smol cleanup

This commit is contained in:
Jonny_Bro (Nikita) 2023-11-12 14:39:19 +05:00
parent e2d2853f19
commit da056be0c2

View file

@ -619,6 +619,7 @@ if SERVER then
a:Spawn() a:Spawn()
local phys = a:GetPhysicsObject() local phys = a:GetPhysicsObject()
if IsValid(phys) then if IsValid(phys) then
phys:EnableMotion(false) phys:EnableMotion(false)
phys:Sleep() phys:Sleep()
@ -1407,11 +1408,11 @@ if CLIENT then
end end
hook.Add("InitPostEntity", "buildmode_create_hook", function() hook.Add("InitPostEntity", "buildmode_create_hook", function()
timer.Simple(2, function() timer.Simple(2, function()
hook.Add("OnEntityCreated", "BuildModeProps", function(ent) hook.Add("OnEntityCreated", "BuildModeProps", function(ent)
if not ent:GetNW2Bool("BRProtected") and ent:GetClass() == "prop_physics" or buildmode_ents[ent:GetClass()] then if not ent:GetNW2Bool("BRProtected") and ent:GetClass() == "prop_physics" or buildmode_ents[ent:GetClass()] then
if not BuildMode then ent.buildmode_placed_manually = true end if not BuildMode then ent.buildmode_placed_manually = true end
table.insert(buildmode_placed, ent) table.insert(buildmode_placed, ent)
end end
end) end)