--------------------------------------------------------------------- -- GENERAL --------------------------------------------------------------------- if CLIENT then netstream.Hook('octolib.cfg', function(cfg) table.Merge(CFG, cfg) hook.Run('octolib.configLoaded', CFG) end) end CFG.serverLang = 'ru' CFG.serverGroupID = 'dbg_dev' CFG.serverID = 'dbg_dev' CFG.serverGroupIDvars = 'dbg' CFG.disabledModules = { -- moduleName = true, } CFG.useDist = 84 CFG.useDistSqr = CFG.useDist * CFG.useDist CFG.radioChatDistance = 250 --------------------------------------------------------------------- -- AFK --------------------------------------------------------------------- CFG.afkTime = 60 * 3 CFG.afkKickTime = 60 * 30 CFG.afkAdminNotActive = 60 * 15 CFG.drawOverlay = true --------------------------------------------------------------------- -- PLAYER --------------------------------------------------------------------- CFG.playerTickTime = 1 hook.Add('octolib.eyeTraceFilter', 'dobrograd', function(ply, filter) filter[#filter + 1] = ply:GetNetVar('dragging') local job = ply:getJobTable() if job and not job.seesGhosts then for _, ghost in ipairs(player.GetGhosts()) do filter[#filter + 1] = ghost end end end) hook.Add('dbg-score.hidePlayer', 'launcher', function(ply) if not ply:GetNetVar('launcherActivated') then return true end end) CFG.reflectionTint = (game.GetMap():find('evocity') or game.GetMap():find('riverden')) and Color(255,255,255) or Color(0,0,0) if CLIENT then --------------------------------------------------------------------- -- SKIN --------------------------------------------------------------------- local cols = { b = Color(65,132,209, 255), y = Color(240,202,77, 255), r = Color(222,91,73, 255), g = Color(102,170,170, 255), o = Color(170,119,102, 255), bg = Color(85,68,85, 255), } cols.bg95 = Color(cols.bg.r, cols.bg.g, cols.bg.b, 241) cols.bg60 = Color(cols.bg.r, cols.bg.g, cols.bg.b, 150) cols.bg50 = Color(cols.bg.r / 2, cols.bg.g / 2, cols.bg.b / 2, 255) cols.bg_d = Color(70,54,70, 255) cols.bg_l = Color(cols.bg.r * 1.25, cols.bg.g * 1.25, cols.bg.b * 1.25, 255) cols.bg_grey = Color(180,180,180, 255) cols.g_d = Color(cols.g.r * 0.75, cols.g.g * 0.75, cols.g.b * 0.75, 255) cols.r_d = Color(cols.r.r * 0.75, cols.r.g * 0.75, cols.r.b * 0.75, 255) cols.hvr = Color(0,0,0, 50) cols.dsb = Color(255,255,255, 50) CFG.skinColors = cols end