fix: update errors
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9d939f2f71
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49edfca20f
2 changed files with 17 additions and 12 deletions
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@ -34,6 +34,7 @@
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"ytdl-core": "^1.0.6"
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},
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"devDependencies": {
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"discord.js": "discordjs/discord.js",
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"jsdoc": "^3.6.3",
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"minami": "^1.2.3"
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}
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@ -2,6 +2,8 @@ const ytdl = require('ytdl-core');
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const SYA = require('simple-youtube-api');
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const mergeOptions = require('merge-options');
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const { VoiceChannel, version } = require("discord.js");
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if(version.split('.')[0] !== '12') throw new Error("Only the master branch of discord.js library is supported for now. Install it using 'npm install discordjs/discord.js'.");
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const Queue = require('./Queue');
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const Util = require('./Util');
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const Song = require('./Song');
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@ -92,9 +94,11 @@ class Player {
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play(voiceChannel, songName) {
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this.queues = this.queues.filter((g) => g.guildID !== voiceChannel.id);
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return new Promise(async (resolve, reject) => {
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if(typeof voiceChannel !== VoiceChannel) return reject("voiceChannel must be type of VoiceChannel. value="+voiceChannel);
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if(typeof songName !== "string") return reject("songName must be type of string. value="+songName);
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// Searches the song
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let video = await Util.getFirstYoutubeResult(songName, this.SYA);
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if(!video) reject('Song not found');
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if(!video) return reject('Song not found');
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// Joins the voice channel
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let connection = await voiceChannel.join();
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// Creates a new guild with data
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@ -120,7 +124,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Pauses the dispatcher
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queue.dispatcher.pause();
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queue.playing = false;
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@ -138,7 +142,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Pauses the dispatcher
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queue.dispatcher.resume();
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queue.playing = true;
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@ -156,7 +160,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Stops the dispatcher
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queue.stopped = true;
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queue.songs = [];
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@ -176,7 +180,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Updates volume
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queue.dispatcher.setVolumeLogarithmic(percent / 200);
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// Resolves guild queue
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@ -205,10 +209,10 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Searches the song
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let video = await Util.getFirstYoutubeResult(songName, this.SYA).catch(() => {});
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if(!video) reject('Song not found');
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if(!video) return reject('Song not found');
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let song = new Song(video, queue);
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// Updates queue
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queue.songs.push(song);
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@ -227,7 +231,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Updates queue
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queue.songs = songs;
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// Resolves the queue
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@ -244,7 +248,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Clears queue
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let currentlyPlaying = queue.songs.shift();
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queue.songs = [ currentlyPlaying ];
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@ -262,7 +266,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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let currentSong = queue.songs[0];
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// Ends the dispatcher
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queue.dispatcher.end();
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@ -281,7 +285,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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let currentSong = queue.songs[0];
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// Resolves the current song
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resolve(currentSong);
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@ -298,7 +302,7 @@ class Player {
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return new Promise(async(resolve, reject) => {
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// Gets guild queue
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let queue = this.queues.find((g) => g.guildID === guildID);
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if(!queue) reject('Not playing');
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if(!queue) return reject('Not playing');
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// Enable/Disable repeat mode
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queue.repeatMode = enabled;
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// Resolve
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