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Update README.md
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README.md
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README.md
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@ -11,25 +11,23 @@ This version of the beatrun works on any version of the game (Chromium or not).
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* `lua` folder constains modules for Discord Rich Presense to work. They are open source, visit [this](https://github.com/fluffy-servers/gmod-discord-rpc) to see the source.
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## Changes added by me
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* [Custom online courses database](https://courses.beatrun.ru)! It's free 🤯!
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* [Custom online courses database](https://courses.beatrun.ru)! It's free 🤯
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* Configurations menu - You can find it in the tool menu, in the *Beatrun* Category!\
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All of the settings below can be changed in the configuration menu
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* Allow Overdrive usage on the server - `Beatrun_AllowOvedriveInMultiplayer`.
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* Toggle between old and new (like in ME) Kick-Glitch - `Beatrun_OldKickGlitch`.
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* Change HUD's colors - `Beatrun_HUDTextColor`, `Beatrun_HUDCornerColor`, `Beatrun_HUDFloatingXPColor`.
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* Allow players to spawn props without admin rights - `Beatrun_AllowPropSpawn`.
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* Discord Rich Presence (extract `lua` folder to `garrysmod`, along side with `addons` folder).
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* Small camera punch when diving.
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* Ability to remove ziplines that created with *Zipline Gun* - RMB.
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* Removed your SteamID from right corner, because I can.
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* Allow players to spawn props without admin rights - `Beatrun_AllowPropSpawn`.
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## TODO
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- [X] Configurations menu
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- [ ] Gamemodes menu
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## Fixes and changes from previous version
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* Hopefully fixed a bug with sliding/diving and stucking in the animation. Let me know on Github Issues if you can reproduce it again!
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* All mentioned issues with sliding or grapple fixed with new VManip version.
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* You can now dive to your death =)
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* Kick glitch version toggle.
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* nothin, just README changes
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# All changes and fixes
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* Course saving works with compression and without.
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@ -41,5 +39,6 @@ This version of the beatrun works on any version of the game (Chromium or not).
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* Fixed collisions issues.
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* Fixed and tweaked player-player weapon damage.
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* Proper Kick Glitch (Like in original ME: https://www.youtube.com/watch?v=zK5y3NBUStc)
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* You can now dive to your death =)
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* Grapple fixes. Now it moves with entity it attached to and other players can see it.
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* More reliable grappling.
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