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fix big courses upload part 1
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2 changed files with 5 additions and 3 deletions
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@ -82,7 +82,7 @@ function UploadCourse()
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local url = domain:GetString() .. "/api/upload"
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local data = file.Open("beatrun/courses/" .. currentMap .. "/" .. Course_ID .. ".txt", "rb", "DATA")
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local filedata = util.Decompress(data:Read(data:Size())) or data:Read(data:Size())
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local filedata = data:Read()
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http.Post(url, NULL, function(body, length, headers, code)
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local response = util.JSONToTable(body)
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@ -118,7 +118,7 @@ function UpdateCourse(course_code)
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local url = domain:GetString() .. "/api/update"
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local data = file.Open("beatrun/courses/" .. currentMap .. "/" .. Course_ID .. ".txt", "rb", "DATA")
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local filedata = util.Decompress(data:Read(data:Size())) or data:Read(data:Size())
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local filedata = data:Read()
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http.Post(url, NULL, function(body, length, headers, code)
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local response = util.JSONToTable(body)
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@ -1009,6 +1009,7 @@ if CLIENT then
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Course_ID = id
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end
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--[[
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concommand.Add("Beatrun_PrintCourse", function(ply, cmd, args, argstr)
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local dir = "beatrun/courses/" .. game.GetMap() .. "/"
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local save = file.Read(dir .. args[1] .. ".txt", "DATA")
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@ -1019,8 +1020,9 @@ if CLIENT then
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return
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end
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PrintTable(save)
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print(save)
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end)
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--]]
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net.Receive("BuildMode_Sync", function()
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local x = net.ReadFloat()
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