remove unused assets, beatrun now is ~50 MBs smaller

This commit is contained in:
Jonny_Bro (Nikita) 2023-11-21 22:08:12 +05:00
parent 8e3e8cce1e
commit f779daddb0
172 changed files with 35 additions and 523 deletions

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"LightmappedGeneric"
{
"$basetexture" "Glass/blackglass01_ivy"
"$envmap" "env_cubemap"
"$surfaceprop" "glass"
"%keywords" "c17industrial"
"$envmapmask" "glass/blackglass01_mask_ivy"
"$translucent" 1
"$multipass" 1
"$nocull" 1
"$crackmaterial" "glass/blackglass02_ivy"
"LightmappedGeneric_dx6"
{
// This takes into account the alpha channel of the basetexture
// which we can't modulate against under dx7 since envmap
// happens in a separate pass
"$envmaptint" "[0.5 0.5 0.5]"
}
}

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@ -1,40 +0,0 @@
"ShatteredGlass"
{
"$basetexture" "Glass/blackglass01b_ivy"
"$detail" "Glass/blackglass01b_ivy"
"$envmap" "env_cubemap"
"$surfaceprop" "glass"
"%keywords" "c17industrial"
"$envmapmask" "glass/blackglass01b_mask_ivy"
"$translucent" 1
"$basetexturetransform" "scale .7 .7"
"$detailscale" 0.7
"$unlitfactor" 0.0
"ShatteredGlass_DX8"
{
"$unlitfactor" 0.3
// This is roughly equal to the average value of envmapmask of the unbroken texture
"$envmaptint" "{50 50 50}"
}
// On the low end, envmaptint + lightmap tint both use the average alpha value
"ShatteredGlass_DX7"
{
// This is roughly equal to the average value of alpha channel of the unbroken basetexture
"$lightmaptint" "{40 40 40}"
// This is roughly equal to the average value of envmapmask of the unbroken texture
// times the average value of the alpha value of the unbroken base texture
"$envmaptint" "{80 80 80}"
}
"$nocull" 1
"Proxies"
{
"BreakableSurface"
{
}
}
}

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@ -1,12 +0,0 @@
"LightmappedGeneric"
{
"$basetexture" "glass/blueglass01_ivy"
"$envmap" "env_cubemap"
"$surfaceprop" "glass"
"%keywords" "neotokyo"
"$envmapmask" "glass/blueglassmask_ivy"
"$translucent" 1
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[ .5 .5 .80]"
}

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"LightmappedGeneric"
{
"$basetexture" "glass/blueglass02_ivy"
"$envmap" "env_cubemap"
"$surfaceprop" "glass"
"%keywords" "neotokyo"
"$envmapmask" "glass/blueglassmask_ivy"
"$translucent" 1
"$envmapcontrast" 1
"$envmapsaturation" 1
"$envmaptint" "[ .5 .5 .80]"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "glass\unbreakable"
"$translucent" "1"
"$envmap" "env_cubemap"
"$envmapmask" "glass\unbreakable_ref"
"$surfaceprop" "glass"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/BLACK"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/BLACK"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/BLUE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/BLUE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/DARKBLUE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/DARKBLUE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/GRAY"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/GRAY"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/GREEN"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/GREEN"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/LIGHTGREEN"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/LIGHTGREEN"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/ORANGE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/ORANGE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/PINK"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/black"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/black"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/blue"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/blue"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/darkblue"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/darkblue"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/gray"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/gray"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/green"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/green"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/lightgreen"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/lightgreen"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/orange"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/orange"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/pink"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/pink"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/red"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/violet"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/violet"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/white"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/white"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/yellow"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/yellow"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,6 +1,6 @@
LightmappedGeneric
{
"$basetexture" "medge/RED"
"$basetexture" "medge/red"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"

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@ -1,6 +1,6 @@
LightmappedGeneric
{
"$basetexture" "medge/RED"
"$basetexture" "medge/red"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"

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@ -1,6 +1,6 @@
LightmappedGeneric
{
"$basetexture" "medge/PINK"
"$basetexture" "medge/red"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"

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@ -1,6 +1,6 @@
VertexLitGeneric
{
"$basetexture" "medge/plain/red"
"$basetexture" "medge/red"
"$surfaceprop" "plaster"
"$envmap" "env_cubemap"
"$envmaptint" 0.5

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@ -1,6 +1,6 @@
LightmappedGeneric
{
"$basetexture" "medge/plain/red"
"$basetexture" "medge/red"
"$surfaceprop" "plaster"
"$bumpmap" "medge/plain/tile_normal"
"$envmap" "env_cubemap"

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/VIOLET"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/VIOLET"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/WHITE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/WHITE"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/YELLOW"
"$surfaceprop" "plaster"
"$bumpmap" "medge/brick_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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@ -1,9 +0,0 @@
LightmappedGeneric
{
"$basetexture" "medge/YELLOW"
"$surfaceprop" "plaster"
"$bumpmap" "medge/tile_normal"
"$envmap" "env_cubemap"
"$envmapcontrast" "1"
"$normalmapalphaenvmapmask" "1"
}

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