From 310dabef7e8cee1838971940528dbcbbbb186159 Mon Sep 17 00:00:00 2001 From: Androz2091 Date: Sat, 4 Jul 2020 15:31:33 +0200 Subject: [PATCH] :pencil: Some documentation fixes --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 0b488e0..b8c6791 100644 --- a/README.md +++ b/README.md @@ -99,8 +99,8 @@ You need to **init the guild queue using the play() function**, then you are abl * [pause(guildID)](https://discord-player.js.org/Player.html#pause) - pause the current track * [resume(guildID)](https://discord-player.js.org/Player.html#resume) - resume the current track * [stop(guildID)](https://discord-player.js.org/Player.html#stop) - stop the current track -* [setFilters(data)](https://discord-player.js.org/Player.html#setFilters) - update filters (bassboost for example) -* [setRepeatMode(boolean)](https://discord-player.js.org/Player.html#setRepeatMode) - enable or disable repeat mode for the server +* [setFilters(guildID, newFilters)](https://discord-player.js.org/Player.html#setFilters) - update filters (bassboost for example) +* [setRepeatMode(guildID, boolean)](https://discord-player.js.org/Player.html#setRepeatMode) - enable or disable repeat mode for the server ### Event messages