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Fixed ladder jump of not working in x64
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1 changed files with 3 additions and 2 deletions
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@ -224,10 +224,11 @@ local function LadderThink(ply, mv, cmd, ladder)
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local ladderangf = ladder:GetAngles():Forward()
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local ladderangf = ladder:GetAngles():Forward()
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local newpos = mv:GetOrigin()
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local newpos = mv:GetOrigin()
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local facing = {
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local facing = {
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pos = ladderangf.x == 1 and "x" or ladderangf.x == -1 and "x" or ladderangf.y == 1 and "y" or ladderangf.y == -1 and "y",
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pos = math.Round(ladderangf.x) == 1 and "x" or math.Round(ladderangf.x) == -1 and "x" or math.Round(ladderangf.y) == 1 and "y" or math.Round(ladderangf.y) == -1 and "y",
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num = ladderangf.x == 1 and 40 or ladderangf.x == -1 and -40 or ladderangf.y == 1 and 40 or ladderangf.y == -1 and -40,
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num = math.Round(ladderangf.x) == 1 and 40 or math.Round(ladderangf.x) == -1 and -40 or math.Round(ladderangf.y) == 1 and 40 or math.Round(ladderangf.y) == -1 and -40,
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}
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}
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print(math.Round(ladderangf.x))
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newpos[facing.pos] = mv:GetOrigin()[facing.pos] + facing.num
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newpos[facing.pos] = mv:GetOrigin()[facing.pos] + facing.num
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mv:SetOrigin(newpos)
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mv:SetOrigin(newpos)
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