diff --git a/beatrun/gamemodes/beatrun/gamemode/sh/Checkpoints.lua b/beatrun/gamemodes/beatrun/gamemode/sh/Checkpoints.lua index dda0459..5d52149 100644 --- a/beatrun/gamemodes/beatrun/gamemode/sh/Checkpoints.lua +++ b/beatrun/gamemodes/beatrun/gamemode/sh/Checkpoints.lua @@ -381,7 +381,6 @@ function LoadCheckpointTime() end function SaveReplayData() - PrintTable(LocalPlayer().ReplayTicks) local replay = util.Compress(util.TableToJSON(LocalPlayer().ReplayTicks)) local dir = "beatrun/replays/" .. game.GetMap() .. "/" if not replay then return end