import { Client } from "discord.js"; import { Player } from "../src/index"; import { config } from "./config"; const client = new Client({ intents: ['GUILD_VOICE_STATES', 'GUILD_MESSAGES', 'GUILDS'] }); const player = new Player(client); player.on("trackStart", (queue, track) => console.log(`Now playing: ${track.title} in ${queue.guild.name}!`)); client.on("ready", () => console.log("Bot is online!")); client.on("message", async message => { if (!client.application.owner) await client.application.fetch(); if (message.author.id !== client.application.owner.id) return; if (message.content.startsWith("!np") && message.guild.me.voice.channelID) { const conn = player.getQueue(message.guild.id); if (!conn) return; return void message.channel.send(`Now Playing: **${conn.current.title}** (Played **${Math.floor(conn.connection.streamTime / 1000)} seconds**)`); } if (message.content.startsWith("!p") && message.member.voice.channelID) { const queue = player.createQueue(message.guild); const song = await player.search(message.content.slice(2).trim(), message.author).then(x => x[0]); if (!queue.connection) { queue.connect(message.member.voice.channel) .then(async q => { await q.play(song); }); } } }); client.login(config.token);