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48422f0262
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48422f0262 | |||
f794f7e10b | |||
669c266cfd |
6 changed files with 10 additions and 2 deletions
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@ -269,3 +269,5 @@ beatrun.infection.end=The game has ended!\nSurvivors: %s\nRestarting in 15s
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# Server ConVars
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# Server ConVars
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beatrun.randommwloadouts=Random MW Base Loadouts
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beatrun.randommwloadouts=Random MW Base Loadouts
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beatrun.randommwloadoutsdesc=Toggles random MW Base loadouts in Deathmatch and DataTheft
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beatrun.randommwloadoutsdesc=Toggles random MW Base loadouts in Deathmatch and DataTheft
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beatrun.randoarc9loadouts=Random ARC9 MW Loadouts
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beatrun.randoarc9loadoutsdesc=Toggles random ARC9 MW 2019 loadouts in Deathmatch and DataTheft
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@ -266,3 +266,5 @@ beatrun.infection.end=Игра окончена!\nВыжившие: %s\nПере
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# Server ConVars
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# Server ConVars
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beatrun.randommwloadouts=Случайные наборы оружия MW Base
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beatrun.randommwloadouts=Случайные наборы оружия MW Base
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beatrun.randommwloadoutsdesc=Переключает случайные наборы оружия MW Base в Deathmatch и DataTheft
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beatrun.randommwloadoutsdesc=Переключает случайные наборы оружия MW Base в Deathmatch и DataTheft
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beatrun.randoarc9loadouts=Случайные наборы оружия ARC9 MW
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beatrun.randoarc9loadoutsdesc=Переключает случайные наборы оружия ARC9 MW 2019 в Deathmatch и DataTheft
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@ -350,6 +350,9 @@ hook.Add("PopulateToolMenu", "Beatrun_ToolMenu", function()
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panel:CheckBox("#beatrun.randommwloadouts", "Beatrun_RandomMWLoadouts")
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panel:CheckBox("#beatrun.randommwloadouts", "Beatrun_RandomMWLoadouts")
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panel:ControlHelp("#beatrun.randommwloadoutsdesc")
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panel:ControlHelp("#beatrun.randommwloadoutsdesc")
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panel:CheckBox("#beatrun.randoarc9loadouts", "Beatrun_RandomARC9Loadouts")
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panel:ControlHelp("#beatrun.randoarc9loadoutsdesc")
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local DatatheftButton = vgui.Create("DButton", panel)
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local DatatheftButton = vgui.Create("DButton", panel)
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DatatheftButton:SetText("#beatrun.toolsmenu.gamemodes.datatheft")
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DatatheftButton:SetText("#beatrun.toolsmenu.gamemodes.datatheft")
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DatatheftButton:SetSize(0, 20)
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DatatheftButton:SetSize(0, 20)
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@ -246,6 +246,7 @@ end
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hook.Add("SetupMove", "qslide", function(ply, mv, cmd)
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hook.Add("SetupMove", "qslide", function(ply, mv, cmd)
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if not ply:Alive() then return end
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if not ply:Alive() then return end
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if ply:GetSafetyRollKeyTime() > CurTime() then return end
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if not ply.OldDuckSpeed then
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if not ply.OldDuckSpeed then
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ply.OldDuckSpeed = ply:GetDuckSpeed()
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ply.OldDuckSpeed = ply:GetDuckSpeed()
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@ -1,4 +1,4 @@
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VERSION_GLOBAL = "1.0.20"
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VERSION_GLOBAL = "1.0.21"
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VERSION_LATEST = ""
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VERSION_LATEST = ""
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VERSION_CHECKED = false
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VERSION_CHECKED = false
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@ -1 +1 @@
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1.0.20
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1.0.21
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