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Forgot something
A final touch to the replay system.
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@ -144,6 +144,9 @@ if CLIENT then
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net.Start("Checkpoint_Finish")
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net.Start("Checkpoint_Finish")
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net.WriteFloat(totaltime)
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net.WriteFloat(totaltime)
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if !LocalPlayer().InReplay then
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notification.AddLegacy("Replay saved as ".."beatrun/replays/" .. game.GetMap() .. "/"..Course_Name .. os.date("%H-%M-%S_%d-%m-%Y", os.time()) .. ".txt", 0, 3)
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end
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net.SendToServer()
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net.SendToServer()
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timealpha = 1000
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timealpha = 1000
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