diff --git a/beatrun/gamemodes/beatrun/gamemode/sh/SafetyRoll.lua b/beatrun/gamemodes/beatrun/gamemode/sh/SafetyRoll.lua index 5dc441e..4d2fbe7 100644 --- a/beatrun/gamemodes/beatrun/gamemode/sh/SafetyRoll.lua +++ b/beatrun/gamemodes/beatrun/gamemode/sh/SafetyRoll.lua @@ -91,7 +91,7 @@ hook.Add("SetupMove", "EvadeRoll", function(ply, mv, cmd) if SERVER and not land then ply:EmitSound("Cloth.Roll") ply:EmitSound("Cloth.RollLand") - elseif CLIENT_IFTP() then + elseif CLIENT_IFTP() or game.SinglePlayer() then ply:EmitSound("Handsteps.ConcreteHard") ply:EmitSound("Land.Concrete") end @@ -155,7 +155,7 @@ hook.Add("OnPlayerHitGround", "SafetyRoll", function(ply, water, floater, speed) if SERVER and not land then ply:EmitSound("Cloth.Roll") ply:EmitSound("Cloth.RollLand") - elseif CLIENT_IFTP() then + elseif CLIENT_IFTP() or game.SinglePlayer() then ply:EmitSound("Handsteps.ConcreteHard") ply:EmitSound("Land.Concrete") end @@ -197,4 +197,4 @@ if SERVER then return 0 end) -end \ No newline at end of file +end