetCrouchJumpBlocked(false)
|
ply:SetCrouchJumpBlocked(false)
|
||||||
ply:SetNW2Entity("grappleEntity", trout.Entity)
|
ply:SetNW2Entity("grappleEntity", trout.Entity)
|
||||||
|
ply:SetNW2Bool("grappledNonCourse", true)
|
||||||
|
|
||||||
if CLIENT_IFTP() or game.SinglePlayer() then
|
if CLIENT_IFTP() or game.SinglePlayer() then
|
||||||
ply:EmitSound("MirrorsEdge/Gadgets/ME_Magrope_Fire.wav", 40, 100 + math.random(-25, 10))
|
ply:EmitSound("MirrorsEdge/Gadgets/ME_Magrope_Fire.wav", 40, 100 + math.random(-25, 10))
|
||||||
|
@ -107,7 +108,7 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
|
||||||
|
|
||||||
local ent = ply:GetNW2Entity("grappleEntity")
|
local ent = ply:GetNW2Entity("grappleEntity")
|
||||||
|
|
||||||
local is_ent_invalid = (ent == NULL or ent == nil)
|
local is_ent_invalid = (ent == NULL or ent == nil) and ply:GetNW2Bool("grappledNonCourse")
|
||||||
local is_getting_off = (not ply:Alive() or mv:KeyPressed(IN_JUMP) and not grappled and not ply:OnGround() or ply:GetClimbing() ~= 0 or ply:GetMantle() ~= 0 or not usingrh)
|
local is_getting_off = (not ply:Alive() or mv:KeyPressed(IN_JUMP) and not grappled and not ply:OnGround() or ply:GetClimbing() ~= 0 or ply:GetMantle() ~= 0 or not usingrh)
|
||||||
local c_delta = 0
|
local c_delta = 0
|
||||||
if not is_ent_invalid then
|
if not is_ent_invalid then
|
||||||
|
@ -122,6 +123,8 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
|
||||||
ent:SetNWVector("gpos", nil)
|
ent:SetNWVector("gpos", nil)
|
||||||
end
|
end
|
||||||
|
|
||||||
|
ply:SetNW2Bool("grappledNonCourse", false)
|
||||||
|
|
||||||
ply:SetGrappling(false)
|
ply:SetGrappling(false)
|
||||||
|
|
||||||
if CLIENT_IFTP() or game.SinglePlayer() then
|
if CLIENT_IFTP() or game.SinglePlayer() then
|
||||||
|
@ -147,7 +150,7 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
|
||||||
if ent:GetClass() ~= "worldspawn" then
|
if ply:GetNW2Bool("grappledNonCourse") and ent:GetClass() ~= "worldspawn" then
|
||||||
ent:SetNWVector("glastpos", ent:GetNWVector("gpos", ent:GetPos()))
|
ent:SetNWVector("glastpos", ent:GetNWVector("gpos", ent:GetPos()))
|
||||||
ent:SetNWVector("gpos", ent:GetPos())
|
ent:SetNWVector("gpos", ent:GetPos())
|
||||||
local delta = ent:GetNWVector("gpos", Vector(0,0,0)) - ent:GetNWVector("glastpos", Vector(0, 0, 0))
|
local delta = ent:GetNWVector("gpos", Vector(0,0,0)) - ent:GetNWVector("glastpos", Vector(0, 0, 0))
|
||||||
|
|
|
@ -743,6 +743,8 @@ if CLIENT then
|
||||||
local ziplinemins = Vector(-8, -8, -8)
|
local ziplinemins = Vector(-8, -8, -8)
|
||||||
local ziplinemaxs = Vector(8, 8, 8)
|
local ziplinemaxs = Vector(8, 8, 8)
|
||||||
|
|
||||||
|
local placedistance = 1000
|
||||||
|
|
||||||
surface.CreateFont("BuildMode", {
|
surface.CreateFont("BuildMode", {
|
||||||
shadow = false,
|
shadow = false,
|
||||||
blursize = 0,
|
blursize = 0,
|
||||||
|
@ -824,8 +826,21 @@ if CLIENT then
|
||||||
|
|
||||||
aimvector = util.AimVector(eyeang, 133, mousex, mousey, ScrW(), ScrH())
|
aimvector = util.AimVector(eyeang, 133, mousex, mousey, ScrW(), ScrH())
|
||||||
|
|
||||||
|
|
||||||
|
local dmult = 1
|
||||||
|
|
||||||
|
if input.IsKeyDown(KEY_LALT) then dmult = 0.1 end
|
||||||
|
|
||||||
|
if input.IsKeyDown(KEY_EQUAL) then
|
||||||
|
placedistance = math.min(placedistance + 100 * FrameTime() * dmult, inf)
|
||||||
|
end
|
||||||
|
|
||||||
|
if input.IsKeyDown(KEY_MINUS) then
|
||||||
|
placedistance = math.max(placedistance - 100 * FrameTime() * dmult, 0)
|
||||||
|
end
|
||||||
|
|
||||||
trace.start = eyepos
|
trace.start = eyepos
|
||||||
trace.endpos = eyepos + aimvector * (not PlaceStartPos and 100000 or PlaceStartPos:Distance(ply:GetPos()))
|
trace.endpos = eyepos + aimvector * (not PlaceStartPos and placedistance or PlaceStartPos:Distance(ply:GetPos()))
|
||||||
trace.filter = ply
|
trace.filter = ply
|
||||||
trace.output = tracer
|
trace.output = tracer
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue