dobrograd-13-06-2022/garrysmod/addons/_config/lua/config/groups/bank.lua

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2023-11-16 15:01:19 +05:00
local bankSubMats = {
[27] = {
name = 'Форма',
vals = {
{'Костюм "D\'Anglere"', 'models/humans/modern/octo/suit1_sheet'},
{'Черный деловой костюм', 'models/humans/modern/octo/suit2_sheet'},
{'Белый деловой костюм', 'models/humans/modern/octo/suit3_sheet'},
{'Серый деловой костюм', 'models/humans/modern/octo/suit4_sheet'},
{'Зеленый деловой костюм', 'models/humans/modern/octo/suit5_sheet'},
{'Голубой деловой костюм', 'models/humans/modern/octo/suit6_sheet'},
{'Черный пиджак', 'models/humans/modern/octo/suit7_sheet'},
{'Синий пиджак', 'models/humans/modern/octo/suit8_sheet'},
},
},
}
local models = octolib.table.mapSequential({
'models/humans/octo/male_01_01.mdl',
'models/humans/octo/male_01_02.mdl',
'models/humans/octo/male_01_03.mdl',
'models/humans/octo/male_02_01.mdl',
'models/humans/octo/male_02_02.mdl',
'models/humans/octo/male_02_03.mdl',
'models/humans/octo/male_03_01.mdl',
'models/humans/octo/male_03_02.mdl',
'models/humans/octo/male_03_03.mdl',
'models/humans/octo/male_03_04.mdl',
'models/humans/octo/male_03_05.mdl',
'models/humans/octo/male_03_06.mdl',
'models/humans/octo/male_03_07.mdl',
'models/humans/octo/male_04_01.mdl',
'models/humans/octo/male_04_02.mdl',
'models/humans/octo/male_04_03.mdl',
'models/humans/octo/male_04_04.mdl',
'models/humans/octo/male_05_01.mdl',
'models/humans/octo/male_05_02.mdl',
'models/humans/octo/male_05_03.mdl',
'models/humans/octo/male_05_04.mdl',
'models/humans/octo/male_05_05.mdl',
'models/humans/octo/male_06_01.mdl',
'models/humans/octo/male_06_02.mdl',
'models/humans/octo/male_06_03.mdl',
'models/humans/octo/male_06_04.mdl',
'models/humans/octo/male_06_05.mdl',
'models/humans/octo/male_07_01.mdl',
'models/humans/octo/male_07_02.mdl',
'models/humans/octo/male_07_03.mdl',
'models/humans/octo/male_07_04.mdl',
'models/humans/octo/male_07_05.mdl',
'models/humans/octo/male_07_06.mdl',
'models/humans/octo/male_08_01.mdl',
'models/humans/octo/male_08_02.mdl',
'models/humans/octo/male_08_03.mdl',
'models/humans/octo/male_08_04.mdl',
'models/humans/octo/male_09_01.mdl',
'models/humans/octo/male_09_02.mdl',
'models/humans/octo/male_09_03.mdl',
'models/humans/octo/male_09_04.mdl',
}, function(v, i)
return {
name = 'Внешность ' .. i,
male = true,
model = v,
subMaterials = bankSubMats,
requiredSkin = 23,
}
end)
models[#models + 1] = {
name = 'Сотрудник охраны',
model = 'models/player/camo_09.mdl',
male = true,
bgs = {
[1] = {
name = 'Базовый бронежилет',
},
[2] = {
name = 'Кепка',
},
[3] = {
name = 'Пояс',
},
[5] = {
name = 'Полный бронежилет',
},
[6] = {
name = 'Шлем',
}
},
requiredBgs = {[4] = 1}
}
simpleOrgs.addOrg('bank', {
name = 'Sevilas Bank',
title = 'Sevilas Bank | Лучший банк штата Мичиган',
shortTitle = 'Sevilas Bank',
team = 'bank',
mdls = models,
talkieFreq = 'bank',
})
carDealer.addCategory('bank', {
name = 'Банк',
icon = 'icon16/money.png',
queue = true,
bulletproof = true,
doNotEvacuate = true,
spawns = carDealer.civilSpawns,
canUse = function(ply) return ply:Team() == TEAM_BANK, 'Доступно только сотрудникам банка' end,
})
local plateCol = {
bg = Color(30, 30, 30),
border = Color(40, 40, 40),
title = Color(255, 255, 255),
txt = Color(255, 255, 255),
}
carDealer.addVeh('bank_stockade', {
name = 'Stockade',
simfphysID = 'sim_fphys_gta4_stockade',
price = 0,
bulletproof = true,
deposit = true,
police = true,
plateCol = plateCol,
})
carDealer.addVeh('bank_dilettante', {
name = 'Dilettante',
simfphysID = 'sim_fphys_gta4_dilettante',
price = 0,
deposit = true,
plateCol = plateCol,
default = {
col = { Color(30, 30, 30), Color(30, 30, 30), Color(0,0,0), Color(30, 30, 30) },
},
})
carDealer.addVeh('bank_habanero', {
name = 'Habanero',
simfphysID = 'sim_fphys_gta4_habanero',
price = 0,
deposit = true,
plateCol = plateCol,
default = {
col = { Color(30, 30, 30), Color(30, 30, 30), Color(0,0,0), Color(30, 30, 30) },
},
})
local toStrip = {'weapon_octo_p228', 'weapon_octo_m4a1', 'weapon_octo_mp5', 'weapon_cuff_police', 'stunstick', 'med_kit', 'stungun'}
hook.Add('OnPlayerChangedTeam', 'dbg-orgs.bank', function(ply, old, new)
if not SERVER then return end
if new == TEAM_BANK then
timer.Simple(0, function()
if ply:GetModel() ~= 'models/player/camo_09.mdl' then
for _, v in ipairs(toStrip) do
ply:SetNetVar('HasGunlicense')
ply:StripWeapon(v)
end
end
end)
end
end)