repeat: udpate docs
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2 changed files with 32 additions and 6 deletions
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@ -2042,7 +2042,7 @@
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<h4 class="name" id="setRepeatMode"><span class="type-signature"></span>setRepeatMode<span class="signature">(enabled)</span><span class="type-signature"> → {Promise.<Void>}</span></h4>
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<h4 class="name" id="setRepeatMode"><span class="type-signature"></span>setRepeatMode<span class="signature">(guildID, enabled)</span><span class="type-signature"> → {Promise.<Void>}</span></h4>
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@ -2122,6 +2122,32 @@
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<tbody>
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<tbody>
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<tr>
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<td class="name"><code>guildID</code></td>
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<td class="type">
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<span class="param-type"><code>string</code></span>
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</td>
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<td class="description last">
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</td>
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</tr>
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<tr>
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<tr>
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<td class="name"><code>enabled</code></td>
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<td class="name"><code>enabled</code></td>
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@ -114,9 +114,9 @@ client.player.nowPlaying(guildID);
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// Current song will be repeated indefinitely
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// Current song will be repeated indefinitely
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client.player.setRepeatMode(true);
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client.player.setRepeatMode(guildID, true);
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// Current song will no longer be repeated indefinitely
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// Current song will no longer be repeated indefinitely
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client.player.setRepeatMode(false);
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client.player.setRepeatMode(guildID, false);
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</code></pre>
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</code></pre>
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<h3>Event messages</h3>
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<h3>Event messages</h3>
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<pre class="prettyprint source lang-js"><code>client.player.getQueue(guildID)
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<pre class="prettyprint source lang-js"><code>client.player.getQueue(guildID)
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@ -338,7 +338,7 @@ client.player.setRepeatMode(false);
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<h3>Repeat</h3>
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<h3>Repeat</h3>
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<p>To repeat the current song, use the <code>client.player.setRepeatMode()</code> function.</p>
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<p>To repeat the current song, use the <code>client.player.setRepeatMode()</code> function.</p>
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<p><strong>Usage:</strong></p>
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<p><strong>Usage:</strong></p>
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<pre class="prettyprint source lang-js"><code>client.player.setRepeatMode(boolean);
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<pre class="prettyprint source lang-js"><code>client.player.setRepeatMode(guildID, boolean);
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</code></pre>
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</code></pre>
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<p><strong>Example</strong>:</p>
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<p><strong>Example</strong>:</p>
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<pre class="prettyprint source lang-js"><code>client.on('message', async (message) => {
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<pre class="prettyprint source lang-js"><code>client.on('message', async (message) => {
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@ -348,7 +348,7 @@ client.player.setRepeatMode(false);
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if(command === 'enable-repeat'){
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if(command === 'enable-repeat'){
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// Enable repeat mode
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// Enable repeat mode
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client.player.setRepeatMode(true);
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client.player.setRepeatMode(message.guild.id, true);
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// Get the current song
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// Get the current song
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let song = await client.player.nowPlaying(message.guild.id);
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let song = await client.player.nowPlaying(message.guild.id);
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message.channel.send(`${song.name} will be repeated indefinitely!`);
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message.channel.send(`${song.name} will be repeated indefinitely!`);
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@ -356,7 +356,7 @@ client.player.setRepeatMode(false);
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if(command === 'disable-repeat'){
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if(command === 'disable-repeat'){
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// Disable repeat mode
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// Disable repeat mode
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client.player.setRepeatMode(false);
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client.player.setRepeatMode(message.guild.id, false);
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// Get the current song
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// Get the current song
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let song = await client.player.nowPlaying(message.guild.id);
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let song = await client.player.nowPlaying(message.guild.id);
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message.channel.send(`${song.name} will no longer be repeated indefinitely!`);
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message.channel.send(`${song.name} will no longer be repeated indefinitely!`);
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