Merge pull request #789 from LOLBRUHNICE/master

fix: connection destroy error
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Andromeda 2021-09-25 21:02:28 +05:45 committed by GitHub
commit 9f82db0dc6
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@ -74,13 +74,21 @@ class StreamDispatcher extends EventEmitter<VoiceEvents> {
try {
await entersState(this.voiceConnection, VoiceConnectionStatus.Connecting, this.connectionTimeout);
} catch {
this.voiceConnection.destroy();
try {
this.voiceConnection.destroy();
} catch (err) {
this.emit("error", err as AudioPlayerError);
}
}
} else if (this.voiceConnection.rejoinAttempts < 5) {
await Util.wait((this.voiceConnection.rejoinAttempts + 1) * 5000);
this.voiceConnection.rejoin();
} else {
this.voiceConnection.destroy();
try {
this.voiceConnection.destroy();
} catch (err) {
this.emit("error", err as AudioPlayerError);
}
}
} else if (newState.status === VoiceConnectionStatus.Destroyed) {
this.end();
@ -89,7 +97,13 @@ class StreamDispatcher extends EventEmitter<VoiceEvents> {
try {
await entersState(this.voiceConnection, VoiceConnectionStatus.Ready, this.connectionTimeout);
} catch {
if (this.voiceConnection.state.status !== VoiceConnectionStatus.Destroyed) this.voiceConnection.destroy();
if (this.voiceConnection.state.status !== VoiceConnectionStatus.Destroyed) {
try {
this.voiceConnection.destroy();
} catch (err) {
this.emit("error", err as AudioPlayerError);
}
}
} finally {
this.readyLock = false;
}