Compare commits

...

3 commits

6 changed files with 10 additions and 2 deletions

View file

@ -269,3 +269,5 @@ beatrun.infection.end=The game has ended!\nSurvivors: %s\nRestarting in 15s
# Server ConVars # Server ConVars
beatrun.randommwloadouts=Random MW Base Loadouts beatrun.randommwloadouts=Random MW Base Loadouts
beatrun.randommwloadoutsdesc=Toggles random MW Base loadouts in Deathmatch and DataTheft beatrun.randommwloadoutsdesc=Toggles random MW Base loadouts in Deathmatch and DataTheft
beatrun.randoarc9loadouts=Random ARC9 MW Loadouts
beatrun.randoarc9loadoutsdesc=Toggles random ARC9 MW 2019 loadouts in Deathmatch and DataTheft

View file

@ -266,3 +266,5 @@ beatrun.infection.end=Игра окончена!\nВыжившие: %s\nПере
# Server ConVars # Server ConVars
beatrun.randommwloadouts=Случайные наборы оружия MW Base beatrun.randommwloadouts=Случайные наборы оружия MW Base
beatrun.randommwloadoutsdesc=Переключает случайные наборы оружия MW Base в Deathmatch и DataTheft beatrun.randommwloadoutsdesc=Переключает случайные наборы оружия MW Base в Deathmatch и DataTheft
beatrun.randoarc9loadouts=Случайные наборы оружия ARC9 MW
beatrun.randoarc9loadoutsdesc=Переключает случайные наборы оружия ARC9 MW 2019 в Deathmatch и DataTheft

View file

@ -350,6 +350,9 @@ hook.Add("PopulateToolMenu", "Beatrun_ToolMenu", function()
panel:CheckBox("#beatrun.randommwloadouts", "Beatrun_RandomMWLoadouts") panel:CheckBox("#beatrun.randommwloadouts", "Beatrun_RandomMWLoadouts")
panel:ControlHelp("#beatrun.randommwloadoutsdesc") panel:ControlHelp("#beatrun.randommwloadoutsdesc")
panel:CheckBox("#beatrun.randoarc9loadouts", "Beatrun_RandomARC9Loadouts")
panel:ControlHelp("#beatrun.randoarc9loadoutsdesc")
local DatatheftButton = vgui.Create("DButton", panel) local DatatheftButton = vgui.Create("DButton", panel)
DatatheftButton:SetText("#beatrun.toolsmenu.gamemodes.datatheft") DatatheftButton:SetText("#beatrun.toolsmenu.gamemodes.datatheft")
DatatheftButton:SetSize(0, 20) DatatheftButton:SetSize(0, 20)

View file

@ -246,6 +246,7 @@ end
hook.Add("SetupMove", "qslide", function(ply, mv, cmd) hook.Add("SetupMove", "qslide", function(ply, mv, cmd)
if not ply:Alive() then return end if not ply:Alive() then return end
if ply:GetSafetyRollKeyTime() > CurTime() then return end
if not ply.OldDuckSpeed then if not ply.OldDuckSpeed then
ply.OldDuckSpeed = ply:GetDuckSpeed() ply.OldDuckSpeed = ply:GetDuckSpeed()

View file

@ -1,4 +1,4 @@
VERSION_GLOBAL = "1.0.20" VERSION_GLOBAL = "1.0.21"
VERSION_LATEST = "" VERSION_LATEST = ""
VERSION_CHECKED = false VERSION_CHECKED = false

View file

@ -1 +1 @@
1.0.20 1.0.21