some jsdoc

This commit is contained in:
Snowflake107 2021-04-09 18:44:14 +05:45
parent deb60ada5f
commit 4c8f1221ad
3 changed files with 122 additions and 10 deletions

View file

@ -22,20 +22,33 @@ import * as DP_EXTRACTORS from '@discord-player/extractor';
const SoundCloud = new SoundCloudClient();
export class Player extends EventEmitter {
/**
* The discord client that instantiated this player
*/
public client!: Client;
public options: PlayerOptions;
public filters: typeof AudioFilters;
/**
* The collection of queues in this player
*/
public queues = new Collection<Snowflake, Queue>();
private _resultsCollectors = new Collection<string, Collector<Snowflake, Message>>();
private _cooldownsTimeout = new Collection<string, NodeJS.Timeout>();
/**
* The extractor model collection
*/
public Extractors = new Collection<string, ExtractorModel>();
/**
* Creates new Player instance
* @param client The discord.js client
* @param options Player options
*/
constructor(client: Client, options?: PlayerOptions) {
super();
/**
* The discord client that instantiated this player
*/
Object.defineProperty(this, 'client', {
value: client,
enumerable: false
@ -334,6 +347,13 @@ export class Player extends EventEmitter {
});
}
/**
* Play a song
* @param message The discord.js message object
* @param query Search query, can be `Player.Track` instance
* @param firstResult If it should play the first result
* @example await player.play(message, "never gonna give you up", true)
*/
async play(message: Message, query: string | Track, firstResult?: boolean): Promise<void> {
if (!message) throw new PlayerError('Play function needs message');
if (!query) throw new PlayerError('Play function needs search query as a string or Player.Track object');
@ -411,14 +431,27 @@ export class Player extends EventEmitter {
}
}
/**
* Checks if this player is playing in a server
* @param message The message object
*/
isPlaying(message: Message) {
return this.queues.some((g) => g.guildID === message.guild.id);
}
/**
* Returns guild queue object
* @param message The message object
*/
getQueue(message: Message) {
return this.queues.find((g) => g.guildID === message.guild.id);
}
/**
* Sets audio filters in this player
* @param message The message object
* @param newFilters Audio filters object
*/
setFilters(message: Message, newFilters: QueueFilters): Promise<void> {
return new Promise((resolve) => {
const queue = this.queues.find((g) => g.guildID === message.guild.id);
@ -441,6 +474,12 @@ export class Player extends EventEmitter {
});
}
/**
* Sets track position
* @param message The message object
* @param time Time in ms to set
* @alias seek
*/
setPosition(message: Message, time: number): Promise<void> {
return new Promise((resolve) => {
const queue = this.queues.find((g) => g.guildID === message.guild.id);
@ -459,10 +498,20 @@ export class Player extends EventEmitter {
});
}
/**
* Sets track position
* @param message The message object
* @param time Time in ms to set
* @alias setPosition
*/
seek(message: Message, time: number) {
return this.setPosition(message, time);
}
/**
* Skips current track
* @param message The message object
*/
skip(message: Message): boolean {
const queue = this.getQueue(message);
if (!queue) {
@ -480,6 +529,11 @@ export class Player extends EventEmitter {
return true;
}
/**
* Moves to a new voice channel
* @param message The message object
* @param channel New voice channel to move to
*/
moveTo(message: Message, channel?: VoiceChannel) {
if (!channel || channel.type !== 'voice') return;
const queue = this.queues.find((g) => g.guildID === message.guild.id);
@ -502,6 +556,10 @@ export class Player extends EventEmitter {
return true;
}
/**
* Pause the playback
* @param message The message object
*/
pause(message: Message) {
const queue = this.getQueue(message);
if (!queue) {
@ -518,6 +576,10 @@ export class Player extends EventEmitter {
return true;
}
/**
* Resume the playback
* @param message The message object
*/
resume(message: Message) {
const queue = this.getQueue(message);
if (!queue) {
@ -534,6 +596,10 @@ export class Player extends EventEmitter {
return true;
}
/**
* Stops the player
* @param message The message object
*/
stop(message: Message) {
const queue = this.getQueue(message);
if (!queue) {
@ -554,6 +620,11 @@ export class Player extends EventEmitter {
return true;
}
/**
* Sets music volume
* @param message The message object
* @param percent The volume percentage/amount to set
*/
setVolume(message: Message, percent: number) {
const queue = this.getQueue(message);
if (!queue) {
@ -571,6 +642,10 @@ export class Player extends EventEmitter {
return true;
}
/**
* Clears the queue
* @param message The message object
*/
clearQueue(message: Message) {
const queue = this.getQueue(message);
if (!queue) {
@ -583,6 +658,10 @@ export class Player extends EventEmitter {
return true;
}
/**
* Plays previous track
* @param message The message object
*/
back(message: Message) {
const queue = this.getQueue(message);
if (!queue) {
@ -601,6 +680,11 @@ export class Player extends EventEmitter {
return true;
}
/**
* Sets repeat mode
* @param message The message object
* @param enabled If it should enable the repeat mode
*/
setRepeatMode(message: Message, enabled: boolean) {
const queue = this.getQueue(message);
if (!queue) {
@ -613,6 +697,11 @@ export class Player extends EventEmitter {
return queue.repeatMode;
}
/**
* Sets loop mode
* @param message The message object
* @param enabled If it should enable the loop mode
*/
setLoopMode(message: Message, enabled: boolean) {
const queue = this.getQueue(message);
if (!queue) {
@ -625,6 +714,10 @@ export class Player extends EventEmitter {
return queue.loopMode;
}
/**
* Returns currently playing track
* @param message The message object
*/
nowPlaying(message: Message) {
const queue = this.getQueue(message);
if (!queue) {
@ -635,6 +728,10 @@ export class Player extends EventEmitter {
return queue.tracks[0];
}
/**
* Shuffles the queue
* @param message The message object
*/
shuffle(message: Message) {
const queue = this.getQueue(message);
if (!queue) {
@ -654,6 +751,11 @@ export class Player extends EventEmitter {
return queue;
}
/**
* Removes specified track
* @param message The message object
* @param track The track object/id to remove
*/
remove(message: Message, track: Track | number) {
const queue = this.getQueue(message);
if (!queue) {
@ -677,6 +779,11 @@ export class Player extends EventEmitter {
return trackFound;
}
/**
* Returns time code of currently playing song
* @param message The message object
* @param queueTime If it should make the time code of the whole queue
*/
getTimeCode(message: Message, queueTime?: boolean) {
const queue = this.getQueue(message);
if (!queue) return;
@ -696,6 +803,11 @@ export class Player extends EventEmitter {
};
}
/**
* Creates progressbar
* @param message The message object
* @param options Progressbar options
*/
createProgressBar(message: Message, options?: PlayerProgressbarOptions) {
const queue = this.getQueue(message);
if (!queue) return;
@ -739,7 +851,7 @@ export class Player extends EventEmitter {
}
}
_handleVoiceStateUpdate(oldState: VoiceState, newState: VoiceState) {
private _handleVoiceStateUpdate(oldState: VoiceState, newState: VoiceState) {
const queue = this.queues.find((g) => g.guildID === oldState.guild.id);
if (!queue) return;

View file

@ -6,6 +6,9 @@ import { Track } from './Track';
import { QueueFilters } from '../types/types';
export class Queue extends EventEmitter {
/**
* The player that instantiated this Queue
*/
public player!: Player;
public guildID: Snowflake;
public voiceConnection?: VoiceConnection;
@ -25,9 +28,6 @@ export class Queue extends EventEmitter {
constructor(player: Player, message: Message, filters: typeof AudioFilters) {
super();
/**
* The player that instantiated this Queue
*/
Object.defineProperty(this, 'player', { value: player, enumerable: false });
/**

View file

@ -3,6 +3,9 @@ import { User } from 'discord.js';
import { TrackData } from '../types/types';
export class Track {
/**
* The player that instantiated this Track
*/
public player!: Player;
public title!: string;
public description!: string;
@ -16,9 +19,6 @@ export class Track {
public raw!: TrackData;
constructor(player: Player, data: TrackData) {
/**
* The player that instantiated this Track
*/
Object.defineProperty(this, 'player', { value: player, enumerable: false });
void this._patch(data);