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Fix FOV...hopefully finally
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1 changed files with 18 additions and 15 deletions
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@ -568,7 +568,9 @@ hook.Add("PlayerSwitchWeapon", "BeatrunSwitchARC9FOVFix", function(ply)
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end)
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end)
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cvars.AddChangeCallback("Beatrun_FOV", function(convar, oldval, newval)
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hook.Add("InitPostEntity", "FOVChangeFix", function()
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-- FOV change fix, don't tinker with this unless you know what you're doing...
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cvars.AddChangeCallback("Beatrun_FOV", function(convar, oldval, newval)
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if CLIENT and game.SinglePlayer() then
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LocalPlayer():SetFOV(newval)
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elseif CLIENT then
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@ -585,6 +587,7 @@ cvars.AddChangeCallback("Beatrun_FOV", function(convar, oldval, newval)
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end
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end)
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end
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end)
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end)
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if SERVER then
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