Fix AUTOPLAY
it should fix the autoplay mode. autoplay should never ignore a track in a queue and should be triggered when the queue is empty.
This commit is contained in:
parent
94ffd93cde
commit
f7813170de
1 changed files with 7 additions and 9 deletions
|
@ -189,16 +189,14 @@ class Queue<T = unknown> {
|
|||
if (!this.tracks.length && this.repeatMode === QueueRepeatMode.OFF) {
|
||||
if (this.options.leaveOnEnd) this.destroy();
|
||||
this.player.emit("queueEnd", this);
|
||||
} else if (!this.tracks.length && this.repeatMode === QueueRepeatMode.AUTOPLAY) {
|
||||
this._handleAutoplay(Util.last(this.previousTracks));
|
||||
} else {
|
||||
if (this.repeatMode !== QueueRepeatMode.AUTOPLAY) {
|
||||
if (this.repeatMode === QueueRepeatMode.TRACK) return void this.play(Util.last(this.previousTracks), { immediate: true });
|
||||
if (this.repeatMode === QueueRepeatMode.QUEUE) this.tracks.push(Util.last(this.previousTracks));
|
||||
const nextTrack = this.tracks.shift();
|
||||
this.play(nextTrack, { immediate: true });
|
||||
return;
|
||||
} else {
|
||||
this._handleAutoplay(Util.last(this.previousTracks));
|
||||
}
|
||||
if (this.repeatMode === QueueRepeatMode.TRACK) return void this.play(Util.last(this.previousTracks), { immediate: true });
|
||||
if (this.repeatMode === QueueRepeatMode.QUEUE) this.tracks.push(Util.last(this.previousTracks));
|
||||
const nextTrack = this.tracks.shift();
|
||||
this.play(nextTrack, { immediate: true });
|
||||
return;
|
||||
}
|
||||
});
|
||||
|
||||
|
|
Loading…
Reference in a new issue