AddCSLuaFile 'shared.lua' AddCSLuaFile 'cl_init.lua' include 'shared.lua' function SWEP:Measure(tr) self.Owner:EmitSound('npc/turret_floor/shoot1.wav', 75, 200) local ent = tr.Entity if not IsValid(ent) or not ent.IsSimfphyscar then return end if self.Owner:GetShootPos():DistToSqr(tr.HitPos) > 4000000 then return end local speed = math.Round(ent:GetVelocity():Length() * 0.0568182, 0) self.Owner:Notify(L.result_speedometer:format(speed)) end