# Discord Player [![downloadsBadge](https://img.shields.io/npm/dt/discord-player?style=for-the-badge)](https://npmjs.com/discord-player) [![versionBadge](https://img.shields.io/npm/v/discord-player?style=for-the-badge)](https://npmjs.com/discord-player) [![patreonBadge](https://img.shields.io/endpoint.svg?url=https%3A%2F%2Fshieldsio-patreon.herokuapp.com%2FAndroz2091%2Fpledges&style=for-the-badge)](https://patreon.com/Androz2091) **Note**: this module uses recent discordjs features and requires discord.js version 12. Discord Player is a powerful [Node.js](https://nodejs.org) module that allows you to easily implement music commands. **Everything** is customizable, and everything is done to simplify your work **without limiting you**! It doesn't require any api key, as it uses **scraping**. ## Installation ```sh npm install --save discord-player ``` Install **@discordjs/opus**: ```sh npm install --save @discordjs/opus ``` Install [FFMPEG](https://www.ffmpeg.org/download.html) and you're done! ## Features 🤘 Easy to use! 🎸 You can apply some cool filters (bassboost, reverse, 8D, etc...) 🎼 Manage your server queues with simple functions (add songs, skip the current song, pause the music, resume it, etc...)! 🌐 Multi-servers support ## Getting Started Here is the code you will need to get started with discord-player. Then, you will be able to use `client.player` everywhere in your code! ```js const Discord = require("discord.js"), client = new Discord.Client(), settings = { prefix: "!", token: "Your Discord Token" }; const { Player } = require("discord-player"); // Create a new Player (you don't need any API Key) const player = new Player(client); // To easily access the player client.player = player; client.on("ready", () => { console.log("I'm ready !"); }); client.on("message", async (message) => { const args = message.content.slice(settings.prefix.length).trim().split(/ +/g); const command = args.shift().toLowerCase(); // !play Despacito // will play "Despacito" in the member voice channel if(command === "play"){ let track = await client.player.play(message.member.voice.channel, args[0], message.member.user.tag); message.channel.send(`Currently playing ${track.name}! - Requested by ${track.requestedBy}`); } }); client.login(settings.token); ``` ## [Documentation](https://discord-player.js.org) You will find many examples in the documentation to understand how the package works! ### Methods overview You need to **init the guild queue using the play() function**, then you are able to manage the queue and the music using the following functions. Click on a function name to get an example code and explanations. #### Queue initialization * [play(voiceChannel, track, requestedBy)](https://discord-player.js.org/Player.html#play) - play a track in a server #### Queue management * [isPlaying(guildID)](https://discord-player.js.org/Player.html#isPlaying) - check if there is a queue for a specific server #### Manage tracks in your queue * [getQueue(guildID)](https://discord-player.js.org/Player.html#getQueue) - get the server queue * [addToQueue(guildID, track, requestedBy)](https://discord-player.js.org/Player.html#addToQueue) - add a track to the server queue * [clearQueue(guildID)](https://discord-player.js.org/Player.html#clearQueue) - clear the server queue * [remove(guildID, track)](https://discord-player.js.org/Player.html#remove) - remove a track from the server queue * [nowPlaying(guildID)](https://discord-player.js.org/Player.html#nowPlaying) - get the current track #### Manage music stream * [skip(guildID)](https://discord-player.js.org/Player.html#skip) - skip the current track * [pause(guildID)](https://discord-player.js.org/Player.html#pause) - pause the current track * [resume(guildID)](https://discord-player.js.org/Player.html#resume) - resume the current track * [stop(guildID)](https://discord-player.js.org/Player.html#stop) - stop the current track * [setFilters(guildID, newFilters)](https://discord-player.js.org/Player.html#setFilters) - update filters (bassboost for example) * [setRepeatMode(guildID, boolean)](https://discord-player.js.org/Player.html#setRepeatMode) - enable or disable repeat mode for the server ### Event messages ```js // Play the music await client.player.play(message.member.voice.channel, "Despacito") // Then add some messages that will be sent when the events will be triggered client.player.getQueue(guildID) .on('end', () => { message.channel.send('There is no more music in the queue!'); }) .on('trackChanged', (oldTrack, newTrack) => { message.channel.send(`Now playing ${newTrack.name}...`); }) .on('channelEmpty', () => { message.channel.send('Stop playing, there is no more member in the voice channel...'); }); ``` ## Examples of bots made with discord-player These bots are made by the community, they can help you build your own! * [Discord-Music](https://github.com/hydraindia/discord-music) by [hydraindia](https://github.com/hydraindia) * [Music-bot](https://github.com/ZerioDev/Music-bot) by [ZerioDev](https://github.com/ZerioDev)