🐛 Fix clearQueue() method
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@ -442,7 +442,7 @@ class Player extends EventEmitter {
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const queue = this.queues.get(message.guild.id)
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const queue = this.queues.get(message.guild.id)
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if (!queue) return this.emit('error', 'NotPlaying', message)
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if (!queue) return this.emit('error', 'NotPlaying', message)
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// Clear queue
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// Clear queue
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queue.tracks = []
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queue.tracks = queue.playing ? [queue.playing] : []
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}
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}
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/**
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/**
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