discord-player-play-dl/src/VoiceInterface/VoiceUtils.ts

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import { VoiceChannel, StageChannel, Collection, Snowflake } from "discord.js";
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import { entersState, joinVoiceChannel, VoiceConnection, VoiceConnectionStatus } from "@discordjs/voice";
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import { StreamDispatcher } from "./BasicStreamDispatcher";
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class VoiceUtils {
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public cache = new Collection<Snowflake, StreamDispatcher>();
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/**
* Joins a voice channel
* @param {StageChannel|VoiceChannel} channel The voice channel
* @param {({deaf?: boolean;maxTime?: number;})} [options] Join options
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* @returns {Promise<BasicStreamDispatcher>}
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*/
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public async connect(
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channel: VoiceChannel | StageChannel,
options?: {
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deaf?: boolean;
maxTime?: number;
}
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): Promise<StreamDispatcher> {
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const conn = await this.join(channel, options);
const sub = new StreamDispatcher(conn, channel);
this.cache.set(channel.guild.id, sub);
return sub;
}
public async join(
channel: VoiceChannel | StageChannel,
options?: {
deaf?: boolean;
maxTime?: number;
}
) {
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let conn = joinVoiceChannel({
guildId: channel.guild.id,
channelId: channel.id,
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adapterCreator: (channel.guild as any).voiceAdapterCreator,
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selfDeaf: Boolean(options.deaf)
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});
try {
conn = await entersState(conn, VoiceConnectionStatus.Ready, options?.maxTime ?? 20000);
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return conn;
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} catch (err) {
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conn.destroy();
throw err;
}
}
/**
* Disconnects voice connection
* @param {VoiceConnection} connection The voice connection
*/
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public disconnect(connection: VoiceConnection | StreamDispatcher) {
if (connection instanceof StreamDispatcher) return connection.voiceConnection.destroy();
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return connection.destroy();
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}
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public getConnection(guild: Snowflake) {
return this.cache.get(guild);
}
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}
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export { VoiceUtils };