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5 commits

Author SHA1 Message Date
relaxtakenotes
911bbb6bea keystrokes movage + grapple prettyness 2024-12-20 16:08:44 +05:00
relaxtakenotes
958f5676b5 some grapple stuff
- better icon
- disable moving along with entity in mp due to it being impossible to predict
- disallow grappling on the sky lol
2024-12-20 14:51:30 +05:00
relaxtakenotes
e38c6b5d2d Update shared.lua 2024-12-20 13:44:58 +05:00
relaxtakenotes
0b67b83a4f fixes and small features
- fix tilt jolt when opening the escape menu on singplayer
- add a few options for the speedometer
- add "le realistic climbing", which doesn't allow you to initiate a wallrun or start climbing if you don't have runnerhands equipped

note: i've added translations through google translate and only for those that had the necessary categories. fully feel free to improve my localization efforts
2024-12-20 13:39:06 +05:00
relaxtakenotes
b4104efca4 wow important notice 2024-12-20 12:15:16 +05:00
19 changed files with 238 additions and 82 deletions

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@ -15,6 +15,8 @@
### The **only official source** for this fork is this GitHub repository. Workshop versions are outdated and unsupported ### The **only official source** for this fork is this GitHub repository. Workshop versions are outdated and unsupported
### Whoever else that claims to have an "official" repository and does not have a license other than WTFPL is NOT to be trusted. This project is not something legal, so licenses DO NOT apply under any circumstances. This repository is the original one and is maintained by the original people that cracked beatrun.
--- ---
## About ## About

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@ -15,6 +15,8 @@
### **Единственный официальный источник** этого форка — этот репозиторий на GitHub. Версии в Workshop устарели и не поддерживаются ### **Единственный официальный источник** этого форка — этот репозиторий на GitHub. Версии в Workshop устарели и не поддерживаются
### Любой репозиторий, который якобы является оффициальным, но не имеет свободную лицензию (WTFPL) - не является безопасным и имеет низкую доверенность. Данный проект не является чем-то легальным, поэтому никакие лицензии не имеют никакого толка. Этот репозиторий является оригинальным и поддерживается людьми, которые и крякнули битран.
--- ---
## О проекте ## О проекте

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@ -42,6 +42,7 @@ beatrun.convars.puristmode=Purist mode is a clientside preference that severely
beatrun.convars.quickturnground=Toggles quickturning with secondary attack while on the ground beatrun.convars.quickturnground=Toggles quickturning with secondary attack while on the ground
beatrun.convars.quickturnhandsonly=Toggles quickturning with "Runner Hands" only beatrun.convars.quickturnhandsonly=Toggles quickturning with "Runner Hands" only
beatrun.convars.showspeedometer=Toggle speedometer visibility beatrun.convars.showspeedometer=Toggle speedometer visibility
beatrun.convars.speedometermode=Change speedometer mode
# HUD # HUD
beatrun.hud.course=Course: %s beatrun.hud.course=Course: %s
@ -111,12 +112,19 @@ beatrun.toolsmenu.hud.hudxpdesc=Shows total XP near your nickname
beatrun.toolsmenu.hud.showspeedometer=Show Speedometer beatrun.toolsmenu.hud.showspeedometer=Show Speedometer
beatrun.toolsmenu.hud.showspeedometerdesc=Shows the speedometer on HUD beatrun.toolsmenu.hud.showspeedometerdesc=Shows the speedometer on HUD
beatrun.toolsmenu.hud.speedometermode=Speedometer Mode
beatrun.toolsmenu.hud.speedometermodedesc=0 - km/h, 1 - mph, 2 - hu/h
beatrun.toolsmenu.hud.showSpeedometer=Show Speedometer beatrun.toolsmenu.hud.showSpeedometer=Show Speedometer
beatrun.toolsmenu.hud.showSpeedometerDesc=Shows the speedometer on HUD (hiding HUD does not affect visibility) beatrun.toolsmenu.hud.showSpeedometerDesc=Shows the speedometer on HUD (hiding HUD does not affect visibility)
beatrun.toolsmenu.hud.keystrokes=Show Keystrokes beatrun.toolsmenu.hud.keystrokes=Show Keystrokes
beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Offset
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Offset
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Alignment
beatrun.toolsmenu.hud.hidden=Hide HUD beatrun.toolsmenu.hud.hidden=Hide HUD
beatrun.toolsmenu.hud.hiddendesc=0 - Shown\n1 - Gamemode and speedometer only\n2 - Hidden beatrun.toolsmenu.hud.hiddendesc=0 - Shown\n1 - Gamemode and speedometer only\n2 - Hidden
@ -172,6 +180,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Allows Overdrive usage on the server
beatrun.toolsmenu.misc.healthregen=Health Regen beatrun.toolsmenu.misc.healthregen=Health Regen
beatrun.toolsmenu.misc.healthregendesc=Toggles Health Regeneration beatrun.toolsmenu.misc.healthregendesc=Toggles Health Regeneration
beatrun.toolsmenu.misc.lerealisticclimbing=Realistic climbing
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Doesn't allow you to wallrun or climb unless you have your runnerhands on.
# Tools Menu Moves Section # Tools Menu Moves Section
beatrun.toolsmenu.moves.name=Moves beatrun.toolsmenu.moves.name=Moves
beatrun.toolsmenu.moves.desc=Moves Settings beatrun.toolsmenu.moves.desc=Moves Settings
@ -245,6 +256,8 @@ beatrun.checkpoints.countdown1=Ready
beatrun.checkpoints.countdown2=Set beatrun.checkpoints.countdown2=Set
beatrun.checkpoints.countdown3=GO! beatrun.checkpoints.countdown3=GO!
beatrun.checkpoints.speedometer=%s km/h beatrun.checkpoints.speedometer=%s km/h
beatrun.checkpoints.speedometer_miles=%s mph
beatrun.checkpoints.speedometer_hammerunits=%s hu/h
# DataTheft # DataTheft
beatrun.datatheft.name=Data Theft (%s) beatrun.datatheft.name=Data Theft (%s)

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@ -105,8 +105,12 @@ beatrun.toolsmenu.hud.nametagsdesc=Attiva/disattiva i nametag sopra i giocatori
beatrun.toolsmenu.hud.hudxp=Mostra XP HUD beatrun.toolsmenu.hud.hudxp=Mostra XP HUD
beatrun.toolsmenu.hud.hudxpdesc=Mostra XP totali vicino al tuo nickname beatrun.toolsmenu.hud.hudxpdesc=Mostra XP totali vicino al tuo nickname
beatrun.toolsmenu.hud.keystrokes=Show Keystrokes beatrun.toolsmenu.hud.keystrokes=Spettacolo Keystrokes
beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press beatrun.toolsmenu.hud.keystrokesdesc=Mostra i tasti che premi
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Offset
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Offset
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Allineamento
beatrun.toolsmenu.hud.hidden=Nascondi HUD beatrun.toolsmenu.hud.hidden=Nascondi HUD
beatrun.toolsmenu.hud.hiddendesc=0 - Mostra\n1 - Solo Modalità di gioco\n2 - Nascosta beatrun.toolsmenu.hud.hiddendesc=0 - Mostra\n1 - Solo Modalità di gioco\n2 - Nascosta
@ -149,8 +153,13 @@ beatrun.toolsmenu.misc.desc=Impostazioni Varie
beatrun.toolsmenu.misc.propspawn=Prop Spawning beatrun.toolsmenu.misc.propspawn=Prop Spawning
beatrun.toolsmenu.misc.propspawndesc=Consente ai giocatori senza diritti di amministratore di generare oggetti di scena, entità e armi beatrun.toolsmenu.misc.propspawndesc=Consente ai giocatori senza diritti di amministratore di generare oggetti di scena, entità e armi
beatrun.toolsmenu.misc.overdrivemp=Overdrive in Multiplayer beatrun.toolsmenu.misc.overdrivemp=Overdrive in Multiplayer
beatrun.toolsmenu.misc.overdrivempdesc=Consente l'utilizzo dell'Overdrive sul server beatrun.toolsmenu.misc.overdrivempdesc=Consente l'utilizzo dell'Overdrive sul server
beatrun.toolsmenu.misc.lerealisticclimbing=Arrampicata realistica
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Non ti consente di correre sui muri o di arrampicarti se non hai le mani da corridore.
# Tools Menu Moves Section # Tools Menu Moves Section
beatrun.toolsmenu.moves.name=Mosse beatrun.toolsmenu.moves.name=Mosse
beatrun.toolsmenu.moves.desc=Impostazioni Mosse beatrun.toolsmenu.moves.desc=Impostazioni Mosse
@ -211,6 +220,8 @@ beatrun.checkpoints.countdown1=Pronti!
beatrun.checkpoints.countdown2=Partenza... beatrun.checkpoints.countdown2=Partenza...
beatrun.checkpoints.countdown3=VIA!! beatrun.checkpoints.countdown3=VIA!!
beatrun.checkpoints.speedometer=%s km/h beatrun.checkpoints.speedometer=%s km/h
beatrun.checkpoints.speedometer_miles=%s mph
beatrun.checkpoints.speedometer_hammerunits=%s hu/h
# DataTheft # DataTheft
beatrun.datatheft.name=Furto di dati (%s) beatrun.datatheft.name=Furto di dati (%s)

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@ -42,6 +42,7 @@ beatrun.convars.puristmode=Tryb purystyczny to opcja po stronie klienta, która
beatrun.convars.quickturnground=Umożliwia szybki obrót za pomocą ataku drugorzędnego na ziemi beatrun.convars.quickturnground=Umożliwia szybki obrót za pomocą ataku drugorzędnego na ziemi
beatrun.convars.quickturnhandsonly=Umożliwia szybki obrót tylko w trybie "Rąk biegacza" beatrun.convars.quickturnhandsonly=Umożliwia szybki obrót tylko w trybie "Rąk biegacza"
beatrun.convars.showspeedometer=Przełącz widoczność prędkościomierza beatrun.convars.showspeedometer=Przełącz widoczność prędkościomierza
beatrun.convars.speedometermode=Zmień tryb prędkościomierza
# HUD # HUD
beatrun.hud.course=Bieg: %s beatrun.hud.course=Bieg: %s
@ -111,12 +112,19 @@ beatrun.toolsmenu.hud.hudxpdesc=Pokaż całkowitą liczbę PD w pobliżu swojego
beatrun.toolsmenu.hud.showspeedometer=Pokaż prędkościomierz beatrun.toolsmenu.hud.showspeedometer=Pokaż prędkościomierz
beatrun.toolsmenu.hud.showspeedometerdesc=Pokazuje prędkościomierz na interfejsie beatrun.toolsmenu.hud.showspeedometerdesc=Pokazuje prędkościomierz na interfejsie
beatrun.toolsmenu.hud.speedometermode=Tryb prędkościomierza
beatrun.toolsmenu.hud.speedometermodedesc=0 - km/h, 1 - mph, 2 - hu/h
beatrun.toolsmenu.hud.showSpeedometer=Pokaż prędkościomierz beatrun.toolsmenu.hud.showSpeedometer=Pokaż prędkościomierz
beatrun.toolsmenu.hud.showSpeedometerDesc=Pokazuje prędkościomierz na interfejsie (ukrycie interfejsu nie wpływa na to ustawienie) beatrun.toolsmenu.hud.showSpeedometerDesc=Pokazuje prędkościomierz na interfejsie (ukrycie interfejsu nie wpływa na to ustawienie)
beatrun.toolsmenu.hud.keystrokes=Pokaż naciśnięte klawisze beatrun.toolsmenu.hud.keystrokes=Pokaż naciśnięte klawisze
beatrun.toolsmenu.hud.keystrokesdesc=Pokazuje na interfejsie klawisze, które wciskasz podczas gry beatrun.toolsmenu.hud.keystrokesdesc=Pokazuje na interfejsie klawisze, które wciskasz podczas gry
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Zrównoważyć
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Zrównoważyć
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Wyrównanie
beatrun.toolsmenu.hud.hidden=Ukryj interfejs beatrun.toolsmenu.hud.hidden=Ukryj interfejs
beatrun.toolsmenu.hud.hiddendesc=0 - Pokazany\n1 - Tylko poza rozgrywką swobodną\n2 - Ukryty beatrun.toolsmenu.hud.hiddendesc=0 - Pokazany\n1 - Tylko poza rozgrywką swobodną\n2 - Ukryty
@ -172,6 +180,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Umożliwia korzystanie z dopalenia na ser
beatrun.toolsmenu.misc.healthregen=Regeneracja zdrowia beatrun.toolsmenu.misc.healthregen=Regeneracja zdrowia
beatrun.toolsmenu.misc.healthregendesc=Włącz/Wyłącz regenerację zdrowia beatrun.toolsmenu.misc.healthregendesc=Włącz/Wyłącz regenerację zdrowia
beatrun.toolsmenu.misc.lerealisticclimbing=Realistyczna wspinaczka
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Nie pozwala na bieganie po ścianach ani wspinaczkę, jeśli nie masz na sobie rąk przystosowanych do biegania.
# Tools Menu Moves Section # Tools Menu Moves Section
beatrun.toolsmenu.moves.name=Ruchy beatrun.toolsmenu.moves.name=Ruchy
beatrun.toolsmenu.moves.desc=Ustawienia ruchów beatrun.toolsmenu.moves.desc=Ustawienia ruchów
@ -245,6 +256,8 @@ beatrun.checkpoints.countdown1=Gotowy
beatrun.checkpoints.countdown2=Do startu beatrun.checkpoints.countdown2=Do startu
beatrun.checkpoints.countdown3=START! beatrun.checkpoints.countdown3=START!
beatrun.checkpoints.speedometer=%s km/h beatrun.checkpoints.speedometer=%s km/h
beatrun.checkpoints.speedometer_miles=%s mph
beatrun.checkpoints.speedometer_hammerunits=%s hu/h
# DataTheft # DataTheft
beatrun.datatheft.name=Kradzież danych (%s) beatrun.datatheft.name=Kradzież danych (%s)

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@ -106,8 +106,12 @@ beatrun.toolsmenu.hud.nametagsdesc=Mostrar crachás acima dos nomes de jogadores
beatrun.toolsmenu.hud.hudxp=Mostrar XP beatrun.toolsmenu.hud.hudxp=Mostrar XP
beatrun.toolsmenu.hud.hudxpdesc=Mostrar XP total perto do seu nome beatrun.toolsmenu.hud.hudxpdesc=Mostrar XP total perto do seu nome
beatrun.toolsmenu.hud.keystrokes=Show Keystrokes beatrun.toolsmenu.hud.keystrokes=Mostrar Keystrokes
beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press beatrun.toolsmenu.hud.keystrokesdesc=Mostra as teclas que você pressiona
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Desvio
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Desvio
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Alinhamento
beatrun.toolsmenu.hud.hidden=Esconder a HUD beatrun.toolsmenu.hud.hidden=Esconder a HUD
beatrun.toolsmenu.hud.hiddendesc=0 - Mostrado\n1 - Gamemode apenas\n2 - Escondido beatrun.toolsmenu.hud.hiddendesc=0 - Mostrado\n1 - Gamemode apenas\n2 - Escondido
@ -155,6 +159,9 @@ beatrun.toolsmenu.misc.propspawndesc=Permite Jogadores sem privilegios adiminist
beatrun.toolsmenu.misc.overdrivemp=Overdrive No Multijogador beatrun.toolsmenu.misc.overdrivemp=Overdrive No Multijogador
beatrun.toolsmenu.misc.overdrivempdesc=Permite o uso de Overdrive no servidor beatrun.toolsmenu.misc.overdrivempdesc=Permite o uso de Overdrive no servidor
beatrun.toolsmenu.misc.lerealisticclimbing=Escalada realista
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Não permite que você corra na parede ou escale, a menos que você esteja com as mãos de corredor.
# Tools Menu Moves Section # Tools Menu Moves Section
beatrun.toolsmenu.moves.name=Movimentos beatrun.toolsmenu.moves.name=Movimentos
beatrun.toolsmenu.moves.desc=Configurações de Movimentos beatrun.toolsmenu.moves.desc=Configurações de Movimentos
@ -215,7 +222,8 @@ beatrun.checkpoints.countdown1=Preparar
beatrun.checkpoints.countdown2=Apontar beatrun.checkpoints.countdown2=Apontar
beatrun.checkpoints.countdown3=VAI! beatrun.checkpoints.countdown3=VAI!
beatrun.checkpoints.speedometer=%s km/h beatrun.checkpoints.speedometer=%s km/h
beatrun.checkpoints.speedometer_miles=%s mph
beatrun.checkpoints.speedometer_hammerunits=%s hu/h
# DataTheft # DataTheft
beatrun.datatheft.name=Roubo de Data (%s) beatrun.datatheft.name=Roubo de Data (%s)
beatrun.datatheft.start=Roubo de Data! Mate Jogadores para coletar Data, deposite data em bancos beatrun.datatheft.start=Roubo de Data! Mate Jogadores para coletar Data, deposite data em bancos

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@ -42,6 +42,7 @@ beatrun.convars.puristmode=Режим Purist это клиентский пар
beatrun.convars.quickturnground=Переключает Quickturn будучи на земле beatrun.convars.quickturnground=Переключает Quickturn будучи на земле
beatrun.convars.quickturnhandsonly=Переключает Quickturn только с "Runner Hands" beatrun.convars.quickturnhandsonly=Переключает Quickturn только с "Runner Hands"
beatrun.convars.showspeedometer=Переключает спидометр beatrun.convars.showspeedometer=Переключает спидометр
beatrun.convars.speedometermode=Меняет режим спидометра
# HUD # HUD
beatrun.hud.course=Курс: %s beatrun.hud.course=Курс: %s
@ -111,9 +112,16 @@ beatrun.toolsmenu.hud.hudxpdesc=Показывает весь XP в HUD
beatrun.toolsmenu.hud.showspeedometer=Показать спидометр beatrun.toolsmenu.hud.showspeedometer=Показать спидометр
beatrun.toolsmenu.hud.showspeedometerdesc=Показывает спидометр в HUD beatrun.toolsmenu.hud.showspeedometerdesc=Показывает спидометр в HUD
beatrun.toolsmenu.hud.speedometermode=Режим спидометра
beatrun.toolsmenu.hud.speedometermodedesc=0 - км/ч, 1 - миль/ч, 2 - хе
beatrun.toolsmenu.hud.keystrokes=Показывать клавиши beatrun.toolsmenu.hud.keystrokes=Показывать клавиши
beatrun.toolsmenu.hud.keystrokesdesc=Показывает нажатие клавиш в HUD beatrun.toolsmenu.hud.keystrokesdesc=Показывает нажатие клавиш в HUD
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Сдвиг
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Сдвиг
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Выравнивание
beatrun.toolsmenu.hud.hidden=Скрыть HUD beatrun.toolsmenu.hud.hidden=Скрыть HUD
beatrun.toolsmenu.hud.hiddendesc=0 - Показать\n1 - Только режим и спидометр\n2 - Скрыть полностью beatrun.toolsmenu.hud.hiddendesc=0 - Показать\n1 - Только режим и спидометр\n2 - Скрыть полностью
@ -169,6 +177,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Разрешает использован
beatrun.toolsmenu.misc.healthregen=Регенерация здоровья beatrun.toolsmenu.misc.healthregen=Регенерация здоровья
beatrun.toolsmenu.misc.healthregendesc=Переключает регенерацию здоровья beatrun.toolsmenu.misc.healthregendesc=Переключает регенерацию здоровья
beatrun.toolsmenu.misc.lerealisticclimbing=Реалистичный паркур
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Не даёт бегать по стенам и подниматься за края, если не взяты в руки... бегающие руки.
# Tools Menu Moves Section # Tools Menu Moves Section
beatrun.toolsmenu.moves.name=Движения beatrun.toolsmenu.moves.name=Движения
beatrun.toolsmenu.moves.desc=Настройки движений beatrun.toolsmenu.moves.desc=Настройки движений
@ -242,6 +253,9 @@ beatrun.checkpoints.countdown1=Раз
beatrun.checkpoints.countdown2=Два beatrun.checkpoints.countdown2=Два
beatrun.checkpoints.countdown3=ПОШЁЛ! beatrun.checkpoints.countdown3=ПОШЁЛ!
beatrun.checkpoints.speedometer=%s км/ч beatrun.checkpoints.speedometer=%s км/ч
beatrun.checkpoints.speedometer_miles=%s миля/ч
beatrun.checkpoints.speedometer_hammerunits=%s хе
# хе/ч - ну и бред)
# DataTheft # DataTheft
beatrun.datatheft.name=Data Theft (%s) beatrun.datatheft.name=Data Theft (%s)

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@ -106,8 +106,12 @@ beatrun.toolsmenu.hud.nametagsdesc=Oyuncuların üzerindeki ad etiketlerini aça
beatrun.toolsmenu.hud.hudxp=Arayüz XP'yi göster beatrun.toolsmenu.hud.hudxp=Arayüz XP'yi göster
beatrun.toolsmenu.hud.hudxpdesc=Takma adın yanında toplam XP'yi göster beatrun.toolsmenu.hud.hudxpdesc=Takma adın yanında toplam XP'yi göster
beatrun.toolsmenu.hud.keystrokes=Show Keystrokes beatrun.toolsmenu.hud.keystrokes=Göstermek Keystrokes
beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press beatrun.toolsmenu.hud.keystrokesdesc=Bastığınız tuşları gösterir
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Telafi etmek
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Telafi etmek
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Hizalama
beatrun.toolsmenu.hud.hidden=Arayüzü gizle beatrun.toolsmenu.hud.hidden=Arayüzü gizle
beatrun.toolsmenu.hud.hiddendesc=0 - Gösterilen\n1 - Yalnızca oyun\nmodu 2 - Gizli beatrun.toolsmenu.hud.hiddendesc=0 - Gösterilen\n1 - Yalnızca oyun\nmodu 2 - Gizli
@ -155,6 +159,9 @@ beatrun.toolsmenu.misc.propspawndesc=Yönetici hakları olmayan oyuncuların nes
beatrun.toolsmenu.misc.overdrivemp=Çok Oyunculuda Aşım beatrun.toolsmenu.misc.overdrivemp=Çok Oyunculuda Aşım
beatrun.toolsmenu.misc.overdrivempdesc=Sunucuda aşım kullanımına izin verir beatrun.toolsmenu.misc.overdrivempdesc=Sunucuda aşım kullanımına izin verir
beatrun.toolsmenu.misc.lerealisticclimbing=Gerçekçi tırmanma
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Koşu eldivenlerinizi takmadığınız sürece duvar koşusu yapmanıza veya tırmanmanıza izin vermez.
# Tools Menu Moves Section # Tools Menu Moves Section
beatrun.toolsmenu.moves.name=Hareketler beatrun.toolsmenu.moves.name=Hareketler
beatrun.toolsmenu.moves.desc=Hareket Ayarları beatrun.toolsmenu.moves.desc=Hareket Ayarları

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@ -110,8 +110,12 @@ beatrun.toolsmenu.hud.hudxpdesc=Показує весь XP в HUD
beatrun.toolsmenu.hud.showSpeedometer=Показувати швидкість (спідометр) beatrun.toolsmenu.hud.showSpeedometer=Показувати швидкість (спідометр)
beatrun.toolsmenu.hud.showSpeedometerDesc=Показує спідометр на HUD (приховування HUD не впливає на видимість) beatrun.toolsmenu.hud.showSpeedometerDesc=Показує спідометр на HUD (приховування HUD не впливає на видимість)
beatrun.toolsmenu.hud.keystrokes=Show Keystrokes beatrun.toolsmenu.hud.keystrokes=Показати Keystrokes
beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press beatrun.toolsmenu.hud.keystrokesdesc=Показує клавіші, які ви натискаєте
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Зсув
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Зсув
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Вирівнювання
beatrun.toolsmenu.hud.hidden=Приховати HUD beatrun.toolsmenu.hud.hidden=Приховати HUD
beatrun.toolsmenu.hud.hiddendesc=0 - Показати\n1 - Тільки режим\n2 - Приховати повністю beatrun.toolsmenu.hud.hiddendesc=0 - Показати\n1 - Тільки режим\n2 - Приховати повністю
@ -165,6 +169,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Дозволяє використання
beatrun.toolsmenu.misc.healthregen=Регенерація здоров'я beatrun.toolsmenu.misc.healthregen=Регенерація здоров'я
beatrun.toolsmenu.misc.healthregendesc=Перемикає регенерацію здоров'я beatrun.toolsmenu.misc.healthregendesc=Перемикає регенерацію здоров'я
beatrun.toolsmenu.misc.lerealisticclimbing=Реалістичний паркур
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Не дає бігати по стінах і підніматися за краї, якщо не взяті в руки... руки, що бігають.
# Tools Menu Moves Section # Tools Menu Moves Section
beatrun.toolsmenu.moves.name=Рухи beatrun.toolsmenu.moves.name=Рухи
beatrun.toolsmenu.moves.desc=Налаштування рухів beatrun.toolsmenu.moves.desc=Налаштування рухів

View file

@ -670,19 +670,20 @@ function BodyAnimCalcView2(ply, pos, angles, fov)
end end
if not ply:ShouldDrawLocalPlayer() and not ply:InVehicle() then if not ply:ShouldDrawLocalPlayer() and not ply:InVehicle() then
local ang = ply:GetAngles() local ang = Vector(view.angles:Unpack())
local FT = RealFrameTime() local FT = RealFrameTime()
ang[1] = 0 ang[1] = 0
ang[3] = 0 ang[3] = 0
local MEAng = math.Truncate(ang.y, 2) local MEAng = ang.y
local target = not lockang and MEAng or ply.OrigEyeAng.y local target = not lockang and MEAng or ply.OrigEyeAng.y
viewtiltlerp.y = math.ApproachAngle(viewtiltlerp.y, target, FT * (1 + math.abs(math.AngleDifference(viewtiltlerp.y, target)) * 5)) viewtiltlerp.y = math.ApproachAngle(viewtiltlerp.y, target, FrameTime() * (1 + math.abs(math.AngleDifference(viewtiltlerp.y, target)) * 5))
local MEAngDiff = math.AngleDifference(viewtiltlerp.y, not lockang and lastangy or ply.OrigEyeAng.y) * 0.15 local MEAngDiff = math.AngleDifference(viewtiltlerp.y, not lockang and lastangy or ply.OrigEyeAng.y) * 0.15
ViewTiltAngle = Angle(0, 0, MEAngDiff + viewtiltlerp.z) ViewTiltAngle = Angle(0, 0, MEAngDiff + viewtiltlerp.z)
view.angles:Add(ViewTiltAngle) view.angles:Add(ViewTiltAngle)
ply:SetNoDraw(false) ply:SetNoDraw(false)

View file

@ -20,8 +20,17 @@ local function GetFormattedKey(bind)
end end
end end
local Beatrun_HUDHidden = GetConVar("Beatrun_HUDHidden")
local xoff = 0
local yoff = 0
local Beatrun_KeystrokesXOffset = CreateClientConVar("Beatrun_KeystrokesXOffset", 0, true, true)
local Beatrun_KeystrokesYOffset = CreateClientConVar("Beatrun_KeystrokesYOffset", 0, true, true)
local Beatrun_KeystrokesCorner = CreateClientConVar("Beatrun_KeystrokesCorner", 0, true, true)
local function ShowKeyStrokes() local function ShowKeyStrokes()
if showKeystrokes:GetBool() and GetConVar("Beatrun_HUDHidden"):GetInt() == 0 then if showKeystrokes:GetBool() and Beatrun_HUDHidden:GetInt() == 0 then
local forward = GetFormattedKey("+forward") local forward = GetFormattedKey("+forward")
local back = GetFormattedKey("+back") local back = GetFormattedKey("+back")
local moveleft = GetFormattedKey("+moveleft") local moveleft = GetFormattedKey("+moveleft")
@ -34,114 +43,134 @@ local function ShowKeyStrokes()
local attack = GetFormattedKey("+attack") local attack = GetFormattedKey("+attack")
local attack2 = GetFormattedKey("+attack2") local attack2 = GetFormattedKey("+attack2")
if LocalPlayer():KeyDown(IN_FORWARD) then local h = ScrH()
surface.SetDrawColor(color_white_t) local w = ScrW()
surface.DrawRect(size, 0, size, size)
draw.SimpleText(forward, "BeatrunHUD", size + 10, size - 30, color_black) local lp = LocalPlayer()
else
surface.SetDrawColor(color_black_t) if Beatrun_KeystrokesCorner:GetInt() == 0 then
surface.DrawRect(size, 0, size, size) xoff = Beatrun_KeystrokesXOffset:GetFloat()
draw.SimpleText(forward, "BeatrunHUD", size + 10, size - 30, color_white) yoff = Beatrun_KeystrokesYOffset:GetFloat()
elseif Beatrun_KeystrokesCorner:GetInt() == 1 then
xoff = w - Beatrun_KeystrokesXOffset:GetFloat() - size * 5
yoff = Beatrun_KeystrokesYOffset:GetFloat()
elseif Beatrun_KeystrokesCorner:GetInt() == 2 then
xoff = Beatrun_KeystrokesXOffset:GetFloat()
yoff = h - Beatrun_KeystrokesYOffset:GetFloat() - size * 5
elseif Beatrun_KeystrokesCorner:GetInt() == 3 then
xoff = w - Beatrun_KeystrokesXOffset:GetFloat() - size * 5
yoff = h - Beatrun_KeystrokesYOffset:GetFloat() - size * 5
end end
if LocalPlayer():KeyDown(IN_USE) then
if lp:KeyDown(IN_FORWARD) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(size * 2, 0, size, size) surface.DrawRect(xoff + size, yoff + 0, size, size)
draw.SimpleText(use, "BeatrunHUD", size + 48, size - 30, color_black) draw.SimpleText(forward, "BeatrunHUD", xoff + size + 10, yoff + size - 30, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(size * 2, 0, size, size) surface.DrawRect(xoff + size, yoff + 0, size, size)
draw.SimpleText(use, "BeatrunHUD", size + 48, size - 30, color_white) draw.SimpleText(forward, "BeatrunHUD", xoff + size + 10, yoff + size - 30, color_white)
end end
if LocalPlayer():KeyDown(IN_RELOAD) then if lp:KeyDown(IN_USE) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(size * 3, 0, size, size) surface.DrawRect(xoff + size * 2, yoff + 0, size, size)
draw.SimpleText(reload, "BeatrunHUD", size * 3 + 12, size - 30, color_black) draw.SimpleText(use, "BeatrunHUD", xoff + size + 48, yoff + size - 30, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(size * 3, 0, size, size) surface.DrawRect(xoff + size * 2, yoff + 0, size, size)
draw.SimpleText(reload, "BeatrunHUD", size * 3 + 12, size - 30, color_white) draw.SimpleText(use, "BeatrunHUD", xoff + size + 48, yoff + size - 30, color_white)
end end
if LocalPlayer():KeyDown(IN_MOVELEFT) then if lp:KeyDown(IN_RELOAD) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(0, size, size, size) surface.DrawRect(xoff + size * 3, yoff + 0, size, size)
draw.SimpleText(moveleft, "BeatrunHUD", size - 23, size + 8, color_black) draw.SimpleText(reload, "BeatrunHUD", xoff + size * 3 + 12, yoff + size - 30, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(0, size, size, size) surface.DrawRect(xoff + size * 3, yoff + 0, size, size)
draw.SimpleText(moveleft, "BeatrunHUD", size - 23, size + 8, color_white) draw.SimpleText(reload, "BeatrunHUD", xoff + size * 3 + 12, yoff + size - 30, color_white)
end end
if LocalPlayer():KeyDown(IN_BACK) then if lp:KeyDown(IN_MOVELEFT) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(size, size, size, size) surface.DrawRect(xoff + 0, yoff + size, size, size)
draw.SimpleText(back, "BeatrunHUD", size + 12, size + 8, color_black) draw.SimpleText(moveleft, "BeatrunHUD", xoff + size - 23, yoff + size + 8, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(size, size, size, size) surface.DrawRect(xoff + 0, yoff + size, size, size)
draw.SimpleText(back, "BeatrunHUD", size + 12, size + 8, color_white) draw.SimpleText(moveleft, "BeatrunHUD", xoff + size - 23, yoff + size + 8, color_white)
end end
if LocalPlayer():KeyDown(IN_MOVERIGHT) then if lp:KeyDown(IN_BACK) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(size * 2, size, size, size) surface.DrawRect(xoff + size, yoff + size, size, size)
draw.SimpleText(moveright, "BeatrunHUD", size + 48, size + 8, color_black) draw.SimpleText(back, "BeatrunHUD", xoff + size + 12, yoff + size + 8, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(size * 2, size, size, size) surface.DrawRect(xoff + size, yoff + size, size, size)
draw.SimpleText(moveright, "BeatrunHUD", size + 48, size + 8, color_white) draw.SimpleText(back, "BeatrunHUD", xoff + size + 12, yoff + size + 8, color_white)
end end
if LocalPlayer():KeyDown(IN_JUMP) then if lp:KeyDown(IN_MOVERIGHT) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(0, size * 2, size * 3, size) surface.DrawRect(xoff + size * 2, yoff + size, size, size)
draw.SimpleText(jump, "BeatrunHUD", 28, size * 2 + 8, color_black) draw.SimpleText(moveright, "BeatrunHUD", xoff + size + 48, yoff + size + 8, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(0, size * 2, size * 3, size) surface.DrawRect(xoff + size * 2, yoff + size, size, size)
draw.SimpleText(jump, "BeatrunHUD", 28, size * 2 + 8, color_white) draw.SimpleText(moveright, "BeatrunHUD", xoff + size + 48, yoff + size + 8, color_white)
end end
if LocalPlayer():KeyDown(IN_SPEED) then if lp:KeyDown(IN_JUMP) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(0, size * 3, size * 3, size) surface.DrawRect(xoff + 0 , yoff + size * 2, size * 3, size)
draw.SimpleText(speed, "BeatrunHUD", 28, size * 3 + 8, color_black) draw.SimpleText(jump, "BeatrunHUD", xoff + 25, yoff + size * 2 + 8, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(0, size * 3, size * 3, size) surface.DrawRect(xoff + 0, yoff + size * 2, size * 3, size)
draw.SimpleText(speed, "BeatrunHUD", 28, size * 3 + 8, color_white) draw.SimpleText(jump, "BeatrunHUD", xoff + 25, yoff + size * 2 + 8, color_white)
end end
if LocalPlayer():KeyDown(IN_DUCK) then if lp:KeyDown(IN_SPEED) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(0, size * 4, size * 3, size) surface.DrawRect(xoff + 0, yoff + size * 3, size * 3, size)
draw.SimpleText(duck, "BeatrunHUD", 32, size * 4 + 8, color_black) draw.SimpleText(speed, "BeatrunHUD", xoff + 25, yoff + size * 3 + 8, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(0, size * 4, size * 3, size) surface.DrawRect(xoff + 0, yoff + size * 3, size * 3, size)
draw.SimpleText(duck, "BeatrunHUD", 32, size * 4 + 8, color_white) draw.SimpleText(speed, "BeatrunHUD", xoff + 25, yoff + size * 3 + 8, color_white)
end end
if LocalPlayer():KeyDown(IN_ATTACK) then if lp:KeyDown(IN_DUCK) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(size * 3, size, size * 2, size) surface.DrawRect(xoff + 0, yoff + size * 4, size * 3, size)
draw.SimpleText(attack, "BeatrunHUD", size + 87, size + 8, color_black) draw.SimpleText(duck, "BeatrunHUD", xoff + 32, yoff + size * 4 + 8, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(size * 3, size, size * 2, size) surface.DrawRect(xoff + 0, yoff + size * 4, size * 3, size)
draw.SimpleText(attack, "BeatrunHUD", size + 87, size + 8, color_white) draw.SimpleText(duck, "BeatrunHUD", xoff + 32, yoff + size * 4 + 8, color_white)
end end
if LocalPlayer():KeyDown(IN_ATTACK2) then if lp:KeyDown(IN_ATTACK) then
surface.SetDrawColor(color_white_t) surface.SetDrawColor(color_white_t)
surface.DrawRect(size * 3, size * 2, size * 2, size) surface.DrawRect(xoff + size * 3, yoff + size, size * 2, size)
draw.SimpleText(attack2, "BeatrunHUD", size + 86, size * 2 + 8, color_black) draw.SimpleText(attack, "BeatrunHUD", xoff + size + 87, yoff + size + 8, color_black)
else else
surface.SetDrawColor(color_black_t) surface.SetDrawColor(color_black_t)
surface.DrawRect(size * 3, size * 2, size * 2, size) surface.DrawRect(xoff + size * 3, yoff + size, size * 2, size)
draw.SimpleText(attack2, "BeatrunHUD", size + 86, size * 2 + 8, color_white) draw.SimpleText(attack, "BeatrunHUD", xoff + size + 87, yoff + size + 8, color_white)
end
if lp:KeyDown(IN_ATTACK2) then
surface.SetDrawColor(color_white_t)
surface.DrawRect(xoff + size * 3, yoff + size * 2, size * 2, size)
draw.SimpleText(attack2, "BeatrunHUD", xoff + size + 86, yoff + size * 2 + 8, color_black)
else
surface.SetDrawColor(color_black_t)
surface.DrawRect(xoff + size * 3, yoff + size * 2, size * 2, size)
draw.SimpleText(attack2, "BeatrunHUD", xoff + size + 86, yoff + size * 2 + 8, color_white)
end end
end end
end end

View file

@ -170,6 +170,13 @@ hook.Add("PopulateToolMenu", "Beatrun_ToolMenu", function()
panel:CheckBox("#beatrun.toolsmenu.hud.keystrokes", "Beatrun_ShowKeystrokes") panel:CheckBox("#beatrun.toolsmenu.hud.keystrokes", "Beatrun_ShowKeystrokes")
panel:ControlHelp("#beatrun.toolsmenu.hud.keystrokesdesc") panel:ControlHelp("#beatrun.toolsmenu.hud.keystrokesdesc")
panel:NumSlider("#beatrun.toolsmenu.hud.keystrokes_x_offset", "Beatrun_KeystrokesXOffset", 0, ScrW(), 0)
panel:NumSlider("#beatrun.toolsmenu.hud.keystrokes_y_offset", "Beatrun_KeystrokesYOffset", 0, ScrH(), 0)
panel:NumSlider("#beatrun.toolsmenu.hud.keystrokes_corner", "Beatrun_KeystrokesCorner", 0, 3, 0)
panel:NumSlider("#beatrun.toolsmenu.hud.speedometermode", "Beatrun_SpeedometerMode", 0, 2, 0)
panel:ControlHelp("#beatrun.toolsmenu.hud.speedometermodedesc")
panel:NumSlider("#beatrun.toolsmenu.hud.hidden", "Beatrun_HUDHidden", 0, 2, 0) panel:NumSlider("#beatrun.toolsmenu.hud.hidden", "Beatrun_HUDHidden", 0, 2, 0)
panel:ControlHelp(language.GetPhrase("beatrun.toolsmenu.hud.hiddendesc")) panel:ControlHelp(language.GetPhrase("beatrun.toolsmenu.hud.hiddendesc"))
@ -267,6 +274,11 @@ hook.Add("PopulateToolMenu", "Beatrun_ToolMenu", function()
panel:CheckBox("#beatrun.toolsmenu.misc.healthregen", "Beatrun_HealthRegen") panel:CheckBox("#beatrun.toolsmenu.misc.healthregen", "Beatrun_HealthRegen")
panel:ControlHelp("#beatrun.toolsmenu.misc.healthregendesc") panel:ControlHelp("#beatrun.toolsmenu.misc.healthregendesc")
panel:CheckBox("#beatrun.toolsmenu.misc.lerealisticclimbing", "Beatrun_LeRealisticClimbing")
panel:ControlHelp("#beatrun.toolsmenu.misc.lerealisticclimbingdesc")
end) end)
spawnmenu.AddToolMenuOption("Beatrun", "Server", "beatrun_moves", "#beatrun.toolsmenu.moves.name", "", "", function(panel) spawnmenu.AddToolMenuOption("Beatrun", "Server", "beatrun_moves", "#beatrun.toolsmenu.moves.name", "", "", function(panel)

View file

@ -20,6 +20,7 @@ local timecolor = color_neutral
if CLIENT then if CLIENT then
CreateClientConVar("Beatrun_ShowSpeedometer", 1, true, true, language.GetPhrase("#beatrun.convars.showspeedometer"), 0, 1) CreateClientConVar("Beatrun_ShowSpeedometer", 1, true, true, language.GetPhrase("#beatrun.convars.showspeedometer"), 0, 1)
CreateClientConVar("Beatrun_HUDStats", "0", true, false, "", 0, 1) CreateClientConVar("Beatrun_HUDStats", "0", true, false, "", 0, 1)
CreateClientConVar("Beatrun_SpeedometerMode", 0, true, true, language.GetPhrase("#beatrun.convars.showspeedometer"), 0, 2)
end end
if SERVER then if SERVER then
@ -247,13 +248,30 @@ function CourseHUD()
end end
if GetConVar("Beatrun_ShowSpeedometer"):GetBool() and GetConVar("Beatrun_HUDHidden"):GetInt() ~= 2 then if GetConVar("Beatrun_ShowSpeedometer"):GetBool() and GetConVar("Beatrun_HUDHidden"):GetInt() ~= 2 then
local speed = math.Round(ply:GetVelocity():Length() * 0.06858125) local speed = 0
local mode = GetConVar("Beatrun_SpeedometerMode"):GetInt()
if mode == 0 then // km/h
speed = math.Round(ply:GetVelocity():Length() * 0.06858125)
elseif mode == 1 then // mph
speed = math.Round(ply:GetVelocity():Length() * 0.11037055)
elseif mode == 2 then // hu/h
speed = math.Round(ply:GetVelocity():Length())
end
if speed < 10 then if speed < 10 then
speed = "0" .. speed speed = "0" .. speed
end end
local text = ""
if mode == 0 then // km/h
text = language.GetPhrase("beatrun.checkpoints.speedometer"):format(speed) text = language.GetPhrase("beatrun.checkpoints.speedometer"):format(speed)
elseif mode == 1 then // mph
text = language.GetPhrase("beatrun.checkpoints.speedometer_miles"):format(speed)
elseif mode == 2 then // hu/h
text = language.GetPhrase("beatrun.checkpoints.speedometer_hammerunits"):format(speed)
end
local w, _ = surface.GetTextSize(text) local w, _ = surface.GetTextSize(text)
w = w or 0 w = w or 0

View file

@ -398,7 +398,11 @@ end
hook.Add("StartCommand", "ClimbingRemoveInput", ClimbingRemoveInput) hook.Add("StartCommand", "ClimbingRemoveInput", ClimbingRemoveInput)
local realistic = CreateConVar("Beatrun_LeRealisticClimbing", "0", FCVAR_ARCHIVE, "Makes you be able to climb and wallrun only if you have runnerhands equipped.")
local function ClimbingCheck(ply, mv, cmd) local function ClimbingCheck(ply, mv, cmd)
if realistic:GetBool() and not ply:UsingRH() then return end
local mins, maxs = ply:GetHull() local mins, maxs = ply:GetHull()
if not ply.ClimbingTrace then if not ply.ClimbingTrace then

View file

@ -2,6 +2,10 @@ if CLIENT then
local disable_grapple = CreateClientConVar("Beatrun_DisableGrapple", 0, true, true, language.GetPhrase("beatrun.convars.disablegrapple"), 0, 1) local disable_grapple = CreateClientConVar("Beatrun_DisableGrapple", 0, true, true, language.GetPhrase("beatrun.convars.disablegrapple"), 0, 1)
local circle = Material("circlesmooth.png", "nocull smooth") local circle = Material("circlesmooth.png", "nocull smooth")
local brcross = Material("brcross.png", "nocull smooth")
local rotate_timer = 0
local scale = 1
hook.Add("HUDPaint", "grappleicon", function() hook.Add("HUDPaint", "grappleicon", function()
local ply = LocalPlayer() local ply = LocalPlayer()
@ -26,8 +30,8 @@ if CLIENT then
cam.End3D() cam.End3D()
surface.SetDrawColor(255, 255, 255) surface.SetDrawColor(255, 255, 255)
surface.SetMaterial(circle) surface.SetMaterial(brcross)
surface.DrawTexturedRect(w2s.x - SScaleX(4), w2s.y - SScaleY(4), SScaleX(8), SScaleY(8)) surface.DrawTexturedRectRotated(w2s.x, w2s.y, SScaleX(32 * scale), SScaleY(32 * scale), math.fmod(rotate_timer * 100, 360))
return return
end end
@ -37,14 +41,18 @@ if CLIENT then
local trout = ply:GetEyeTrace() local trout = ply:GetEyeTrace()
local dist = trout.HitPos:DistToSqr(ply:GetPos()) local dist = trout.HitPos:DistToSqr(ply:GetPos())
if trout.Fraction > 0 and dist < 2750000 and dist > 90000 then
if not trout.HitSky and trout.Fraction > 0 and dist < 2750000 and dist > 90000 then
cam.Start3D() cam.Start3D()
local w2s = trout.HitPos:ToScreen() local w2s = trout.HitPos:ToScreen()
cam.End3D() cam.End3D()
scale = math.Remap(dist, 90000, 2750000, 1.3, 0.7)
rotate_timer = rotate_timer + FrameTime()
surface.SetDrawColor(255, 255, 255) surface.SetDrawColor(255, 255, 255)
surface.SetMaterial(circle) surface.SetMaterial(brcross)
surface.DrawTexturedRect(w2s.x - SScaleX(4), w2s.y - SScaleY(4), SScaleX(8), SScaleY(8)) surface.DrawTexturedRectRotated(w2s.x, w2s.y, SScaleX(32 * scale), SScaleY(32 * scale), math.fmod(rotate_timer * 100, 360))
end end
end) end)
end end
@ -72,7 +80,7 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
local trout = ply:GetEyeTrace() local trout = ply:GetEyeTrace()
local dist = trout.HitPos:DistToSqr(mv:GetOrigin()) local dist = trout.HitPos:DistToSqr(mv:GetOrigin())
if trout.Fraction > 0 and dist < 2750000 and dist > 90000 and mv:KeyPressed(IN_JUMP) then if not trout.HitSky and trout.Fraction > 0 and dist < 2750000 and dist > 90000 and mv:KeyPressed(IN_JUMP) then
local vel = mv:GetVelocity() local vel = mv:GetVelocity()
vel.z = -math.abs(vel.z) vel.z = -math.abs(vel.z)
@ -156,8 +164,11 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
ent:SetNWVector("gpos", ent:GetPos()) ent:SetNWVector("gpos", ent:GetPos())
local delta = ent:GetNWVector("gpos", Vector(0,0,0)) - ent:GetNWVector("glastpos", Vector(0, 0, 0)) local delta = ent:GetNWVector("gpos", Vector(0,0,0)) - ent:GetNWVector("glastpos", Vector(0, 0, 0))
if game.SinglePlayer() then // this is pretty much impossible to predict, so lets keep it only for sp
ply:SetGrapplePos(ply:GetGrapplePos() + delta) ply:SetGrapplePos(ply:GetGrapplePos() + delta)
end end
end
if mv:KeyDown(IN_ATTACK) and mv:GetOrigin().z < ply:GetGrapplePos().z - 64 then if mv:KeyDown(IN_ATTACK) and mv:GetOrigin().z < ply:GetGrapplePos().z - 64 then
ply:SetGrappleLength(ply:GetGrappleLength() - FrameTime() * 100) ply:SetGrappleLength(ply:GetGrappleLength() - FrameTime() * 100)

View file

@ -342,7 +342,11 @@ end
-- local upcheck = Vector(0, 0, 75) -- local upcheck = Vector(0, 0, 75)
local realistic = GetConVar("Beatrun_LeRealisticClimbing")
local function WallrunningCheck(ply, mv, cmd) local function WallrunningCheck(ply, mv, cmd)
if realistic:GetBool() and not ply:UsingRH() then return end
if not ply.WallrunTrace then if not ply.WallrunTrace then
ply.WallrunTrace = {} ply.WallrunTrace = {}
ply.WallrunTraceOut = {} ply.WallrunTraceOut = {}

View file

@ -1,4 +1,4 @@
VERSION_GLOBAL = "1.0.22" VERSION_GLOBAL = "1.0.25"
VERSION_LATEST = "" VERSION_LATEST = ""
VERSION_CHECKED = false VERSION_CHECKED = false

View file

@ -1 +1 @@
1.0.22 1.0.25