will it work?????????

This commit is contained in:
Jonny_Bro (Nikita) 2023-09-11 18:30:27 +05:00
parent a3a054a3af
commit a9df972ee4
2 changed files with 5 additions and 5 deletions

View file

@ -55,7 +55,7 @@ end
local standpunch = Angle(-5, 0, 0)
local function Quickturn(ply, mv, cmd)
local keypressed = mv:KeyPressed(IN_ATTACK2) and ply:Alive() and ply:GetActiveWeapon():GetClass() == "runnerhands"
local keypressed = ply:Alive() and mv:KeyPressed(IN_ATTACK2) and ply:GetActiveWeapon():GetClass() == "runnerhands"
if ply:GetWallrun() ~= 0 then
if mv:KeyDown(IN_BACK) and mv:KeyPressed(IN_JUMP) or ply:GetQuickturn() then

View file

@ -13,7 +13,7 @@ local function SafetyRollThink(ply, mv, cmd)
mv:SetButtons(bit.band(mv:GetButtons(), bit.bnot(IN_DUCK)))
end
if ply:Alive() and CurTime() > ply:GetSafetyRollTime() and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
if ply:Alive() and CLIENT and CurTime() > ply:GetSafetyRollTime() and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
RunConsoleCommand("mgbase_debug_vmrender", "1")
end
@ -76,7 +76,7 @@ end)
hook.Add("SetupMove", "EvadeRoll", function(ply, mv, cmd)
if ply:GetJumpTurn() and ply:OnGround() and mv:KeyPressed(IN_BACK) then
if ply:Alive() and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
if ply:Alive() and CLIENT and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
RunConsoleCommand("mgbase_debug_vmrender", "1")
end
@ -115,7 +115,7 @@ hook.Add("SetupMove", "EvadeRoll", function(ply, mv, cmd)
net.Send(ply)
end
if ply:Alive() and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
if ply:Alive() and CLIENT and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
RunConsoleCommand("mgbase_debug_vmrender", "0")
end
end
@ -138,7 +138,7 @@ hook.Add("OnPlayerHitGround", "SafetyRoll", function(ply, water, floater, speed)
ParkourEvent("roll", ply)
if ply:Alive() and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
if ply:Alive() and CLIENT and weapons.IsBasedOn(ply:GetActiveWeapon():GetClass(), "mg_base") then
RunConsoleCommand("mgbase_debug_vmrender", "0")
end