check for metadata while creating queue
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@ -21,7 +21,7 @@ class DiscordPlayer extends EventEmitter<PlayerEvents> {
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if (this.queues.has(guild.id)) return this.queues.get(guild.id) as Queue<T>;
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if (this.queues.has(guild.id)) return this.queues.get(guild.id) as Queue<T>;
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const queue = new Queue(this, guild, queueInitOptions);
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const queue = new Queue(this, guild, queueInitOptions);
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queue.metadata = queueInitOptions.metadata;
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if ("metadata" in queueInitOptions) queue.metadata = queueInitOptions.metadata;
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this.queues.set(guild.id, queue);
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this.queues.set(guild.id, queue);
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return queue as Queue<T>;
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return queue as Queue<T>;
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