gmpanel.registerAction('models', function(obj) local model = obj.model local skin = obj.skin if not model or not skin then return false end local bg = obj.bodygroups or {} local players = gmpanel.buildTargets(obj.players or {}) for _,pl in ipairs(players) do pl:SetModel(model) pl:SetSkin(skin) for k,v in pairs(bg) do pl:SetBodygroup(k, v) end end end)