diff --git a/beatrun/gamemodes/beatrun/content/resource/localization/en/beatrun.properties b/beatrun/gamemodes/beatrun/content/resource/localization/en/beatrun.properties index 4364a28..75a29e9 100644 --- a/beatrun/gamemodes/beatrun/content/resource/localization/en/beatrun.properties +++ b/beatrun/gamemodes/beatrun/content/resource/localization/en/beatrun.properties @@ -155,6 +155,10 @@ beatrun.toolsmenu.gameplay.quickturngrounddesc=Toggles quickturning with seconda beatrun.toolsmenu.gameplay.quickturnhandsonly=Quickturn Hands Only beatrun.toolsmenu.gameplay.quickturnhandsonlydesc=Toggles quickturning with "Runner Hands" only +# This is written pretty awkwardly, please rewrite if necessary - UnderSet +beatrun.toolsmenu.gameplay.autohandswitch=Automatic Hand Switch +beatrun.toolsmenu.gameplay.autohandswitchdesc=Automatically switches to Beatrun's hands during certain movement scenarios. + beatrun.toolsmenu.gameplay.puristmode=Purist Mode beatrun.toolsmenu.gameplay.puristmodedesc=Purist mode is a clientside preference that severely weakens the ability to strafe while in the air, which is how Mirror's Edge games handle this.\nDisabled = No restrictions\nEnabled = Reduced move speed in the air diff --git a/beatrun/gamemodes/beatrun/gamemode/cl/ToolMenuSettings.lua b/beatrun/gamemodes/beatrun/gamemode/cl/ToolMenuSettings.lua index d3726c7..05b6a1e 100644 --- a/beatrun/gamemodes/beatrun/gamemode/cl/ToolMenuSettings.lua +++ b/beatrun/gamemodes/beatrun/gamemode/cl/ToolMenuSettings.lua @@ -246,6 +246,9 @@ hook.Add("PopulateToolMenu", "Beatrun_ToolMenu", function() panel:CheckBox("#beatrun.toolsmenu.gameplay.quickturnhandsonly", "Beatrun_QuickturnHandsOnly") panel:ControlHelp("#beatrun.toolsmenu.gameplay.quickturnhandsonlydesc") + panel:CheckBox("#beatrun.toolsmenu.gameplay.autohandswitch", "Beatrun_AutoHandSwitching") + panel:ControlHelp("#beatrun.toolsmenu.gameplay.autohandswitchdesc") + panel:CheckBox("#beatrun.toolsmenu.gameplay.puristmode", "Beatrun_PuristMode") panel:ControlHelp(language.GetPhrase("beatrun.toolsmenu.gameplay.puristmodedesc"))