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@ -8,7 +8,7 @@ local function PuristMove(ply, mv, cmd)
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local PuristMode = tobool(ply:GetInfo("Beatrun_PuristMode"))
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if not ply:OnGround() and not ply:GetGrappling() then
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if (PuristMode:GetBool() or PuristModeForce:GetBool()) and ply:WaterLevel() == 0 then
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if (PuristMode or PuristModeForce:GetBool()) and ply:WaterLevel() == 0 then
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mv:SetForwardSpeed(mv:GetForwardSpeed() * 0.001)
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mv:SetSideSpeed(mv:GetSideSpeed() * 0.001)
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