Proposal changes based on #477

This fixes the problem where the first track of parsed youtube playlist gets played twice;
Changed code order so initial `trackStart` event can now see the queue;
Added a new parameter to `Player#play` and `Player_searchTracks`: `startFromIndex (number)`: 
This parameter lets the user priorities the track with corresponding index (array index, starts from 0), `0` by default.
If one is specified and there is no queue, the specified track will be played first;
Otherwise if it's already playing then the specified track will be put on the first index of the added playlist.
This commit is contained in:
u-sayuri 2021-06-30 23:13:07 +07:00 committed by GitHub
parent 8e876fbfac
commit 6d9997dd4f
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@ -144,7 +144,7 @@ export class Player extends EventEmitter {
* @returns {Promise<Track>}
* @private
*/
private _searchTracks(message: Message, query: string, firstResult?: boolean): Promise<Track> {
private _searchTracks(message: Message, query: string, firstResult?: boolean, startFromIndex?: number = 0): Promise<Track> {
return new Promise(async (resolve) => {
let tracks: Track[] = [];
const queryType = Util.getQueryType(query);
@ -302,17 +302,21 @@ export class Player extends EventEmitter {
};
this.emit(PlayerEvents.PLAYLIST_PARSE_END, pl, message);
if (startFromIndex < 0) startFromIndex = 0;
if (startFromIndex > tracks.length - 1) startFromIndex = tracks.length - 1;
if (this.isPlaying(message)) {
const prioritisedTrack = tracks.splice(startFromIndex, 1);
tracks.unshift(prioritisedTrack);
const queue = this._addTracksToQueue(message, tracks);
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, pl);
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, playlist);
} else {
const track = tracks[0];
const queue = (await this._createQueue(message, track).catch((e) => void this.emit(PlayerEvents.ERROR, e, message))) as Queue;
const track = tracks[startFromIndex];
const queue = (await this._createQueue(message, track).catch((e) =&gt; void this.emit(PlayerEvents.ERROR, e, message))) as Queue;
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, pl);
tracks.splice(startFromIndex, 1);
this._addTracksToQueue(message, tracks);
this.emit(PlayerEvents.TRACK_START, message, queue.tracks[0], queue);
tracks.shift();
this._addTracksToQueue(message, tracks);
}
return;
@ -357,17 +361,21 @@ export class Player extends EventEmitter {
// @ts-ignore
// tslint:disable-next-line:no-shadowed-variable
const tracks = playlist.videos as Track[];
if (startFromIndex < 0) startFromIndex = 0;
if (startFromIndex > tracks.length - 1) startFromIndex = tracks.length - 1;
if (this.isPlaying(message)) {
const prioritisedTrack = tracks.splice(startFromIndex, 1);
tracks.unshift(prioritisedTrack);
const queue = this._addTracksToQueue(message, tracks);
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, playlist);
} else {
const track = tracks[0];
const queue = (await this._createQueue(message, track).catch((e) => void this.emit(PlayerEvents.ERROR, e, message))) as Queue;
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, playlist);
const track = tracks[startFromIndex];
const queue = (await this._createQueue(message, track).catch((e) =&gt; void this.emit(PlayerEvents.ERROR, e, message))) as Queue;
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, pl);
tracks.splice(startFromIndex, 1);
this._addTracksToQueue(message, tracks);
this.emit(PlayerEvents.TRACK_START, message, queue.tracks[0], queue);
tracks[0];
this._addTracksToQueue(message, tracks);
}
return;
@ -410,17 +418,20 @@ export class Player extends EventEmitter {
res.duration = res.tracks.reduce((a, c) => a + c.durationMS, 0);
this.emit(PlayerEvents.PLAYLIST_PARSE_END, res, message);
if (startFromIndex < 0) res.startFromIndex = 0;
if (startFromIndex > tracks.length - 1) startFromIndex = res.tracks.length - 1;
if (this.isPlaying(message)) {
const queue = this._addTracksToQueue(message, res.tracks);
const prioritisedTrack = res.tracks.splice(startFromIndex, 1);
res.tracks.unshift(prioritisedTrack);
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, res);
} else {
const track = res.tracks[0];
const track = res.tracks[startFromIndex ? startFromIndex - 1 : 0];
const queue = (await this._createQueue(message, track).catch((e) => void this.emit(PlayerEvents.ERROR, e, message))) as Queue;
this.emit(PlayerEvents.PLAYLIST_ADD, message, queue, res);
this.emit(PlayerEvents.TRACK_START, message, queue.tracks[0], queue);
res.tracks.shift();
res.tracks.splice(startFromIndex ? startFromIndex - 1 : 0, 1);
this._addTracksToQueue(message, res.tracks);
this.emit(PlayerEvents.TRACK_START, message, queue.tracks[0], queue);
}
return;
@ -459,7 +470,6 @@ export class Player extends EventEmitter {
this.emit(PlayerEvents.SEARCH_INVALID_RESPONSE, message, query, tracks, content, collector);
}
});
collector.on('end', (_, reason) => {
if (reason === 'time') {
this.emit(PlayerEvents.SEARCH_CANCEL, message, query, tracks);
@ -476,7 +486,7 @@ export class Player extends EventEmitter {
* @example await player.play(message, "never gonna give you up", true)
* @returns {Promise<void>}
*/
async play(message: Message, query: string | Track, firstResult?: boolean): Promise<void> {
async play(message: Message, query: string | Track, firstResult?: boolean, startFromIndex?: number = 0): Promise<void> {
if (!message) throw new PlayerError('Play function needs message');
if (!query) throw new PlayerError('Play function needs search query as a string or Player.Track object');
@ -533,7 +543,7 @@ export class Player extends EventEmitter {
}
}
if (!track) track = await this._searchTracks(message, query, firstResult);
if (!track) track = await this._searchTracks(message, query, firstResult, startFromIndex);
}
}