diff --git a/src/Player.ts b/src/Player.ts index 6dfc19f..54f8a3c 100644 --- a/src/Player.ts +++ b/src/Player.ts @@ -1054,7 +1054,7 @@ export class Player extends EventEmitter { if (!oldState.channelID || newState.channelID) { const emptyTimeout = this._cooldownsTimeout.get(`empty_${oldState.guild.id}`); - // @todo: stage channels + // @todo: make stage channels stable const channelEmpty = Util.isVoiceEmpty(queue.voiceConnection.channel as VoiceChannel); if (!channelEmpty && emptyTimeout) { clearTimeout(emptyTimeout);