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19 changed files with 238 additions and 82 deletions
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@ -15,6 +15,8 @@
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### The **only official source** for this fork is this GitHub repository. Workshop versions are outdated and unsupported
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### The **only official source** for this fork is this GitHub repository. Workshop versions are outdated and unsupported
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### Whoever else that claims to have an "official" repository and does not have a license other than WTFPL is NOT to be trusted. This project is not something legal, so licenses DO NOT apply under any circumstances. This repository is the original one and is maintained by the original people that cracked beatrun.
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---
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---
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## About
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## About
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@ -15,6 +15,8 @@
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### **Единственный официальный источник** этого форка — этот репозиторий на GitHub. Версии в Workshop устарели и не поддерживаются
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### **Единственный официальный источник** этого форка — этот репозиторий на GitHub. Версии в Workshop устарели и не поддерживаются
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### Любой репозиторий, который якобы является оффициальным, но не имеет свободную лицензию (WTFPL) - не является безопасным и имеет низкую доверенность. Данный проект не является чем-то легальным, поэтому никакие лицензии не имеют никакого толка. Этот репозиторий является оригинальным и поддерживается людьми, которые и крякнули битран.
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---
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---
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## О проекте
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## О проекте
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BIN
beatrun/gamemodes/beatrun/content/materials/brcross.png
Normal file
BIN
beatrun/gamemodes/beatrun/content/materials/brcross.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 559 B |
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@ -42,6 +42,7 @@ beatrun.convars.puristmode=Purist mode is a clientside preference that severely
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beatrun.convars.quickturnground=Toggles quickturning with secondary attack while on the ground
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beatrun.convars.quickturnground=Toggles quickturning with secondary attack while on the ground
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beatrun.convars.quickturnhandsonly=Toggles quickturning with "Runner Hands" only
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beatrun.convars.quickturnhandsonly=Toggles quickturning with "Runner Hands" only
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beatrun.convars.showspeedometer=Toggle speedometer visibility
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beatrun.convars.showspeedometer=Toggle speedometer visibility
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beatrun.convars.speedometermode=Change speedometer mode
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# HUD
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# HUD
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beatrun.hud.course=Course: %s
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beatrun.hud.course=Course: %s
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@ -111,12 +112,19 @@ beatrun.toolsmenu.hud.hudxpdesc=Shows total XP near your nickname
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beatrun.toolsmenu.hud.showspeedometer=Show Speedometer
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beatrun.toolsmenu.hud.showspeedometer=Show Speedometer
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beatrun.toolsmenu.hud.showspeedometerdesc=Shows the speedometer on HUD
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beatrun.toolsmenu.hud.showspeedometerdesc=Shows the speedometer on HUD
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beatrun.toolsmenu.hud.speedometermode=Speedometer Mode
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beatrun.toolsmenu.hud.speedometermodedesc=0 - km/h, 1 - mph, 2 - hu/h
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beatrun.toolsmenu.hud.showSpeedometer=Show Speedometer
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beatrun.toolsmenu.hud.showSpeedometer=Show Speedometer
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beatrun.toolsmenu.hud.showSpeedometerDesc=Shows the speedometer on HUD (hiding HUD does not affect visibility)
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beatrun.toolsmenu.hud.showSpeedometerDesc=Shows the speedometer on HUD (hiding HUD does not affect visibility)
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beatrun.toolsmenu.hud.keystrokes=Show Keystrokes
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beatrun.toolsmenu.hud.keystrokes=Show Keystrokes
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beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press
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beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press
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beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Offset
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beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Offset
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beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Alignment
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beatrun.toolsmenu.hud.hidden=Hide HUD
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beatrun.toolsmenu.hud.hidden=Hide HUD
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beatrun.toolsmenu.hud.hiddendesc=0 - Shown\n1 - Gamemode and speedometer only\n2 - Hidden
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beatrun.toolsmenu.hud.hiddendesc=0 - Shown\n1 - Gamemode and speedometer only\n2 - Hidden
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@ -172,6 +180,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Allows Overdrive usage on the server
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beatrun.toolsmenu.misc.healthregen=Health Regen
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beatrun.toolsmenu.misc.healthregen=Health Regen
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beatrun.toolsmenu.misc.healthregendesc=Toggles Health Regeneration
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beatrun.toolsmenu.misc.healthregendesc=Toggles Health Regeneration
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beatrun.toolsmenu.misc.lerealisticclimbing=Realistic climbing
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beatrun.toolsmenu.misc.lerealisticclimbingdesc=Doesn't allow you to wallrun or climb unless you have your runnerhands on.
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# Tools Menu Moves Section
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# Tools Menu Moves Section
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beatrun.toolsmenu.moves.name=Moves
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beatrun.toolsmenu.moves.name=Moves
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beatrun.toolsmenu.moves.desc=Moves Settings
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beatrun.toolsmenu.moves.desc=Moves Settings
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@ -245,6 +256,8 @@ beatrun.checkpoints.countdown1=Ready
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beatrun.checkpoints.countdown2=Set
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beatrun.checkpoints.countdown2=Set
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beatrun.checkpoints.countdown3=GO!
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beatrun.checkpoints.countdown3=GO!
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer_miles=%s mph
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beatrun.checkpoints.speedometer_hammerunits=%s hu/h
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# DataTheft
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# DataTheft
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beatrun.datatheft.name=Data Theft (%s)
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beatrun.datatheft.name=Data Theft (%s)
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@ -105,8 +105,12 @@ beatrun.toolsmenu.hud.nametagsdesc=Attiva/disattiva i nametag sopra i giocatori
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beatrun.toolsmenu.hud.hudxp=Mostra XP HUD
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beatrun.toolsmenu.hud.hudxp=Mostra XP HUD
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beatrun.toolsmenu.hud.hudxpdesc=Mostra XP totali vicino al tuo nickname
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beatrun.toolsmenu.hud.hudxpdesc=Mostra XP totali vicino al tuo nickname
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beatrun.toolsmenu.hud.keystrokes=Show Keystrokes
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beatrun.toolsmenu.hud.keystrokes=Spettacolo Keystrokes
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beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press
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beatrun.toolsmenu.hud.keystrokesdesc=Mostra i tasti che premi
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beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Offset
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beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Offset
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beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Allineamento
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beatrun.toolsmenu.hud.hidden=Nascondi HUD
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beatrun.toolsmenu.hud.hidden=Nascondi HUD
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beatrun.toolsmenu.hud.hiddendesc=0 - Mostra\n1 - Solo Modalità di gioco\n2 - Nascosta
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beatrun.toolsmenu.hud.hiddendesc=0 - Mostra\n1 - Solo Modalità di gioco\n2 - Nascosta
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@ -149,8 +153,13 @@ beatrun.toolsmenu.misc.desc=Impostazioni Varie
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beatrun.toolsmenu.misc.propspawn=Prop Spawning
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beatrun.toolsmenu.misc.propspawn=Prop Spawning
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beatrun.toolsmenu.misc.propspawndesc=Consente ai giocatori senza diritti di amministratore di generare oggetti di scena, entità e armi
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beatrun.toolsmenu.misc.propspawndesc=Consente ai giocatori senza diritti di amministratore di generare oggetti di scena, entità e armi
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beatrun.toolsmenu.misc.overdrivemp=Overdrive in Multiplayer
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beatrun.toolsmenu.misc.overdrivemp=Overdrive in Multiplayer
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beatrun.toolsmenu.misc.overdrivempdesc=Consente l'utilizzo dell'Overdrive sul server
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beatrun.toolsmenu.misc.overdrivempdesc=Consente l'utilizzo dell'Overdrive sul server
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beatrun.toolsmenu.misc.lerealisticclimbing=Arrampicata realistica
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beatrun.toolsmenu.misc.lerealisticclimbingdesc=Non ti consente di correre sui muri o di arrampicarti se non hai le mani da corridore.
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# Tools Menu Moves Section
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# Tools Menu Moves Section
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beatrun.toolsmenu.moves.name=Mosse
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beatrun.toolsmenu.moves.name=Mosse
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beatrun.toolsmenu.moves.desc=Impostazioni Mosse
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beatrun.toolsmenu.moves.desc=Impostazioni Mosse
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@ -211,6 +220,8 @@ beatrun.checkpoints.countdown1=Pronti!
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beatrun.checkpoints.countdown2=Partenza...
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beatrun.checkpoints.countdown2=Partenza...
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beatrun.checkpoints.countdown3=VIA!!
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beatrun.checkpoints.countdown3=VIA!!
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer_miles=%s mph
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beatrun.checkpoints.speedometer_hammerunits=%s hu/h
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# DataTheft
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# DataTheft
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beatrun.datatheft.name=Furto di dati (%s)
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beatrun.datatheft.name=Furto di dati (%s)
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@ -42,6 +42,7 @@ beatrun.convars.puristmode=Tryb purystyczny to opcja po stronie klienta, która
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beatrun.convars.quickturnground=Umożliwia szybki obrót za pomocą ataku drugorzędnego na ziemi
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beatrun.convars.quickturnground=Umożliwia szybki obrót za pomocą ataku drugorzędnego na ziemi
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beatrun.convars.quickturnhandsonly=Umożliwia szybki obrót tylko w trybie "Rąk biegacza"
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beatrun.convars.quickturnhandsonly=Umożliwia szybki obrót tylko w trybie "Rąk biegacza"
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beatrun.convars.showspeedometer=Przełącz widoczność prędkościomierza
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beatrun.convars.showspeedometer=Przełącz widoczność prędkościomierza
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beatrun.convars.speedometermode=Zmień tryb prędkościomierza
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# HUD
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# HUD
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beatrun.hud.course=Bieg: %s
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beatrun.hud.course=Bieg: %s
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@ -111,12 +112,19 @@ beatrun.toolsmenu.hud.hudxpdesc=Pokaż całkowitą liczbę PD w pobliżu swojego
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beatrun.toolsmenu.hud.showspeedometer=Pokaż prędkościomierz
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beatrun.toolsmenu.hud.showspeedometer=Pokaż prędkościomierz
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beatrun.toolsmenu.hud.showspeedometerdesc=Pokazuje prędkościomierz na interfejsie
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beatrun.toolsmenu.hud.showspeedometerdesc=Pokazuje prędkościomierz na interfejsie
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beatrun.toolsmenu.hud.speedometermode=Tryb prędkościomierza
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beatrun.toolsmenu.hud.speedometermodedesc=0 - km/h, 1 - mph, 2 - hu/h
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beatrun.toolsmenu.hud.showSpeedometer=Pokaż prędkościomierz
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beatrun.toolsmenu.hud.showSpeedometer=Pokaż prędkościomierz
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beatrun.toolsmenu.hud.showSpeedometerDesc=Pokazuje prędkościomierz na interfejsie (ukrycie interfejsu nie wpływa na to ustawienie)
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beatrun.toolsmenu.hud.showSpeedometerDesc=Pokazuje prędkościomierz na interfejsie (ukrycie interfejsu nie wpływa na to ustawienie)
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beatrun.toolsmenu.hud.keystrokes=Pokaż naciśnięte klawisze
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beatrun.toolsmenu.hud.keystrokes=Pokaż naciśnięte klawisze
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beatrun.toolsmenu.hud.keystrokesdesc=Pokazuje na interfejsie klawisze, które wciskasz podczas gry
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beatrun.toolsmenu.hud.keystrokesdesc=Pokazuje na interfejsie klawisze, które wciskasz podczas gry
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beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Zrównoważyć
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beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Zrównoważyć
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beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Wyrównanie
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beatrun.toolsmenu.hud.hidden=Ukryj interfejs
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beatrun.toolsmenu.hud.hidden=Ukryj interfejs
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beatrun.toolsmenu.hud.hiddendesc=0 - Pokazany\n1 - Tylko poza rozgrywką swobodną\n2 - Ukryty
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beatrun.toolsmenu.hud.hiddendesc=0 - Pokazany\n1 - Tylko poza rozgrywką swobodną\n2 - Ukryty
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@ -172,6 +180,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Umożliwia korzystanie z dopalenia na ser
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beatrun.toolsmenu.misc.healthregen=Regeneracja zdrowia
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beatrun.toolsmenu.misc.healthregen=Regeneracja zdrowia
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beatrun.toolsmenu.misc.healthregendesc=Włącz/Wyłącz regenerację zdrowia
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beatrun.toolsmenu.misc.healthregendesc=Włącz/Wyłącz regenerację zdrowia
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beatrun.toolsmenu.misc.lerealisticclimbing=Realistyczna wspinaczka
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beatrun.toolsmenu.misc.lerealisticclimbingdesc=Nie pozwala na bieganie po ścianach ani wspinaczkę, jeśli nie masz na sobie rąk przystosowanych do biegania.
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# Tools Menu Moves Section
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# Tools Menu Moves Section
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beatrun.toolsmenu.moves.name=Ruchy
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beatrun.toolsmenu.moves.name=Ruchy
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beatrun.toolsmenu.moves.desc=Ustawienia ruchów
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beatrun.toolsmenu.moves.desc=Ustawienia ruchów
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@ -245,6 +256,8 @@ beatrun.checkpoints.countdown1=Gotowy
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beatrun.checkpoints.countdown2=Do startu
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beatrun.checkpoints.countdown2=Do startu
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beatrun.checkpoints.countdown3=START!
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beatrun.checkpoints.countdown3=START!
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer_miles=%s mph
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beatrun.checkpoints.speedometer_hammerunits=%s hu/h
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# DataTheft
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# DataTheft
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beatrun.datatheft.name=Kradzież danych (%s)
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beatrun.datatheft.name=Kradzież danych (%s)
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@ -106,8 +106,12 @@ beatrun.toolsmenu.hud.nametagsdesc=Mostrar crachás acima dos nomes de jogadores
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beatrun.toolsmenu.hud.hudxp=Mostrar XP
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beatrun.toolsmenu.hud.hudxp=Mostrar XP
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beatrun.toolsmenu.hud.hudxpdesc=Mostrar XP total perto do seu nome
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beatrun.toolsmenu.hud.hudxpdesc=Mostrar XP total perto do seu nome
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beatrun.toolsmenu.hud.keystrokes=Show Keystrokes
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beatrun.toolsmenu.hud.keystrokes=Mostrar Keystrokes
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beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press
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beatrun.toolsmenu.hud.keystrokesdesc=Mostra as teclas que você pressiona
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beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Desvio
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beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Desvio
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beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Alinhamento
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beatrun.toolsmenu.hud.hidden=Esconder a HUD
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beatrun.toolsmenu.hud.hidden=Esconder a HUD
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beatrun.toolsmenu.hud.hiddendesc=0 - Mostrado\n1 - Gamemode apenas\n2 - Escondido
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beatrun.toolsmenu.hud.hiddendesc=0 - Mostrado\n1 - Gamemode apenas\n2 - Escondido
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@ -155,6 +159,9 @@ beatrun.toolsmenu.misc.propspawndesc=Permite Jogadores sem privilegios adiminist
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beatrun.toolsmenu.misc.overdrivemp=Overdrive No Multijogador
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beatrun.toolsmenu.misc.overdrivemp=Overdrive No Multijogador
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beatrun.toolsmenu.misc.overdrivempdesc=Permite o uso de Overdrive no servidor
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beatrun.toolsmenu.misc.overdrivempdesc=Permite o uso de Overdrive no servidor
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beatrun.toolsmenu.misc.lerealisticclimbing=Escalada realista
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beatrun.toolsmenu.misc.lerealisticclimbingdesc=Não permite que você corra na parede ou escale, a menos que você esteja com as mãos de corredor.
|
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# Tools Menu Moves Section
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# Tools Menu Moves Section
|
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beatrun.toolsmenu.moves.name=Movimentos
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beatrun.toolsmenu.moves.name=Movimentos
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beatrun.toolsmenu.moves.desc=Configurações de Movimentos
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beatrun.toolsmenu.moves.desc=Configurações de Movimentos
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@ -215,7 +222,8 @@ beatrun.checkpoints.countdown1=Preparar
|
||||||
beatrun.checkpoints.countdown2=Apontar
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beatrun.checkpoints.countdown2=Apontar
|
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beatrun.checkpoints.countdown3=VAI!
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beatrun.checkpoints.countdown3=VAI!
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer=%s km/h
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beatrun.checkpoints.speedometer_miles=%s mph
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beatrun.checkpoints.speedometer_hammerunits=%s hu/h
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# DataTheft
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# DataTheft
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beatrun.datatheft.name=Roubo de Data (%s)
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beatrun.datatheft.name=Roubo de Data (%s)
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beatrun.datatheft.start=Roubo de Data! Mate Jogadores para coletar Data, deposite data em bancos
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beatrun.datatheft.start=Roubo de Data! Mate Jogadores para coletar Data, deposite data em bancos
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||||||
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@ -42,6 +42,7 @@ beatrun.convars.puristmode=Режим Purist это клиентский пар
|
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beatrun.convars.quickturnground=Переключает Quickturn будучи на земле
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beatrun.convars.quickturnground=Переключает Quickturn будучи на земле
|
||||||
beatrun.convars.quickturnhandsonly=Переключает Quickturn только с "Runner Hands"
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beatrun.convars.quickturnhandsonly=Переключает Quickturn только с "Runner Hands"
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||||||
beatrun.convars.showspeedometer=Переключает спидометр
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beatrun.convars.showspeedometer=Переключает спидометр
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||||||
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beatrun.convars.speedometermode=Меняет режим спидометра
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||||||
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||||||
# HUD
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# HUD
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beatrun.hud.course=Курс: %s
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beatrun.hud.course=Курс: %s
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||||||
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@ -111,9 +112,16 @@ beatrun.toolsmenu.hud.hudxpdesc=Показывает весь XP в HUD
|
||||||
beatrun.toolsmenu.hud.showspeedometer=Показать спидометр
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beatrun.toolsmenu.hud.showspeedometer=Показать спидометр
|
||||||
beatrun.toolsmenu.hud.showspeedometerdesc=Показывает спидометр в HUD
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beatrun.toolsmenu.hud.showspeedometerdesc=Показывает спидометр в HUD
|
||||||
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|
||||||
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beatrun.toolsmenu.hud.speedometermode=Режим спидометра
|
||||||
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beatrun.toolsmenu.hud.speedometermodedesc=0 - км/ч, 1 - миль/ч, 2 - хе/ч
|
||||||
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|
||||||
beatrun.toolsmenu.hud.keystrokes=Показывать клавиши
|
beatrun.toolsmenu.hud.keystrokes=Показывать клавиши
|
||||||
beatrun.toolsmenu.hud.keystrokesdesc=Показывает нажатие клавиш в HUD
|
beatrun.toolsmenu.hud.keystrokesdesc=Показывает нажатие клавиш в HUD
|
||||||
|
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Сдвиг
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Сдвиг
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Выравнивание
|
||||||
|
|
||||||
beatrun.toolsmenu.hud.hidden=Скрыть HUD
|
beatrun.toolsmenu.hud.hidden=Скрыть HUD
|
||||||
beatrun.toolsmenu.hud.hiddendesc=0 - Показать\n1 - Только режим и спидометр\n2 - Скрыть полностью
|
beatrun.toolsmenu.hud.hiddendesc=0 - Показать\n1 - Только режим и спидометр\n2 - Скрыть полностью
|
||||||
|
|
||||||
|
@ -169,6 +177,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Разрешает использован
|
||||||
beatrun.toolsmenu.misc.healthregen=Регенерация здоровья
|
beatrun.toolsmenu.misc.healthregen=Регенерация здоровья
|
||||||
beatrun.toolsmenu.misc.healthregendesc=Переключает регенерацию здоровья
|
beatrun.toolsmenu.misc.healthregendesc=Переключает регенерацию здоровья
|
||||||
|
|
||||||
|
beatrun.toolsmenu.misc.lerealisticclimbing=Реалистичный паркур
|
||||||
|
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Не даёт бегать по стенам и подниматься за края, если не взяты в руки... бегающие руки.
|
||||||
|
|
||||||
# Tools Menu Moves Section
|
# Tools Menu Moves Section
|
||||||
beatrun.toolsmenu.moves.name=Движения
|
beatrun.toolsmenu.moves.name=Движения
|
||||||
beatrun.toolsmenu.moves.desc=Настройки движений
|
beatrun.toolsmenu.moves.desc=Настройки движений
|
||||||
|
@ -242,6 +253,9 @@ beatrun.checkpoints.countdown1=Раз
|
||||||
beatrun.checkpoints.countdown2=Два
|
beatrun.checkpoints.countdown2=Два
|
||||||
beatrun.checkpoints.countdown3=ПОШЁЛ!
|
beatrun.checkpoints.countdown3=ПОШЁЛ!
|
||||||
beatrun.checkpoints.speedometer=%s км/ч
|
beatrun.checkpoints.speedometer=%s км/ч
|
||||||
|
beatrun.checkpoints.speedometer_miles=%s миля/ч
|
||||||
|
beatrun.checkpoints.speedometer_hammerunits=%s хе/ч
|
||||||
|
# хе/ч - ну и бред)
|
||||||
|
|
||||||
# DataTheft
|
# DataTheft
|
||||||
beatrun.datatheft.name=Data Theft (%s)
|
beatrun.datatheft.name=Data Theft (%s)
|
||||||
|
|
|
@ -106,8 +106,12 @@ beatrun.toolsmenu.hud.nametagsdesc=Oyuncuların üzerindeki ad etiketlerini aça
|
||||||
beatrun.toolsmenu.hud.hudxp=Arayüz XP'yi göster
|
beatrun.toolsmenu.hud.hudxp=Arayüz XP'yi göster
|
||||||
beatrun.toolsmenu.hud.hudxpdesc=Takma adın yanında toplam XP'yi göster
|
beatrun.toolsmenu.hud.hudxpdesc=Takma adın yanında toplam XP'yi göster
|
||||||
|
|
||||||
beatrun.toolsmenu.hud.keystrokes=Show Keystrokes
|
beatrun.toolsmenu.hud.keystrokes=Göstermek Keystrokes
|
||||||
beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press
|
beatrun.toolsmenu.hud.keystrokesdesc=Bastığınız tuşları gösterir
|
||||||
|
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Telafi etmek
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Telafi etmek
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Hizalama
|
||||||
|
|
||||||
beatrun.toolsmenu.hud.hidden=Arayüzü gizle
|
beatrun.toolsmenu.hud.hidden=Arayüzü gizle
|
||||||
beatrun.toolsmenu.hud.hiddendesc=0 - Gösterilen\n1 - Yalnızca oyun\nmodu 2 - Gizli
|
beatrun.toolsmenu.hud.hiddendesc=0 - Gösterilen\n1 - Yalnızca oyun\nmodu 2 - Gizli
|
||||||
|
@ -155,6 +159,9 @@ beatrun.toolsmenu.misc.propspawndesc=Yönetici hakları olmayan oyuncuların nes
|
||||||
beatrun.toolsmenu.misc.overdrivemp=Çok Oyunculuda Aşım
|
beatrun.toolsmenu.misc.overdrivemp=Çok Oyunculuda Aşım
|
||||||
beatrun.toolsmenu.misc.overdrivempdesc=Sunucuda aşım kullanımına izin verir
|
beatrun.toolsmenu.misc.overdrivempdesc=Sunucuda aşım kullanımına izin verir
|
||||||
|
|
||||||
|
beatrun.toolsmenu.misc.lerealisticclimbing=Gerçekçi tırmanma
|
||||||
|
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Koşu eldivenlerinizi takmadığınız sürece duvar koşusu yapmanıza veya tırmanmanıza izin vermez.
|
||||||
|
|
||||||
# Tools Menu Moves Section
|
# Tools Menu Moves Section
|
||||||
beatrun.toolsmenu.moves.name=Hareketler
|
beatrun.toolsmenu.moves.name=Hareketler
|
||||||
beatrun.toolsmenu.moves.desc=Hareket Ayarları
|
beatrun.toolsmenu.moves.desc=Hareket Ayarları
|
||||||
|
|
|
@ -110,8 +110,12 @@ beatrun.toolsmenu.hud.hudxpdesc=Показує весь XP в HUD
|
||||||
beatrun.toolsmenu.hud.showSpeedometer=Показувати швидкість (спідометр)
|
beatrun.toolsmenu.hud.showSpeedometer=Показувати швидкість (спідометр)
|
||||||
beatrun.toolsmenu.hud.showSpeedometerDesc=Показує спідометр на HUD (приховування HUD не впливає на видимість)
|
beatrun.toolsmenu.hud.showSpeedometerDesc=Показує спідометр на HUD (приховування HUD не впливає на видимість)
|
||||||
|
|
||||||
beatrun.toolsmenu.hud.keystrokes=Show Keystrokes
|
beatrun.toolsmenu.hud.keystrokes=Показати Keystrokes
|
||||||
beatrun.toolsmenu.hud.keystrokesdesc=Shows keys that you press
|
beatrun.toolsmenu.hud.keystrokesdesc=Показує клавіші, які ви натискаєте
|
||||||
|
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_x_offset=Keystrokes X Зсув
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_y_offset=Keystrokes Y Зсув
|
||||||
|
beatrun.toolsmenu.hud.keystrokes_corner=Keystrokes Вирівнювання
|
||||||
|
|
||||||
beatrun.toolsmenu.hud.hidden=Приховати HUD
|
beatrun.toolsmenu.hud.hidden=Приховати HUD
|
||||||
beatrun.toolsmenu.hud.hiddendesc=0 - Показати\n1 - Тільки режим\n2 - Приховати повністю
|
beatrun.toolsmenu.hud.hiddendesc=0 - Показати\n1 - Тільки режим\n2 - Приховати повністю
|
||||||
|
@ -165,6 +169,9 @@ beatrun.toolsmenu.misc.overdrivempdesc=Дозволяє використання
|
||||||
beatrun.toolsmenu.misc.healthregen=Регенерація здоров'я
|
beatrun.toolsmenu.misc.healthregen=Регенерація здоров'я
|
||||||
beatrun.toolsmenu.misc.healthregendesc=Перемикає регенерацію здоров'я
|
beatrun.toolsmenu.misc.healthregendesc=Перемикає регенерацію здоров'я
|
||||||
|
|
||||||
|
beatrun.toolsmenu.misc.lerealisticclimbing=Реалістичний паркур
|
||||||
|
beatrun.toolsmenu.misc.lerealisticclimbingdesc=Не дає бігати по стінах і підніматися за краї, якщо не взяті в руки... руки, що бігають.
|
||||||
|
|
||||||
# Tools Menu Moves Section
|
# Tools Menu Moves Section
|
||||||
beatrun.toolsmenu.moves.name=Рухи
|
beatrun.toolsmenu.moves.name=Рухи
|
||||||
beatrun.toolsmenu.moves.desc=Налаштування рухів
|
beatrun.toolsmenu.moves.desc=Налаштування рухів
|
||||||
|
|
|
@ -670,19 +670,20 @@ function BodyAnimCalcView2(ply, pos, angles, fov)
|
||||||
end
|
end
|
||||||
|
|
||||||
if not ply:ShouldDrawLocalPlayer() and not ply:InVehicle() then
|
if not ply:ShouldDrawLocalPlayer() and not ply:InVehicle() then
|
||||||
local ang = ply:GetAngles()
|
local ang = Vector(view.angles:Unpack())
|
||||||
local FT = RealFrameTime()
|
local FT = RealFrameTime()
|
||||||
ang[1] = 0
|
ang[1] = 0
|
||||||
ang[3] = 0
|
ang[3] = 0
|
||||||
|
|
||||||
local MEAng = math.Truncate(ang.y, 2)
|
local MEAng = ang.y
|
||||||
local target = not lockang and MEAng or ply.OrigEyeAng.y
|
local target = not lockang and MEAng or ply.OrigEyeAng.y
|
||||||
|
|
||||||
viewtiltlerp.y = math.ApproachAngle(viewtiltlerp.y, target, FT * (1 + math.abs(math.AngleDifference(viewtiltlerp.y, target)) * 5))
|
viewtiltlerp.y = math.ApproachAngle(viewtiltlerp.y, target, FrameTime() * (1 + math.abs(math.AngleDifference(viewtiltlerp.y, target)) * 5))
|
||||||
|
|
||||||
local MEAngDiff = math.AngleDifference(viewtiltlerp.y, not lockang and lastangy or ply.OrigEyeAng.y) * 0.15
|
local MEAngDiff = math.AngleDifference(viewtiltlerp.y, not lockang and lastangy or ply.OrigEyeAng.y) * 0.15
|
||||||
|
|
||||||
ViewTiltAngle = Angle(0, 0, MEAngDiff + viewtiltlerp.z)
|
ViewTiltAngle = Angle(0, 0, MEAngDiff + viewtiltlerp.z)
|
||||||
|
|
||||||
view.angles:Add(ViewTiltAngle)
|
view.angles:Add(ViewTiltAngle)
|
||||||
|
|
||||||
ply:SetNoDraw(false)
|
ply:SetNoDraw(false)
|
||||||
|
|
|
@ -20,8 +20,17 @@ local function GetFormattedKey(bind)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
local Beatrun_HUDHidden = GetConVar("Beatrun_HUDHidden")
|
||||||
|
|
||||||
|
local xoff = 0
|
||||||
|
local yoff = 0
|
||||||
|
|
||||||
|
local Beatrun_KeystrokesXOffset = CreateClientConVar("Beatrun_KeystrokesXOffset", 0, true, true)
|
||||||
|
local Beatrun_KeystrokesYOffset = CreateClientConVar("Beatrun_KeystrokesYOffset", 0, true, true)
|
||||||
|
local Beatrun_KeystrokesCorner = CreateClientConVar("Beatrun_KeystrokesCorner", 0, true, true)
|
||||||
|
|
||||||
local function ShowKeyStrokes()
|
local function ShowKeyStrokes()
|
||||||
if showKeystrokes:GetBool() and GetConVar("Beatrun_HUDHidden"):GetInt() == 0 then
|
if showKeystrokes:GetBool() and Beatrun_HUDHidden:GetInt() == 0 then
|
||||||
local forward = GetFormattedKey("+forward")
|
local forward = GetFormattedKey("+forward")
|
||||||
local back = GetFormattedKey("+back")
|
local back = GetFormattedKey("+back")
|
||||||
local moveleft = GetFormattedKey("+moveleft")
|
local moveleft = GetFormattedKey("+moveleft")
|
||||||
|
@ -34,114 +43,134 @@ local function ShowKeyStrokes()
|
||||||
local attack = GetFormattedKey("+attack")
|
local attack = GetFormattedKey("+attack")
|
||||||
local attack2 = GetFormattedKey("+attack2")
|
local attack2 = GetFormattedKey("+attack2")
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_FORWARD) then
|
local h = ScrH()
|
||||||
surface.SetDrawColor(color_white_t)
|
local w = ScrW()
|
||||||
surface.DrawRect(size, 0, size, size)
|
|
||||||
draw.SimpleText(forward, "BeatrunHUD", size + 10, size - 30, color_black)
|
local lp = LocalPlayer()
|
||||||
else
|
|
||||||
surface.SetDrawColor(color_black_t)
|
if Beatrun_KeystrokesCorner:GetInt() == 0 then
|
||||||
surface.DrawRect(size, 0, size, size)
|
xoff = Beatrun_KeystrokesXOffset:GetFloat()
|
||||||
draw.SimpleText(forward, "BeatrunHUD", size + 10, size - 30, color_white)
|
yoff = Beatrun_KeystrokesYOffset:GetFloat()
|
||||||
|
elseif Beatrun_KeystrokesCorner:GetInt() == 1 then
|
||||||
|
xoff = w - Beatrun_KeystrokesXOffset:GetFloat() - size * 5
|
||||||
|
yoff = Beatrun_KeystrokesYOffset:GetFloat()
|
||||||
|
elseif Beatrun_KeystrokesCorner:GetInt() == 2 then
|
||||||
|
xoff = Beatrun_KeystrokesXOffset:GetFloat()
|
||||||
|
yoff = h - Beatrun_KeystrokesYOffset:GetFloat() - size * 5
|
||||||
|
elseif Beatrun_KeystrokesCorner:GetInt() == 3 then
|
||||||
|
xoff = w - Beatrun_KeystrokesXOffset:GetFloat() - size * 5
|
||||||
|
yoff = h - Beatrun_KeystrokesYOffset:GetFloat() - size * 5
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_USE) then
|
|
||||||
|
if lp:KeyDown(IN_FORWARD) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(size * 2, 0, size, size)
|
surface.DrawRect(xoff + size, yoff + 0, size, size)
|
||||||
draw.SimpleText(use, "BeatrunHUD", size + 48, size - 30, color_black)
|
draw.SimpleText(forward, "BeatrunHUD", xoff + size + 10, yoff + size - 30, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(size * 2, 0, size, size)
|
surface.DrawRect(xoff + size, yoff + 0, size, size)
|
||||||
draw.SimpleText(use, "BeatrunHUD", size + 48, size - 30, color_white)
|
draw.SimpleText(forward, "BeatrunHUD", xoff + size + 10, yoff + size - 30, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_RELOAD) then
|
if lp:KeyDown(IN_USE) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(size * 3, 0, size, size)
|
surface.DrawRect(xoff + size * 2, yoff + 0, size, size)
|
||||||
draw.SimpleText(reload, "BeatrunHUD", size * 3 + 12, size - 30, color_black)
|
draw.SimpleText(use, "BeatrunHUD", xoff + size + 48, yoff + size - 30, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(size * 3, 0, size, size)
|
surface.DrawRect(xoff + size * 2, yoff + 0, size, size)
|
||||||
draw.SimpleText(reload, "BeatrunHUD", size * 3 + 12, size - 30, color_white)
|
draw.SimpleText(use, "BeatrunHUD", xoff + size + 48, yoff + size - 30, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_MOVELEFT) then
|
if lp:KeyDown(IN_RELOAD) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(0, size, size, size)
|
surface.DrawRect(xoff + size * 3, yoff + 0, size, size)
|
||||||
draw.SimpleText(moveleft, "BeatrunHUD", size - 23, size + 8, color_black)
|
draw.SimpleText(reload, "BeatrunHUD", xoff + size * 3 + 12, yoff + size - 30, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(0, size, size, size)
|
surface.DrawRect(xoff + size * 3, yoff + 0, size, size)
|
||||||
draw.SimpleText(moveleft, "BeatrunHUD", size - 23, size + 8, color_white)
|
draw.SimpleText(reload, "BeatrunHUD", xoff + size * 3 + 12, yoff + size - 30, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_BACK) then
|
if lp:KeyDown(IN_MOVELEFT) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(size, size, size, size)
|
surface.DrawRect(xoff + 0, yoff + size, size, size)
|
||||||
draw.SimpleText(back, "BeatrunHUD", size + 12, size + 8, color_black)
|
draw.SimpleText(moveleft, "BeatrunHUD", xoff + size - 23, yoff + size + 8, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(size, size, size, size)
|
surface.DrawRect(xoff + 0, yoff + size, size, size)
|
||||||
draw.SimpleText(back, "BeatrunHUD", size + 12, size + 8, color_white)
|
draw.SimpleText(moveleft, "BeatrunHUD", xoff + size - 23, yoff + size + 8, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_MOVERIGHT) then
|
if lp:KeyDown(IN_BACK) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(size * 2, size, size, size)
|
surface.DrawRect(xoff + size, yoff + size, size, size)
|
||||||
draw.SimpleText(moveright, "BeatrunHUD", size + 48, size + 8, color_black)
|
draw.SimpleText(back, "BeatrunHUD", xoff + size + 12, yoff + size + 8, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(size * 2, size, size, size)
|
surface.DrawRect(xoff + size, yoff + size, size, size)
|
||||||
draw.SimpleText(moveright, "BeatrunHUD", size + 48, size + 8, color_white)
|
draw.SimpleText(back, "BeatrunHUD", xoff + size + 12, yoff + size + 8, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_JUMP) then
|
if lp:KeyDown(IN_MOVERIGHT) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(0, size * 2, size * 3, size)
|
surface.DrawRect(xoff + size * 2, yoff + size, size, size)
|
||||||
draw.SimpleText(jump, "BeatrunHUD", 28, size * 2 + 8, color_black)
|
draw.SimpleText(moveright, "BeatrunHUD", xoff + size + 48, yoff + size + 8, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(0, size * 2, size * 3, size)
|
surface.DrawRect(xoff + size * 2, yoff + size, size, size)
|
||||||
draw.SimpleText(jump, "BeatrunHUD", 28, size * 2 + 8, color_white)
|
draw.SimpleText(moveright, "BeatrunHUD", xoff + size + 48, yoff + size + 8, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_SPEED) then
|
if lp:KeyDown(IN_JUMP) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(0, size * 3, size * 3, size)
|
surface.DrawRect(xoff + 0 , yoff + size * 2, size * 3, size)
|
||||||
draw.SimpleText(speed, "BeatrunHUD", 28, size * 3 + 8, color_black)
|
draw.SimpleText(jump, "BeatrunHUD", xoff + 25, yoff + size * 2 + 8, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(0, size * 3, size * 3, size)
|
surface.DrawRect(xoff + 0, yoff + size * 2, size * 3, size)
|
||||||
draw.SimpleText(speed, "BeatrunHUD", 28, size * 3 + 8, color_white)
|
draw.SimpleText(jump, "BeatrunHUD", xoff + 25, yoff + size * 2 + 8, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_DUCK) then
|
if lp:KeyDown(IN_SPEED) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(0, size * 4, size * 3, size)
|
surface.DrawRect(xoff + 0, yoff + size * 3, size * 3, size)
|
||||||
draw.SimpleText(duck, "BeatrunHUD", 32, size * 4 + 8, color_black)
|
draw.SimpleText(speed, "BeatrunHUD", xoff + 25, yoff + size * 3 + 8, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(0, size * 4, size * 3, size)
|
surface.DrawRect(xoff + 0, yoff + size * 3, size * 3, size)
|
||||||
draw.SimpleText(duck, "BeatrunHUD", 32, size * 4 + 8, color_white)
|
draw.SimpleText(speed, "BeatrunHUD", xoff + 25, yoff + size * 3 + 8, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_ATTACK) then
|
if lp:KeyDown(IN_DUCK) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(size * 3, size, size * 2, size)
|
surface.DrawRect(xoff + 0, yoff + size * 4, size * 3, size)
|
||||||
draw.SimpleText(attack, "BeatrunHUD", size + 87, size + 8, color_black)
|
draw.SimpleText(duck, "BeatrunHUD", xoff + 32, yoff + size * 4 + 8, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(size * 3, size, size * 2, size)
|
surface.DrawRect(xoff + 0, yoff + size * 4, size * 3, size)
|
||||||
draw.SimpleText(attack, "BeatrunHUD", size + 87, size + 8, color_white)
|
draw.SimpleText(duck, "BeatrunHUD", xoff + 32, yoff + size * 4 + 8, color_white)
|
||||||
end
|
end
|
||||||
|
|
||||||
if LocalPlayer():KeyDown(IN_ATTACK2) then
|
if lp:KeyDown(IN_ATTACK) then
|
||||||
surface.SetDrawColor(color_white_t)
|
surface.SetDrawColor(color_white_t)
|
||||||
surface.DrawRect(size * 3, size * 2, size * 2, size)
|
surface.DrawRect(xoff + size * 3, yoff + size, size * 2, size)
|
||||||
draw.SimpleText(attack2, "BeatrunHUD", size + 86, size * 2 + 8, color_black)
|
draw.SimpleText(attack, "BeatrunHUD", xoff + size + 87, yoff + size + 8, color_black)
|
||||||
else
|
else
|
||||||
surface.SetDrawColor(color_black_t)
|
surface.SetDrawColor(color_black_t)
|
||||||
surface.DrawRect(size * 3, size * 2, size * 2, size)
|
surface.DrawRect(xoff + size * 3, yoff + size, size * 2, size)
|
||||||
draw.SimpleText(attack2, "BeatrunHUD", size + 86, size * 2 + 8, color_white)
|
draw.SimpleText(attack, "BeatrunHUD", xoff + size + 87, yoff + size + 8, color_white)
|
||||||
|
end
|
||||||
|
|
||||||
|
if lp:KeyDown(IN_ATTACK2) then
|
||||||
|
surface.SetDrawColor(color_white_t)
|
||||||
|
surface.DrawRect(xoff + size * 3, yoff + size * 2, size * 2, size)
|
||||||
|
draw.SimpleText(attack2, "BeatrunHUD", xoff + size + 86, yoff + size * 2 + 8, color_black)
|
||||||
|
else
|
||||||
|
surface.SetDrawColor(color_black_t)
|
||||||
|
surface.DrawRect(xoff + size * 3, yoff + size * 2, size * 2, size)
|
||||||
|
draw.SimpleText(attack2, "BeatrunHUD", xoff + size + 86, yoff + size * 2 + 8, color_white)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
|
@ -170,6 +170,13 @@ hook.Add("PopulateToolMenu", "Beatrun_ToolMenu", function()
|
||||||
panel:CheckBox("#beatrun.toolsmenu.hud.keystrokes", "Beatrun_ShowKeystrokes")
|
panel:CheckBox("#beatrun.toolsmenu.hud.keystrokes", "Beatrun_ShowKeystrokes")
|
||||||
panel:ControlHelp("#beatrun.toolsmenu.hud.keystrokesdesc")
|
panel:ControlHelp("#beatrun.toolsmenu.hud.keystrokesdesc")
|
||||||
|
|
||||||
|
panel:NumSlider("#beatrun.toolsmenu.hud.keystrokes_x_offset", "Beatrun_KeystrokesXOffset", 0, ScrW(), 0)
|
||||||
|
panel:NumSlider("#beatrun.toolsmenu.hud.keystrokes_y_offset", "Beatrun_KeystrokesYOffset", 0, ScrH(), 0)
|
||||||
|
panel:NumSlider("#beatrun.toolsmenu.hud.keystrokes_corner", "Beatrun_KeystrokesCorner", 0, 3, 0)
|
||||||
|
|
||||||
|
panel:NumSlider("#beatrun.toolsmenu.hud.speedometermode", "Beatrun_SpeedometerMode", 0, 2, 0)
|
||||||
|
panel:ControlHelp("#beatrun.toolsmenu.hud.speedometermodedesc")
|
||||||
|
|
||||||
panel:NumSlider("#beatrun.toolsmenu.hud.hidden", "Beatrun_HUDHidden", 0, 2, 0)
|
panel:NumSlider("#beatrun.toolsmenu.hud.hidden", "Beatrun_HUDHidden", 0, 2, 0)
|
||||||
panel:ControlHelp(language.GetPhrase("beatrun.toolsmenu.hud.hiddendesc"))
|
panel:ControlHelp(language.GetPhrase("beatrun.toolsmenu.hud.hiddendesc"))
|
||||||
|
|
||||||
|
@ -267,6 +274,11 @@ hook.Add("PopulateToolMenu", "Beatrun_ToolMenu", function()
|
||||||
|
|
||||||
panel:CheckBox("#beatrun.toolsmenu.misc.healthregen", "Beatrun_HealthRegen")
|
panel:CheckBox("#beatrun.toolsmenu.misc.healthregen", "Beatrun_HealthRegen")
|
||||||
panel:ControlHelp("#beatrun.toolsmenu.misc.healthregendesc")
|
panel:ControlHelp("#beatrun.toolsmenu.misc.healthregendesc")
|
||||||
|
|
||||||
|
panel:CheckBox("#beatrun.toolsmenu.misc.lerealisticclimbing", "Beatrun_LeRealisticClimbing")
|
||||||
|
panel:ControlHelp("#beatrun.toolsmenu.misc.lerealisticclimbingdesc")
|
||||||
|
|
||||||
|
|
||||||
end)
|
end)
|
||||||
|
|
||||||
spawnmenu.AddToolMenuOption("Beatrun", "Server", "beatrun_moves", "#beatrun.toolsmenu.moves.name", "", "", function(panel)
|
spawnmenu.AddToolMenuOption("Beatrun", "Server", "beatrun_moves", "#beatrun.toolsmenu.moves.name", "", "", function(panel)
|
||||||
|
|
|
@ -20,6 +20,7 @@ local timecolor = color_neutral
|
||||||
if CLIENT then
|
if CLIENT then
|
||||||
CreateClientConVar("Beatrun_ShowSpeedometer", 1, true, true, language.GetPhrase("#beatrun.convars.showspeedometer"), 0, 1)
|
CreateClientConVar("Beatrun_ShowSpeedometer", 1, true, true, language.GetPhrase("#beatrun.convars.showspeedometer"), 0, 1)
|
||||||
CreateClientConVar("Beatrun_HUDStats", "0", true, false, "", 0, 1)
|
CreateClientConVar("Beatrun_HUDStats", "0", true, false, "", 0, 1)
|
||||||
|
CreateClientConVar("Beatrun_SpeedometerMode", 0, true, true, language.GetPhrase("#beatrun.convars.showspeedometer"), 0, 2)
|
||||||
end
|
end
|
||||||
|
|
||||||
if SERVER then
|
if SERVER then
|
||||||
|
@ -247,13 +248,30 @@ function CourseHUD()
|
||||||
end
|
end
|
||||||
|
|
||||||
if GetConVar("Beatrun_ShowSpeedometer"):GetBool() and GetConVar("Beatrun_HUDHidden"):GetInt() ~= 2 then
|
if GetConVar("Beatrun_ShowSpeedometer"):GetBool() and GetConVar("Beatrun_HUDHidden"):GetInt() ~= 2 then
|
||||||
local speed = math.Round(ply:GetVelocity():Length() * 0.06858125)
|
local speed = 0
|
||||||
|
|
||||||
|
local mode = GetConVar("Beatrun_SpeedometerMode"):GetInt()
|
||||||
|
if mode == 0 then // km/h
|
||||||
|
speed = math.Round(ply:GetVelocity():Length() * 0.06858125)
|
||||||
|
elseif mode == 1 then // mph
|
||||||
|
speed = math.Round(ply:GetVelocity():Length() * 0.11037055)
|
||||||
|
elseif mode == 2 then // hu/h
|
||||||
|
speed = math.Round(ply:GetVelocity():Length())
|
||||||
|
end
|
||||||
|
|
||||||
if speed < 10 then
|
if speed < 10 then
|
||||||
speed = "0" .. speed
|
speed = "0" .. speed
|
||||||
end
|
end
|
||||||
|
|
||||||
text = language.GetPhrase("beatrun.checkpoints.speedometer"):format(speed)
|
local text = ""
|
||||||
|
|
||||||
|
if mode == 0 then // km/h
|
||||||
|
text = language.GetPhrase("beatrun.checkpoints.speedometer"):format(speed)
|
||||||
|
elseif mode == 1 then // mph
|
||||||
|
text = language.GetPhrase("beatrun.checkpoints.speedometer_miles"):format(speed)
|
||||||
|
elseif mode == 2 then // hu/h
|
||||||
|
text = language.GetPhrase("beatrun.checkpoints.speedometer_hammerunits"):format(speed)
|
||||||
|
end
|
||||||
|
|
||||||
local w, _ = surface.GetTextSize(text)
|
local w, _ = surface.GetTextSize(text)
|
||||||
w = w or 0
|
w = w or 0
|
||||||
|
|
|
@ -398,7 +398,11 @@ end
|
||||||
|
|
||||||
hook.Add("StartCommand", "ClimbingRemoveInput", ClimbingRemoveInput)
|
hook.Add("StartCommand", "ClimbingRemoveInput", ClimbingRemoveInput)
|
||||||
|
|
||||||
|
local realistic = CreateConVar("Beatrun_LeRealisticClimbing", "0", FCVAR_ARCHIVE, "Makes you be able to climb and wallrun only if you have runnerhands equipped.")
|
||||||
|
|
||||||
local function ClimbingCheck(ply, mv, cmd)
|
local function ClimbingCheck(ply, mv, cmd)
|
||||||
|
if realistic:GetBool() and not ply:UsingRH() then return end
|
||||||
|
|
||||||
local mins, maxs = ply:GetHull()
|
local mins, maxs = ply:GetHull()
|
||||||
|
|
||||||
if not ply.ClimbingTrace then
|
if not ply.ClimbingTrace then
|
||||||
|
|
|
@ -2,6 +2,10 @@ if CLIENT then
|
||||||
local disable_grapple = CreateClientConVar("Beatrun_DisableGrapple", 0, true, true, language.GetPhrase("beatrun.convars.disablegrapple"), 0, 1)
|
local disable_grapple = CreateClientConVar("Beatrun_DisableGrapple", 0, true, true, language.GetPhrase("beatrun.convars.disablegrapple"), 0, 1)
|
||||||
|
|
||||||
local circle = Material("circlesmooth.png", "nocull smooth")
|
local circle = Material("circlesmooth.png", "nocull smooth")
|
||||||
|
local brcross = Material("brcross.png", "nocull smooth")
|
||||||
|
|
||||||
|
local rotate_timer = 0
|
||||||
|
local scale = 1
|
||||||
|
|
||||||
hook.Add("HUDPaint", "grappleicon", function()
|
hook.Add("HUDPaint", "grappleicon", function()
|
||||||
local ply = LocalPlayer()
|
local ply = LocalPlayer()
|
||||||
|
@ -26,8 +30,8 @@ if CLIENT then
|
||||||
cam.End3D()
|
cam.End3D()
|
||||||
|
|
||||||
surface.SetDrawColor(255, 255, 255)
|
surface.SetDrawColor(255, 255, 255)
|
||||||
surface.SetMaterial(circle)
|
surface.SetMaterial(brcross)
|
||||||
surface.DrawTexturedRect(w2s.x - SScaleX(4), w2s.y - SScaleY(4), SScaleX(8), SScaleY(8))
|
surface.DrawTexturedRectRotated(w2s.x, w2s.y, SScaleX(32 * scale), SScaleY(32 * scale), math.fmod(rotate_timer * 100, 360))
|
||||||
|
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
|
@ -37,14 +41,18 @@ if CLIENT then
|
||||||
local trout = ply:GetEyeTrace()
|
local trout = ply:GetEyeTrace()
|
||||||
local dist = trout.HitPos:DistToSqr(ply:GetPos())
|
local dist = trout.HitPos:DistToSqr(ply:GetPos())
|
||||||
|
|
||||||
if trout.Fraction > 0 and dist < 2750000 and dist > 90000 then
|
|
||||||
|
if not trout.HitSky and trout.Fraction > 0 and dist < 2750000 and dist > 90000 then
|
||||||
cam.Start3D()
|
cam.Start3D()
|
||||||
local w2s = trout.HitPos:ToScreen()
|
local w2s = trout.HitPos:ToScreen()
|
||||||
cam.End3D()
|
cam.End3D()
|
||||||
|
|
||||||
|
scale = math.Remap(dist, 90000, 2750000, 1.3, 0.7)
|
||||||
|
rotate_timer = rotate_timer + FrameTime()
|
||||||
|
|
||||||
surface.SetDrawColor(255, 255, 255)
|
surface.SetDrawColor(255, 255, 255)
|
||||||
surface.SetMaterial(circle)
|
surface.SetMaterial(brcross)
|
||||||
surface.DrawTexturedRect(w2s.x - SScaleX(4), w2s.y - SScaleY(4), SScaleX(8), SScaleY(8))
|
surface.DrawTexturedRectRotated(w2s.x, w2s.y, SScaleX(32 * scale), SScaleY(32 * scale), math.fmod(rotate_timer * 100, 360))
|
||||||
end
|
end
|
||||||
end)
|
end)
|
||||||
end
|
end
|
||||||
|
@ -72,7 +80,7 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
|
||||||
local trout = ply:GetEyeTrace()
|
local trout = ply:GetEyeTrace()
|
||||||
local dist = trout.HitPos:DistToSqr(mv:GetOrigin())
|
local dist = trout.HitPos:DistToSqr(mv:GetOrigin())
|
||||||
|
|
||||||
if trout.Fraction > 0 and dist < 2750000 and dist > 90000 and mv:KeyPressed(IN_JUMP) then
|
if not trout.HitSky and trout.Fraction > 0 and dist < 2750000 and dist > 90000 and mv:KeyPressed(IN_JUMP) then
|
||||||
local vel = mv:GetVelocity()
|
local vel = mv:GetVelocity()
|
||||||
vel.z = -math.abs(vel.z)
|
vel.z = -math.abs(vel.z)
|
||||||
|
|
||||||
|
@ -156,7 +164,10 @@ hook.Add("SetupMove", "Grapple", function(ply, mv, cmd)
|
||||||
ent:SetNWVector("gpos", ent:GetPos())
|
ent:SetNWVector("gpos", ent:GetPos())
|
||||||
|
|
||||||
local delta = ent:GetNWVector("gpos", Vector(0,0,0)) - ent:GetNWVector("glastpos", Vector(0, 0, 0))
|
local delta = ent:GetNWVector("gpos", Vector(0,0,0)) - ent:GetNWVector("glastpos", Vector(0, 0, 0))
|
||||||
ply:SetGrapplePos(ply:GetGrapplePos() + delta)
|
|
||||||
|
if game.SinglePlayer() then // this is pretty much impossible to predict, so lets keep it only for sp
|
||||||
|
ply:SetGrapplePos(ply:GetGrapplePos() + delta)
|
||||||
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
if mv:KeyDown(IN_ATTACK) and mv:GetOrigin().z < ply:GetGrapplePos().z - 64 then
|
if mv:KeyDown(IN_ATTACK) and mv:GetOrigin().z < ply:GetGrapplePos().z - 64 then
|
||||||
|
|
|
@ -342,7 +342,11 @@ end
|
||||||
|
|
||||||
-- local upcheck = Vector(0, 0, 75)
|
-- local upcheck = Vector(0, 0, 75)
|
||||||
|
|
||||||
|
local realistic = GetConVar("Beatrun_LeRealisticClimbing")
|
||||||
|
|
||||||
local function WallrunningCheck(ply, mv, cmd)
|
local function WallrunningCheck(ply, mv, cmd)
|
||||||
|
if realistic:GetBool() and not ply:UsingRH() then return end
|
||||||
|
|
||||||
if not ply.WallrunTrace then
|
if not ply.WallrunTrace then
|
||||||
ply.WallrunTrace = {}
|
ply.WallrunTrace = {}
|
||||||
ply.WallrunTraceOut = {}
|
ply.WallrunTraceOut = {}
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
VERSION_GLOBAL = "1.0.22"
|
VERSION_GLOBAL = "1.0.25"
|
||||||
VERSION_LATEST = ""
|
VERSION_LATEST = ""
|
||||||
VERSION_CHECKED = false
|
VERSION_CHECKED = false
|
||||||
|
|
||||||
|
|
|
@ -1 +1 @@
|
||||||
1.0.22
|
1.0.25
|
Loading…
Reference in a new issue