💁 Example submodule
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example/
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examples/
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node_modules/
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node_modules/
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dist/
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dist/
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.github/
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.github/
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.gitignore
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.gitignore
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# Yarn logs
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# Yarn logs
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yarn*.log
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yarn*.log
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# example
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example/test
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example/music-bot/node_modules
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example/music-bot/package-lock.json
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example/music-bot/.env
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dev/
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dev/
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.gitmodules
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[submodule "examples/music-bot"]
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path = examples/music-bot
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url = https://github.com/Androz2091/discord-music-bot
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examples/README.md
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examples/README.md
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# Discord Player Examples
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Examples for **[discord-player](https://github.com/Androz2091/discord-player)**.
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1
examples/music-bot
Submodule
1
examples/music-bot
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Subproject commit cae67e4e466b5884435572b9968859bc88220408
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@ -415,9 +415,9 @@ class Player extends EventEmitter<PlayerEvents> {
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const data = new Track(this, {
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const data = new Track(this, {
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title: m.track.name ?? "",
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title: m.track.name ?? "",
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description: m.track.description ?? "",
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description: m.track.description ?? "",
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author: m.track.artists[0]?.name ?? "Unknown Artist",
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author: m.track.artists?.[0]?.name ?? "Unknown Artist",
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url: m.track.external_urls?.spotify ?? query,
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url: m.track.external_urls?.spotify ?? query,
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thumbnail: m.track.album?.images[0]?.url ?? "https://www.scdn.co/i/_global/twitter_card-default.jpg",
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thumbnail: m.track.album?.images?.[0]?.url ?? "https://www.scdn.co/i/_global/twitter_card-default.jpg",
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duration: Util.buildTimeCode(Util.parseMS(m.track.duration_ms)),
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duration: Util.buildTimeCode(Util.parseMS(m.track.duration_ms)),
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views: 0,
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views: 0,
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requestedBy: options.requestedBy as User,
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requestedBy: options.requestedBy as User,
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@ -136,7 +136,7 @@ export interface PlayerProgressbarOptions {
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* @property {number} [bufferingTimeout=3000] Buffering timeout for the stream
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* @property {number} [bufferingTimeout=3000] Buffering timeout for the stream
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* @property {boolean} [spotifyBridge=true] If player should bridge spotify source to youtube
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* @property {boolean} [spotifyBridge=true] If player should bridge spotify source to youtube
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* @property {boolean} [disableVolume=false] If player should disable inline volume
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* @property {boolean} [disableVolume=false] If player should disable inline volume
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* @property {boolean} [volumeSmoothness=0] The volume transition smoothness between volume changes (lower the value to get better result)
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* @property {number} [volumeSmoothness=0] The volume transition smoothness between volume changes (lower the value to get better result)
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* Setting this or leaving this empty will disable this effect. Example: `volumeSmoothness: 0.1`
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* Setting this or leaving this empty will disable this effect. Example: `volumeSmoothness: 0.1`
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* @property {Function} [onBeforeCreateStream] Runs before creating stream
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* @property {Function} [onBeforeCreateStream] Runs before creating stream
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*/
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*/
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