basic slash commands bot
This commit is contained in:
parent
5239e5f9cc
commit
b97e8e61fc
11 changed files with 239 additions and 106 deletions
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@ -1,5 +1,5 @@
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{
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"printWidth": 120,
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"printWidth": 200,
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"trailingComma": "none",
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"singleQuote": false,
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"tabWidth": 4,
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245
example/index.ts
245
example/index.ts
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@ -1,78 +1,199 @@
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import { Client, Message } from "discord.js";
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import { Player, Queue } from "../src/index";
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import { Client, GuildMember, Message, TextChannel } from "discord.js";
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import { Player, Queue, Track } from "../src/index";
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import { config } from "./config";
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// use this in prod.
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// import { Player, Queue } from "discord-player";
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const client = new Client({
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intents: ['GUILD_VOICE_STATES', 'GUILD_MESSAGES', 'GUILDS']
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intents: ["GUILD_VOICE_STATES", "GUILD_MESSAGES", "GUILDS"]
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});
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client.on("ready", () => {
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console.log("Bot is online!");
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client.user.setActivity({
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name: "🎶 | Music Time",
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type: "LISTENING"
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});
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});
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client.on("error", console.error);
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client.on("warn", console.warn);
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// instantiate the player
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const player = new Player(client);
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player.on("error", console.error);
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player.on("trackStart", (queue, track) => {
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const guildQueue = queue as Queue<Message>;
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guildQueue.metadata.channel.send(`🎶 | Now playing: **${track.title}** in **${guildQueue.connection.channel.name}**!`);
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const guildQueue = queue as Queue<TextChannel>;
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guildQueue.metadata.send(`🎶 | Started playing: **${track.title}** in **${guildQueue.connection.channel.name}**!`);
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});
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client.on("ready", () => console.log("Bot is online!"));
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client.on("message", async message => {
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if (!client.application.owner) await client.application.fetch();
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if (message.author.id !== client.application.owner.id) return;
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if (message.content.startsWith("!np") && message.guild.me.voice.channelID) {
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const conn = player.getQueue(message.guild.id);
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if (!conn) return;
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return void message.channel.send(`Now Playing: **${conn.current.title}** (Played **${Math.floor(conn.connection.streamTime / 1000)} seconds**)`);
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}
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if (message.content.startsWith("!pause") && message.guild.me.voice.channelID) {
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const conn = player.getQueue(message.guild.id);
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if (!conn) return;
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conn.setPaused(true);
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return void message.channel.send("Paused!");
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}
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if (message.content.startsWith("!resume") && message.guild.me.voice.channelID) {
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const conn = player.getQueue(message.guild.id);
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if (!conn) return;
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conn.setPaused(false);
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return void message.channel.send("Resumed!");
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}
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if (message.content.startsWith("!skip") && message.guild.me.voice.channelID) {
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const conn = player.getQueue(message.guild.id);
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if (!conn) return;
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conn.skip();
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return void message.channel.send("Done!");
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}
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if (message.content.startsWith("!queue") && message.guild.me.voice.channelID) {
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const conn = player.getQueue(message.guild.id);
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if (!conn) return;
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return void message.channel.send({ content: conn.toString(), split: true });
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}
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if (message.content.startsWith("!vol") && message.guild.me.voice.channelID) {
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const conn = player.getQueue(message.guild.id);
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if (!conn) return;
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conn.connection.setVolume(parseInt(message.content.slice(4).trim()));
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return void message.channel.send("Volume changed!");
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}
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if (message.content.startsWith("!p") && message.member.voice.channelID) {
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const queue = player.createQueue<Message>(message.guild, {
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metadata: message
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player.on("trackAdd", (queue, track) => {
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const guildQueue = queue as Queue<TextChannel>;
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guildQueue.metadata.send(`🎶 | Track **${track.title}** queued!`);
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});
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const song = await player.search(message.content.slice(2).trim(), message.author).then(x => x[0]);
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queue.addTrack(song);
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if (!queue.connection) {
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queue.connect(message.member.voice.channel)
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.then(async q => {
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await q.play();
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client.on("message", async (message) => {
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if (message.author.bot || !message.guild) return;
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if (!client.application?.owner) await client.application?.fetch();
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if (message.content === "!deploy" && message.author.id === client.application?.owner?.id) {
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await message.guild.commands.set([
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{
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name: "play",
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description: "Plays a song from youtube",
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options: [
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{
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name: "query",
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type: "STRING",
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description: "The song you want to play",
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required: true
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}
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]
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},
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{
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name: "volume",
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description: "Sets music volume",
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options: [
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{
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name: "amount",
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type: "INTEGER",
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description: "The volume amount to set (0-100)",
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required: false
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}
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]
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},
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{
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name: "skip",
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description: "Skip to the current song"
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},
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{
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name: "queue",
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description: "See the queue"
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},
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{
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name: "pause",
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description: "Pause the current song"
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},
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{
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name: "resume",
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description: "Resume the current song"
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},
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{
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name: "stop",
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description: "Stop the player"
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},
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{
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name: "np",
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description: "Now Playing"
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}
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]);
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await message.reply("Deployed!");
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}
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});
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client.on("interaction", async (interaction) => {
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if (!interaction.isCommand() || !interaction.guildID) return;
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if (!(interaction.member instanceof GuildMember) || !interaction.member.voice.channel) {
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return void interaction.reply({ content: "You are not in a voice channel!", ephemeral: true });
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}
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if (interaction.guild.me.voice.channelID && interaction.member.voice.channelID !== interaction.guild.me.voice.channelID) {
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return void interaction.reply({ content: "You are not in my voice channel!", ephemeral: true });
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}
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if (interaction.commandName === "play") {
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await interaction.defer();
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const query = interaction.options.get("query")!.value! as string;
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const searchResult = (await player.search(query, interaction.user).catch(() => [])) as Track[];
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if (!searchResult.length) return void interaction.followUp({ content: "No results were found!" });
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const queue = await player.createQueue(interaction.guild, {
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metadata: interaction.channel
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});
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try {
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if (!queue.connection) await queue.connect(interaction.member.voice.channel);
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} catch {
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void player.deleteQueue(interaction.guildID);
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return void interaction.followUp({ content: "Could not join your voice channel!" });
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}
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await interaction.followUp({ content: "⏱ | Loading your track..." });
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await queue.play(searchResult[0]);
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} else if (interaction.commandName === "volume") {
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await interaction.defer();
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const queue = player.getQueue(interaction.guildID);
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if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });
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const vol = interaction.options.get("amount");
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if (!vol) return void interaction.followUp({ content: `🎧 | Current volume is **${queue.volume}**%!` });
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if ((vol.value as number) < 0 || (vol.value as number) > 100) return void interaction.followUp({ content: "❌ | Volume range must be 0-100" });
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const success = queue.setVolume(vol.value as number);
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return void interaction.followUp({
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content: success ? `✅ | Volume set to **${vol.value}%**!` : "❌ | Something went wrong!"
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});
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} else if (interaction.commandName === "skip") {
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await interaction.defer();
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const queue = player.getQueue(interaction.guildID);
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if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });
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const currentTrack = queue.current;
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const success = queue.skip();
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return void interaction.followUp({
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content: success ? `✅ | Skipped **${currentTrack}**!` : "❌ | Something went wrong!"
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});
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} else if (interaction.commandName === "queue") {
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await interaction.defer();
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const queue = player.getQueue(interaction.guildID);
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if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });
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const currentTrack = queue.current;
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const tracks = queue.tracks
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.slice(0, 10)
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.map((m, i) => {
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return `${i + 1}. **${m.title}**`;
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})
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.join("\n");
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return void interaction.followUp({
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embeds: [
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{
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title: "Server Queue",
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description: `${tracks}${queue.tracks.length > tracks.length ? `...${queue.tracks.length - tracks.length} more tracks` : ""}`,
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color: 0xff0000,
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fields: [{ name: "Now Playing", value: `🎶 | **${currentTrack.title}**` }]
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}
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]
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});
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} else if (interaction.commandName === "pause") {
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await interaction.defer();
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const queue = player.getQueue(interaction.guildID);
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if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });
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const success = queue.setPaused(true);
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return void interaction.followUp({ content: success ? "⏸ | Paused!" : "❌ | Something went wrong!" });
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} else if (interaction.commandName === "resume") {
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await interaction.defer();
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const queue = player.getQueue(interaction.guildID);
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if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });
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const success = queue.setPaused(false);
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return void interaction.followUp({ content: success ? "▶ | Resumed!" : "❌ | Something went wrong!" });
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} else if (interaction.commandName === "stop") {
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await interaction.defer();
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const queue = player.getQueue(interaction.guildID);
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if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });
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queue.destroy();
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return void interaction.followUp({ content: "🛑 | Stopped the player!" });
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} else if (interaction.commandName === "np") {
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await interaction.defer();
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const queue = player.getQueue(interaction.guildID);
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if (!queue || !queue.playing) return void interaction.followUp({ content: "❌ | No music is being played!" });
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return void interaction.followUp({ content: `🎶 | Current song: **${queue.current.title}**!` });
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} else {
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message.channel.send(`🎶 | Queued: **${song.title}**!`);
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}
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interaction.reply({
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content: "Unknown command!",
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ephemeral: true
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});
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}
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});
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@ -9,8 +9,8 @@
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],
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"scripts": {
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"test": "cd example && ts-node index.ts",
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"build": "tsc",
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"format": "prettier --write \"src/**/*.ts\"",
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"build": "rimraf lib && tsc",
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"format": "prettier --write \"src/**/*.ts\" \"example/**/*.ts\"",
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"lint": "tslint -p tsconfig.json",
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"docs": "docgen --jsdoc jsdoc.json --verbose --source src/*.ts src/**/*.ts --custom docs/index.yml --output docs/docs.json",
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"docs:test": "docgen --jsdoc jsdoc.json --verbose --source src/*.ts src/**/*.ts --custom docs/index.yml"
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"@types/node": "^14.14.41",
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"@types/ws": "^7.4.1",
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"discord-api-types": "^0.18.1",
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"discord.js": "^13.0.0-dev.f5f3f772865ee98bbb44df938e0e71f9f8865c10",
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"discord.js": "^13.0.0-dev.02693bc02f45980d8165820a103220f0027b96b7",
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"discord.js-docgen": "discordjs/docgen#ts-patch",
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"jsdoc-babel": "^0.5.0",
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"prettier": "^2.2.1",
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"rimraf": "^3.0.2",
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"ts-node": "^10.0.0",
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"tslint": "^6.1.3",
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"tslint-config-prettier": "^1.18.0",
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@ -31,6 +31,12 @@ class DiscordPlayer extends EventEmitter<PlayerEvents> {
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return this.queues.get(guild) as Queue<T>;
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}
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deleteQueue<T = unknown>(guild: Snowflake) {
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const prev = this.getQueue<T>(guild);
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this.queues.delete(guild);
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return prev;
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}
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/**
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* Search tracks
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* @param {string|Track} query The search query
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@ -45,8 +45,7 @@ class Queue<T = unknown> {
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}
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async connect(channel: StageChannel | VoiceChannel) {
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if (!["stage", "voice"].includes(channel?.type))
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throw new TypeError(`Channel type must be voice or stage, got ${channel?.type}!`);
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if (!["stage", "voice"].includes(channel?.type)) throw new TypeError(`Channel type must be voice or stage, got ${channel?.type}!`);
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const connection = await this.player.voiceUtils.connect(channel);
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this.connection = connection;
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addTrack(track: Track) {
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this.addTracks([track]);
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this.player.emit("trackAdd", this, track);
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}
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addTracks(tracks: Track[]) {
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this.connection.audioResource.encoder.setBitrate(bitrate);
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}
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setVolume(amount: number) {
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if (!this.connection) return false;
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return this.connection.setVolume(amount);
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}
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get volume() {
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if (!this.connection) return 100;
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return this.connection.volume;
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}
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async play(src?: Track, options: PlayOptions = {}) {
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if (!this.connection || !this.connection.voiceConnection)
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throw new Error("Voice connection is not available, use <Queue>.connect()!");
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if (!this.connection || !this.connection.voiceConnection) throw new Error("Voice connection is not available, use <Queue>.connect()!");
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if (src && (this.playing || this.tracks.length) && !options.immediate) return this.addTrack(src);
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const track = options.filtersUpdate ? this.current : src ?? this.tracks.shift();
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if (!track) return;
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let stream;
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if (["youtube", "spotify"].includes(track.raw.source)) {
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stream = ytdl(track.raw.source === "spotify" ? track.raw.engine : track.url, {
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seek: options.seek
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});
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} else {
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stream = ytdl.arbitraryStream(
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track.raw.source === "soundcloud"
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? await track.raw.engine.downloadProgressive()
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: (track.raw.engine as string),
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{
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stream = ytdl.arbitraryStream(track.raw.source === "soundcloud" ? await track.raw.engine.downloadProgressive() : (track.raw.engine as string), {
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// because we don't wanna decode opus into pcm again just for volume, let discord.js handle that
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opusEncoded: false,
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fmt: "s16le",
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encoderArgs: options.encoderArgs ?? [],
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seek: options.seek
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}
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);
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});
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}
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const resource: AudioResource<Track> = this.connection.createStream(stream, {
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@ -124,12 +128,12 @@ class Queue<T = unknown> {
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const dispatcher = await this.connection.playStream(resource);
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dispatcher.setVolume(this.options.initialVolume);
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dispatcher.on("start", () => {
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dispatcher.once("start", () => {
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this.playing = true;
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if (!options.filtersUpdate) this.player.emit("trackStart", this, this.current);
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});
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dispatcher.on("finish", () => {
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dispatcher.once("finish", () => {
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this.playing = false;
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if (options.filtersUpdate) return;
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@ -138,9 +142,12 @@ class Queue<T = unknown> {
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this.player.emit("queueEnd", this);
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} else {
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const nextTrack = this.tracks.shift();
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this.play(nextTrack);
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this.play(nextTrack, { immediate: true });
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}
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});
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dispatcher.on("error", (e) => this.player.emit("error", this, e));
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dispatcher.on("debug", (msg) => this.player.emit("debug", this, msg));
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}
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*[Symbol.iterator]() {
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@ -51,16 +51,11 @@ class BasicStreamDispatcher extends EventEmitter<VoiceEvents> {
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}
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} else if (newState.status === VoiceConnectionStatus.Destroyed) {
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this.end();
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} else if (
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!this.connectPromise &&
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(newState.status === VoiceConnectionStatus.Connecting ||
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newState.status === VoiceConnectionStatus.Signalling)
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) {
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} else if (!this.connectPromise && (newState.status === VoiceConnectionStatus.Connecting || newState.status === VoiceConnectionStatus.Signalling)) {
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this.connectPromise = entersState(this.voiceConnection, VoiceConnectionStatus.Ready, 20000)
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.then(() => undefined)
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.catch(() => {
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if (this.voiceConnection.state.status !== VoiceConnectionStatus.Destroyed)
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this.voiceConnection.destroy();
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if (this.voiceConnection.state.status !== VoiceConnectionStatus.Destroyed) this.voiceConnection.destroy();
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})
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.finally(() => (this.connectPromise = undefined));
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}
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@ -140,8 +135,7 @@ class BasicStreamDispatcher extends EventEmitter<VoiceEvents> {
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async playStream(resource: AudioResource<Track> = this.audioResource) {
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if (!resource) throw new PlayerError("Audio resource is not available!");
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if (!this.audioResource) this.audioResource = resource;
|
||||
if (this.voiceConnection.state.status !== VoiceConnectionStatus.Ready)
|
||||
await entersState(this.voiceConnection, VoiceConnectionStatus.Ready, 20000);
|
||||
if (this.voiceConnection.state.status !== VoiceConnectionStatus.Ready) await entersState(this.voiceConnection, VoiceConnectionStatus.Ready, 20000);
|
||||
this.audioPlayer.play(resource);
|
||||
|
||||
return this;
|
||||
|
@ -155,6 +149,12 @@ class BasicStreamDispatcher extends EventEmitter<VoiceEvents> {
|
|||
return true;
|
||||
}
|
||||
|
||||
get volume() {
|
||||
if (!this.audioResource || !this.audioResource.volume) return 100;
|
||||
const currentVol = this.audioResource.volume.volume;
|
||||
return Math.round(Math.pow(currentVol, 1 / 1.660964) * 200);
|
||||
}
|
||||
|
||||
get streamTime() {
|
||||
if (!this.audioResource) return 0;
|
||||
return this.audioResource.playbackDuration;
|
||||
|
|
|
@ -119,7 +119,8 @@ export interface PlayerEvents {
|
|||
botDisconnect: () => any;
|
||||
channelEmpty: () => any;
|
||||
connectionCreate: () => any;
|
||||
error: () => any;
|
||||
debug: (queue: Queue, message: string) => any;
|
||||
error: (queue: Queue, error: Error) => any;
|
||||
musicStop: () => any;
|
||||
noResults: () => any;
|
||||
playlistAdd: () => any;
|
||||
|
@ -130,7 +131,7 @@ export interface PlayerEvents {
|
|||
searchCancel: () => any;
|
||||
searchInvalidResponse: () => any;
|
||||
searchResults: () => any;
|
||||
trackAdd: () => any;
|
||||
trackAdd: (queue: Queue, track: Track) => any;
|
||||
trackStart: (queue: Queue, track: Track) => any;
|
||||
}
|
||||
|
||||
|
@ -143,4 +144,7 @@ export interface PlayOptions {
|
|||
|
||||
/** Time to seek to before playing */
|
||||
seek?: number;
|
||||
|
||||
/** If it should start playing provided track immediately */
|
||||
immediate?: boolean;
|
||||
}
|
||||
|
|
|
@ -70,15 +70,11 @@ const FilterList = {
|
|||
},
|
||||
|
||||
get names() {
|
||||
return Object.keys(this).filter(
|
||||
(p) => !["names", "length"].includes(p) && typeof this[p as FiltersName] !== "function"
|
||||
);
|
||||
return Object.keys(this).filter((p) => !["names", "length"].includes(p) && typeof this[p as FiltersName] !== "function");
|
||||
},
|
||||
|
||||
get length() {
|
||||
return Object.keys(this).filter(
|
||||
(p) => !["names", "length"].includes(p) && typeof this[p as FiltersName] !== "function"
|
||||
).length;
|
||||
return Object.keys(this).filter((p) => !["names", "length"].includes(p) && typeof this[p as FiltersName] !== "function").length;
|
||||
},
|
||||
|
||||
toString() {
|
||||
|
|
|
@ -6,11 +6,9 @@ import { validateURL as SoundcloudValidateURL } from "soundcloud-scraper";
|
|||
|
||||
// scary things below *sigh*
|
||||
const spotifySongRegex = /https?:\/\/(?:embed\.|open\.)(?:spotify\.com\/)(?:track\/|\?uri=spotify:track:)((\w|-){22})/;
|
||||
const spotifyPlaylistRegex =
|
||||
/https?:\/\/(?:embed\.|open\.)(?:spotify\.com\/)(?:playlist\/|\?uri=spotify:playlist:)((\w|-){22})/;
|
||||
const spotifyPlaylistRegex = /https?:\/\/(?:embed\.|open\.)(?:spotify\.com\/)(?:playlist\/|\?uri=spotify:playlist:)((\w|-){22})/;
|
||||
const spotifyAlbumRegex = /https?:\/\/(?:embed\.|open\.)(?:spotify\.com\/)(?:album\/|\?uri=spotify:album:)((\w|-){22})/;
|
||||
const vimeoRegex =
|
||||
/(http|https)?:\/\/(www\.|player\.)?vimeo\.com\/(?:channels\/(?:\w+\/)?|groups\/([^/]*)\/videos\/|video\/|)(\d+)(?:|\/\?)/;
|
||||
const vimeoRegex = /(http|https)?:\/\/(www\.|player\.)?vimeo\.com\/(?:channels\/(?:\w+\/)?|groups\/([^/]*)\/videos\/|video\/|)(\d+)(?:|\/\?)/;
|
||||
const facebookRegex = /(https?:\/\/)(www\.|m\.)?(facebook|fb).com\/.*\/videos\/.*/;
|
||||
const reverbnationRegex = /https:\/\/(www.)?reverbnation.com\/(.+)\/song\/(.+)/;
|
||||
const attachmentRegex =
|
||||
|
|
|
@ -1860,10 +1860,10 @@ discord.js-docgen@discordjs/docgen#ts-patch:
|
|||
tsubaki "^1.3.2"
|
||||
yargs "^14.0.0"
|
||||
|
||||
discord.js@^13.0.0-dev.f5f3f772865ee98bbb44df938e0e71f9f8865c10:
|
||||
version "13.0.0-dev.f5f3f772865ee98bbb44df938e0e71f9f8865c10"
|
||||
resolved "https://registry.yarnpkg.com/discord.js/-/discord.js-13.0.0-dev.f5f3f772865ee98bbb44df938e0e71f9f8865c10.tgz#0fe3389e4befffd429ba37fc669b9153e87f33e5"
|
||||
integrity sha512-VuGJMzXStqeeHmB3DDEShGHXGey215573kkbFxQinzrFYt1UNnQZ5d1ZmB7Y0oY3JSivpv3Whc5M/YtH41NMXQ==
|
||||
discord.js@^13.0.0-dev.02693bc02f45980d8165820a103220f0027b96b7:
|
||||
version "13.0.0-dev.02693bc02f45980d8165820a103220f0027b96b7"
|
||||
resolved "https://registry.yarnpkg.com/discord.js/-/discord.js-13.0.0-dev.02693bc02f45980d8165820a103220f0027b96b7.tgz#5baa6c758b970a1e6175d06373d4ab33eb6a4164"
|
||||
integrity sha512-nzbmF5MLSjpdr8DS7SpC9q291NQ8XkHlledM4lz+uFJ4YgnMmTpi6e0FgF7v2kpTJPqTsXDRY3rWBv6Dat+08A==
|
||||
dependencies:
|
||||
"@discordjs/collection" "^0.1.6"
|
||||
"@discordjs/form-data" "^3.0.1"
|
||||
|
|
Loading…
Reference in a new issue