ENT.Type = "anim" ENT.Base = "durgz_base" ENT.PrintName = "LSD" ENT.Nicknames = {"LSD", "acid", "a tab", "a few tabs", "an entire vial of LSD", "a glass of LSD"} ENT.OverdosePhrase = {"saw God whilst on", "peed in their mouth after taking", "drank"} ENT.Author = "Jenna Huxley" ENT.Spawnable = true ENT.AdminSpawnable = true ENT.Information = " lol high scientists" ENT.Category = "Drugs" ENT.TRANSITION_TIME = 6 --function for high visuals if(CLIENT)then killicon.Add("durgz_lsd","killicons/durgz_lsd_killicon",Color( 255, 80, 0, 255 )) local TRANSITION_TIME = ENT.TRANSITION_TIME; --transition effect from sober to high, high to sober, in seconds how long it will take etc. local HIGH_INTENSITY = 0.77; --1 is max, 0 is nothing at all local function DoLSD() if(!DURGZ_LOST_VIRGINITY)then return; end --self:SetNetVar( "SprintSpeed" local pl = LocalPlayer(); local tab = {} tab[ "$pp_colour_addr" ] = 0 tab[ "$pp_colour_addg" ] = 0 tab[ "$pp_colour_addb" ] = 0 //tab[ "$pp_colour_brightness" ] = 0 //tab[ "$pp_colour_contrast" ] = 1 tab[ "$pp_colour_mulr" ] = 0 tab[ "$pp_colour_mulg" ] = 0 tab[ "$pp_colour_mulb" ] = 0 if( pl:GetNetVar("durgz_lsd_high_start", 0) && pl:GetNetVar("durgz_lsd_high_end", 0) > CurTime() )then if( pl:GetNetVar("durgz_lsd_high_start", 0) + TRANSITION_TIME > CurTime() )then local s = pl:GetNetVar("durgz_lsd_high_start", 0); local e = s + TRANSITION_TIME; local c = CurTime(); local pf = (c-s) / (e-s); tab[ "$pp_colour_colour" ] = 1 + pf*3 tab[ "$pp_colour_brightness" ] = -pf*0.19 tab[ "$pp_colour_contrast" ] = 1 + pf*5.31 DrawBloom(0.65, (pf^2)*0.1, 9, 9, 4, 7.7,255,255,255) DrawColorModify( tab ) elseif( pl:GetNetVar("durgz_lsd_high_end", 0) - TRANSITION_TIME < CurTime() )then local e = pl:GetNetVar("durgz_lsd_high_end", 0); local s = e - TRANSITION_TIME; local c = CurTime(); local pf = 1 - (c-s) / (e-s); tab[ "$pp_colour_colour" ] = 1 + pf*3 tab[ "$pp_colour_brightness" ] = -pf*0.19 tab[ "$pp_colour_contrast" ] = 1 + pf*5.31 DrawBloom(0.65, (pf^2)*0.1, 9, 9, 4, 7.7,255,255,255) DrawColorModify( tab ) else tab[ "$pp_colour_colour" ] = 1 + 3 tab[ "$pp_colour_brightness" ] = -0.19 tab[ "$pp_colour_contrast" ] = 1 + 5.31 DrawBloom(0.65, 0.1, 9, 9, 4, 7.7,255,255,255) DrawColorModify( tab ) end end end /*local function DoMsgLSD() local pl = LocalPlayer(); if( pl:GetNetVar("durgz_lsd_high_start", 0) && pl:GetNetVar("durgz_lsd_high_end", 0) > CurTime() )then local say = "main" if( pl:GetNetVar("durgz_lsd_high_start", 0) + TRANSITION_TIME > CurTime() )then say = "trans" elseif( pl:GetNetVar("durgz_lsd_high_end", 0) - TRANSITION_TIME < CurTime() )then say = "trans" end draw.DrawText(say, "ScoreboardHead", ScrW() / 2+1 , ScrH()*0.6+1, Color(255,255,255,255),TEXT_ALIGN_CENTER) draw.DrawText(say, "ScoreboardHead", ScrW() / 2-1 , ScrH()*0.6-1, Color(255,255,255,255),TEXT_ALIGN_CENTER) draw.DrawText(say, "ScoreboardHead", ScrW() / 2-1 , ScrH()*0.6+1, Color(255,255,255,255),TEXT_ALIGN_CENTER) draw.DrawText(say, "ScoreboardHead", ScrW() / 2+1 , ScrH()*0.6-1, Color(255,255,255,255),TEXT_ALIGN_CENTER) draw.DrawText(say, "ScoreboardHead", ScrW() / 2 , ScrH()*0.6, Color(255,9,9,255),TEXT_ALIGN_CENTER) end end hook.Add("HUDPaint", "durgz_lsd_msg", DoMsgLSD)*/ hook.Add("RenderScreenspaceEffects", "durgz_lsd_high", DoLSD) end