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Remove some useless code
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parent
a25f5a6ee7
commit
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1 changed files with 19 additions and 22 deletions
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@ -73,32 +73,29 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
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local dist = trout.HitPos:DistToSqr(mv:GetOrigin())
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local dist = trout.HitPos:DistToSqr(mv:GetOrigin())
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if trout.Fraction > 0 and dist < 2750000 and dist > 90000 and mv:KeyPressed(IN_JUMP) then
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if trout.Fraction > 0 and dist < 2750000 and dist > 90000 and mv:KeyPressed(IN_JUMP) then
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if CrueltyParkour:GetBool() and !ply:UsingRH() then
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local vel = mv:GetVelocity()
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else
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vel.z = -math.abs(vel.z)
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local vel = mv:GetVelocity()
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vel.z = -math.abs(vel.z)
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mv:SetVelocity(vel)
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mv:SetVelocity(vel)
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ply:SetGrapplePos(trout.HitPos)
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ply:SetGrapplePos(trout.HitPos)
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ply:SetGrappling(true)
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ply:SetGrappling(true)
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ply:SetGrappleLength(mv:GetOrigin():Distance(trout.HitPos))
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ply:SetGrappleLength(mv:GetOrigin():Distance(trout.HitPos))
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ply:SetWallrunCount(0)
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ply:SetWallrunCount(0)
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ply:SetJumpTurn(false)
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ply:SetJumpTurn(false)
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ply:SetCrouchJumpBlocked(false)
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ply:SetCrouchJumpBlocked(false)
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ply:SetNW2Entity("grappleEntity", trout.Entity)
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ply:SetNW2Entity("grappleEntity", trout.Entity)
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ply:SetNW2Bool("grappledNonCourse", true)
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ply:SetNW2Bool("grappledNonCourse", true)
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if CLIENT and IsFirstTimePredicted() or game.SinglePlayer() then
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if CLIENT and IsFirstTimePredicted() or game.SinglePlayer() then
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ply:EmitSound("mirrorsedge/Gadgets/ME_Magrope_Fire.wav", 40, 100 + math.random(-25, 10))
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ply:EmitSound("mirrorsedge/Gadgets/ME_Magrope_Fire.wav", 40, 100 + math.random(-25, 10))
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end
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ply:ViewPunch(zpunchstart)
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grappled = true
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ply.GrappleLengthOld = ply:GetGrappleLength()
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end
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end
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ply:ViewPunch(zpunchstart)
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grappled = true
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ply.GrappleLengthOld = ply:GetGrappleLength()
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end
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end
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end
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end
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