Spotify support & bug fixes (#40)
Co-authored-by: Androz2091 <androz2091@gmail.com>
This commit is contained in:
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a0cdcbc461
4 changed files with 152 additions and 139 deletions
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@ -28,16 +28,16 @@
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},
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"homepage": "https://github.com/Androz2091/discord-player#readme",
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"dependencies": {
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"@discordjs/opus": "^0.3.2",
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"discord-ytdl-core": "^4.0.2",
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"merge-options": "^2.0.0",
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"node-fetch": "^2.6.0",
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"simple-youtube-api": "^5.2.1",
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"ytpl": "^0.1.21",
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"spotify-url-info": "^1.3.1",
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"ytpl": "^0.1.22",
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"ytsr": "^0.1.15"
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},
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"devDependencies": {
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"discord.js": "discordjs/discord.js",
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"@discordjs/opus": "^0.3.2",
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"discord.js": "^12.2.0",
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"eslint": "^7.1.0",
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"eslint-config-standard": "^14.1.1",
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"eslint-plugin-import": "^2.20.2",
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@ -2,7 +2,7 @@ const ytdl = require('discord-ytdl-core')
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const Discord = require('discord.js')
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const ytsr = require('ytsr')
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const ytpl = require('ytpl')
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const spotify = require('spotify-url-info')
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const Queue = require('./Queue')
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const Track = require('./Track')
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@ -176,10 +176,15 @@ class Player {
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}
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}
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}
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const matchSpotifyURL = query.match(/https?:\/\/(?:embed\.|open\.)(?:spotify\.com\/)(?:track\/|\?uri=spotify:track:)((\w|-){22})/)
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if (matchSpotifyURL) {
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const spotifyData = await spotify.getPreview(query).catch(e => resolve([]))
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query = `${spotifyData.artist} - ${spotifyData.track}`
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}
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// eslint-disable-next-line no-useless-escape
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const matchURL = query.match(/(?:youtube\.com\/(?:[^\/]+\/.+\/|(?:v|e(?:mbed)?)\/|.*[?&]v=)|youtu\.be\/)([^"&?\/\s]{11})/)
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if (matchURL) {
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query = matchURL[1]
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const matchYoutubeURL = query.match(/(?:youtube\.com\/(?:[^\/]+\/.+\/|(?:v|e(?:mbed)?)\/|.*[?&]v=)|youtu\.be\/)([^"&?\/\s]{11})/)
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if (matchYoutubeURL) {
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query = matchYoutubeURL[1]
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}
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ytsr(query, (err, results) => {
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if (results.items.length < 1) return resolve([])
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@ -814,10 +819,11 @@ class Player {
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if (queue.stream) queue.stream.destroy()
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queue.stream = newStream
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queue.voiceConnection.play(newStream, {
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type: 'opus'
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type: 'opus',
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bitrate: 'auto'
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})
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if (currentStreamTime) {
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queue.voiceConnection.dispatcher.streamTime += currentStreamTime
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queue.playing.streamTime += currentStreamTime
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}
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queue.voiceConnection.dispatcher.setVolumeLogarithmic(queue.calculatedVolume / 200)
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// When the track starts
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@ -826,6 +832,8 @@ class Player {
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})
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// When the track ends
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queue.voiceConnection.dispatcher.on('finish', () => {
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// reset streamTime
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if (queue.repeatMode) queue.playing.streamTime = 0
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// Play the next track
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return this._playTrack(queue.guildID, false)
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})
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258
src/Queue.js
258
src/Queue.js
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@ -1,129 +1,129 @@
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const Discord = require('discord.js')
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const { EventEmitter } = require('events')
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const Track = require('./Track')
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/**
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* Represents a guild queue.
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*/
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class Queue extends EventEmitter {
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/**
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* @param {Discord.Snowflake} guildID ID of the guild this queue is for.
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*/
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constructor (guildID) {
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super()
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/**
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* ID of the guild this queue is for.
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* @type {Discord.Snowflake}
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*/
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this.guildID = guildID
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/**
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* The voice connection of this queue.
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* @type {Discord.VoiceConnection}
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*/
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this.voiceConnection = null
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/**
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* The song currently played.
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* @type {Track}
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*/
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this.playing = null
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/**
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* The tracks of this queue. The first one is currenlty playing and the others are going to be played.
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* @type {Track[]}
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*/
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this.tracks = []
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/**
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* Whether the stream is currently stopped.
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* @type {boolean}
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*/
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this.stopped = false
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/**
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* Whether the last track was skipped.
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* @type {boolean}
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*/
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this.lastSkipped = false
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/**
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* The stream volume of this queue. (0-100)
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* @type {number}
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*/
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this.volume = 100
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/**
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* Whether the stream is currently paused.
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* @type {boolean}
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*/
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this.paused = true
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/**
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* Whether the repeat mode is enabled.
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* @type {boolean}
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*/
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this.repeatMode = false
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/**
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* Filters status
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* @type {Object}
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*/
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this.filters = {}
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}
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get calculatedVolume () {
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return this.filters.bassboost ? this.volume + 40 : this.volume
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}
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}
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module.exports = Queue
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/**
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* Emitted when the queue is empty.
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* @event Queue#end
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*
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* @example
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* client.on('message', (message) => {
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*
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* const args = message.content.slice(settings.prefix.length).trim().split(/ +/g);
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* const command = args.shift().toLowerCase();
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*
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* if(command === 'play'){
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*
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* let track = await client.player.play(message.member.voice.channel, args[0]);
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*
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* track.queue.on('end', () => {
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* message.channel.send('The queue is empty, please add new tracks!');
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* });
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*
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* }
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*
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* });
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*/
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/**
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* Emitted when the voice channel is empty.
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* @event Queue#channelEmpty
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*/
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/**
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* Emitted when the track changes.
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* @event Queue#trackChanged
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* @param {Track} oldTrack The old track (playing before)
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* @param {Track} newTrack The new track (currently playing)
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* @param {Boolean} skipped Whether the change is due to the skip() function
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*
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* @example
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* client.on('message', (message) => {
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*
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* const args = message.content.slice(settings.prefix.length).trim().split(/ +/g);
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* const command = args.shift().toLowerCase();
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*
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* if(command === 'play'){
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*
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* let track = await client.player.play(message.member.voice.channel, args[0]);
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*
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* track.queue.on('trackChanged', (oldTrack, newTrack, skipped, repeatMode) => {
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* if(repeatMode){
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* message.channel.send(`Playing ${newTrack} again...`);
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* } else {
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* message.channel.send(`Now playing ${newTrack}...`);
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* }
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* });
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*
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* }
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*
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* });
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*/
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const Discord = require('discord.js')
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const { EventEmitter } = require('events')
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const Track = require('./Track')
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/**
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* Represents a guild queue.
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*/
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class Queue extends EventEmitter {
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/**
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* @param {Discord.Snowflake} guildID ID of the guild this queue is for.
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*/
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constructor (guildID) {
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super()
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/**
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* ID of the guild this queue is for.
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* @type {Discord.Snowflake}
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*/
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this.guildID = guildID
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/**
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* The voice connection of this queue.
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* @type {Discord.VoiceConnection}
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*/
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this.voiceConnection = null
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/**
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* The song currently played.
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* @type {Track}
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*/
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this.playing = null
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/**
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* The tracks of this queue. The first one is currenlty playing and the others are going to be played.
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* @type {Track[]}
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*/
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this.tracks = []
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/**
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* Whether the stream is currently stopped.
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* @type {boolean}
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*/
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this.stopped = false
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/**
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* Whether the last track was skipped.
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* @type {boolean}
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*/
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this.lastSkipped = false
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/**
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* The stream volume of this queue. (0-100)
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* @type {number}
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*/
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this.volume = 100
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/**
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* Whether the stream is currently paused.
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* @type {boolean}
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*/
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this.paused = true
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/**
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* Whether the repeat mode is enabled.
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* @type {boolean}
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*/
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this.repeatMode = false
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/**
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* Filters status
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* @type {Object}
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*/
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this.filters = {}
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}
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get calculatedVolume () {
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return this.filters.bassboost ? this.volume + 50 : this.volume
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}
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}
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module.exports = Queue
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/**
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* Emitted when the queue is empty.
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* @event Queue#end
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*
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* @example
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* client.on('message', (message) => {
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*
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* const args = message.content.slice(settings.prefix.length).trim().split(/ +/g);
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* const command = args.shift().toLowerCase();
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*
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* if(command === 'play'){
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*
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* let track = await client.player.play(message.member.voice.channel, args[0]);
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*
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* track.queue.on('end', () => {
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* message.channel.send('The queue is empty, please add new tracks!');
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* });
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*
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* }
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*
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* });
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*/
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/**
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* Emitted when the voice channel is empty.
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* @event Queue#channelEmpty
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*/
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/**
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* Emitted when the track changes.
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* @event Queue#trackChanged
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* @param {Track} oldTrack The old track (playing before)
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* @param {Track} newTrack The new track (currently playing)
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* @param {Boolean} skipped Whether the change is due to the skip() function
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*
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* @example
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* client.on('message', (message) => {
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*
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* const args = message.content.slice(settings.prefix.length).trim().split(/ +/g);
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* const command = args.shift().toLowerCase();
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*
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* if(command === 'play'){
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*
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* let track = await client.player.play(message.member.voice.channel, args[0]);
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*
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* track.queue.on('trackChanged', (oldTrack, newTrack, skipped, repeatMode) => {
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* if(repeatMode){
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* message.channel.send(`Playing ${newTrack} again...`);
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* } else {
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* message.channel.send(`Now playing ${newTrack}...`);
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* }
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* });
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*
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* }
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*
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* });
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*/
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@ -56,6 +56,11 @@ class Track {
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* @type {Queue}
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*/
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this.queue = queue
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/**
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* Stream time of the track (available on applying filters)
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*/
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this.streamTime = 0
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}
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/**
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