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Update README
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README.md
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README.md
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@ -52,24 +52,22 @@ If you're ready and willing to use this method, read [this](repocontent/WindowsG
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[Please refer to this file.](beatrun/README.md)
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[Please refer to this file.](beatrun/README.md)
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## Features
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## New Features
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> [!IMPORTANT]
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> [!IMPORTANT]
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> This version has *lots* of undocumented features and fixes. Look into the commit history if you wanna see all of them.
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> This version has *lots* of undocumented features and fixes. Look into the commit history if you wanna see all of them.
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* Jonny_Bro (original repository hoster) is hosting **[custom courses database](https://courses.jonnybro.ru)**, which is ***free***[^1] to use and **[open sourced](https://git.jonnybro.ru/jonny_bro/beatrun-courses-server-express)**!
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* Jonny_Bro (original fork creator) is hosting **[a custom course database](https://courses.jonnybro.ru)**, which is ***free***[^1] to use and also **[open source](https://git.jonnybro.ru/jonny_bro/beatrun-courses-server-express)**!
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* New gamemode - **Deathmatch** (it's way more fun than Data Theft I promise).
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* New *Deathmatch* gamemode (it's definitely more fun than *Data Theft* trust us)
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* "Proper" kick glitch just like in **[original game](https://www.youtube.com/watch?v=zK5y3NBUStc)**
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* "Proper" kick glitch just like in **[original game](https://www.youtube.com/watch?v=zK5y3NBUStc)**
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* Kick glitch behavior type toggle (yep, original kick glitch is still usable!) `Beatrun_OldKickGlitch` to toggle
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* Kick glitch behavior type toggle (yep, original kick glitch is still usable!) - `Beatrun_OldKickGlitch` to toggle
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* In-game configuration menu - you can find it in the tools menu, in the **`Beatrun`** category\
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* In-game configuration menu - you can find it in the spawn menu, in the **`Beatrun`** category\
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***Most*** Beatrun settings can now be configured there! Use `cvarlist beatrun_` to list all Beatrun options (and some commands)
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***Most*** Beatrun settings can now be configured there! Use `cvarlist beatrun_` to list *all* Beatrun options (and some commands), including some I didn't list
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* Discord and Steam Presence *(only Discord presence is new actually)*
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* Discord and Steam Presence *(only Discord presence is new actually)*
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* Localization support.\
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* Localization support.\
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Now usable in 5+ languages *(mostly, some stuff is locked in English)*
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Now in 7 languages *(mostly, some stuff is locked in English)*!
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* Build Mode Tweaks.\
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You can now spawn any prop from Spawn Menu and they will save in your course.
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* Dismounting from ladders with your duck key (default is `CTRL`)
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* Dismounting from ladders with your duck key (default is `CTRL`)
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* Removing ziplines created with Zipline Gun using your alternate fire bind (default is Right Mouse Button)
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* Removing ziplines created with Zipline Gun using your alternate fire bind (default is `Right Mouse Button`)
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* Arrow that points to the next checkpoint
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* Arrow that points to the next checkpoint
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* Serverside option to enable Overdrive mode in multiplayer: `Beatrun_AllowOverdriveInMultiplayer`
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* Serverside option to enable Overdrive mode in multiplayer: `Beatrun_AllowOverdriveInMultiplayer`
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* Serverside option to allow prop spawning without being an admin: `Beatrun_AllowPropSpawn`.
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* Serverside option to allow prop spawning without being an admin: `Beatrun_AllowPropSpawn`.
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@ -79,16 +77,16 @@ You can now spawn any prop from Spawn Menu and they will save in your course.
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* ConVar to allow QuickTurn with any weapon or only with *Runner Hands* (client) - `Beatrun_QuickturnHandsOnly`.
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* ConVar to allow QuickTurn with any weapon or only with *Runner Hands* (client) - `Beatrun_QuickturnHandsOnly`.
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* Small camera punch when diving.
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* Small camera punch when diving.
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* Your Steam account ID/*SteamID* is no longer shown on screen
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* Your Steam account ID/*SteamID* is no longer shown on screen
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## Fixes
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## Some Older (?) Fixes
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* Some playermodels showing up as **`ERROR`**
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* Some playermodels showing up as **`ERROR`**
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* Leaderboard sorting in gamemodes
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* Leaderboard sorting in gamemodes
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* Allow using the grapple in Time Trial and gamemodes
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* Allow using the grapple in Time Trial and gamemodes
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* Crash in Data Theft when touching Data Bank
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* Crash in Data Theft when touching Data Bank
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* Collision issues - PvP damage not going through in gamemodes other than Data Theft
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* Collision issues - PvP damage not going through in gamemodes other than Data Theft
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* Allowed jumping while walking (🤷).
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* Allowed jumping while walking *(don't ask me, Jonny did this...)*.
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* Tweaked safety roll to allow rolling under stuff
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* Tweaked safety roll to allow rolling under stuff
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* Tweaked some grapple related stuff - now it moves with the entity it was attached to and other players can see the rope.
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* Some grapple tweaks (moves with attached entity, other players can see rope)
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## TODO
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## TODO
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