reamde: update repeat examples
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1 changed files with 5 additions and 5 deletions
10
README.md
10
README.md
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@ -81,9 +81,9 @@ client.player.nowPlaying(guildID);
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// Current song will be repeated indefinitely
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client.player.setRepeatMode(true);
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client.player.setRepeatMode(guildID, true);
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// Current song will no longer be repeated indefinitely
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client.player.setRepeatMode(false);
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client.player.setRepeatMode(guildID, false);
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```
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### Event messages
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@ -394,7 +394,7 @@ To repeat the current song, use the `client.player.setRepeatMode()` function.
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**Usage:**
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```js
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client.player.setRepeatMode(boolean);
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client.player.setRepeatMode(guildID, boolean);
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```
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**Example**:
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@ -407,7 +407,7 @@ client.on('message', async (message) => {
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if(command === 'enable-repeat'){
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// Enable repeat mode
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client.player.setRepeatMode(true);
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client.player.setRepeatMode(message.guild.id, true);
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// Get the current song
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let song = await client.player.nowPlaying(message.guild.id);
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message.channel.send(`${song.name} will be repeated indefinitely!`);
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@ -415,7 +415,7 @@ client.on('message', async (message) => {
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if(command === 'disable-repeat'){
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// Disable repeat mode
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client.player.setRepeatMode(false);
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client.player.setRepeatMode(message.guild.id, false);
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// Get the current song
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let song = await client.player.nowPlaying(message.guild.id);
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message.channel.send(`${song.name} will no longer be repeated indefinitely!`);
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