diff --git a/beatrun/gamemodes/beatrun/gamemode/sh/Melee.lua b/beatrun/gamemodes/beatrun/gamemode/sh/Melee.lua index 44d2e37..9f64737 100644 --- a/beatrun/gamemodes/beatrun/gamemode/sh/Melee.lua +++ b/beatrun/gamemodes/beatrun/gamemode/sh/Melee.lua @@ -343,7 +343,6 @@ hook.Add("KeyPress", "KickglitchFR", function(ply, key) if !ply:Alive() then else local forward = ply:EyeAngles() - forward.y, forward.r = math.Round(forward.y), math.Round(forward.r) -- Prediction is better if math.Round is used on angles forward.p = 0 forward = forward:Forward() local speedboost = forward * (4 / 0.06858125)