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fix error when you ded
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@ -55,7 +55,7 @@ end
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local standpunch = Angle(-5, 0, 0)
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local standpunch = Angle(-5, 0, 0)
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local function Quickturn(ply, mv, cmd)
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local function Quickturn(ply, mv, cmd)
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local keypressed = mv:KeyPressed(IN_ATTACK2) and ply:GetActiveWeapon():GetClass() == "runnerhands"
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local keypressed = mv:KeyPressed(IN_ATTACK2) and ply:Alive() and ply:GetActiveWeapon():GetClass() == "runnerhands"
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if ply:GetWallrun() ~= 0 then
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if ply:GetWallrun() ~= 0 then
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if mv:KeyDown(IN_BACK) and mv:KeyPressed(IN_JUMP) or ply:GetQuickturn() then
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if mv:KeyDown(IN_BACK) and mv:KeyPressed(IN_JUMP) or ply:GetQuickturn() then
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