local Categories = { "Favourites", "Chips, Gates", "Visuals", "Detection", "Input, Output", "Vehicle Control", "Physics", "Other", "Memory", "Advanced", "Tools", "Options", } hook.Add( "AddToolMenuCategories", "WireCategories", function() for i=1,#Categories do local Category = Categories[i] spawnmenu.AddToolCategory("Wire", Category, Category) end end) local function WireTab() spawnmenu.AddToolTab( "Wire", "Wire" ) --start: UGLY HACK, BAD BAD BAD D: local oldspawnmenuAddToolMenuOption = spawnmenu.AddToolMenuOption function spawnmenu.AddToolMenuOption(tab, category, ...) if tab == "Main" and string.lower(string.Left(category, 4)) == "wire" then tab = "Wire" end oldspawnmenuAddToolMenuOption(tab, category, ...) end --end: UGLY HACK, BAD BAD BAD D: end hook.Add( "AddToolMenuTabs", "WireTab", WireTab) local devs = {} function AddWireAdminMaxDevice(pluralname, dev) devs[pluralname] = dev end local function BuildAdminControlPanel(Panel) for name,dev in pairs(devs) do local slider = Panel:NumSlider(name, "sbox_max"..dev, 0, 999, 0) end end local function AddWireAdminControlPanelMenu() spawnmenu.AddToolMenuOption("Utilities", "Admin", "WireAdminControlPanel", "Max Wire Devices", "", "", BuildAdminControlPanel, {}) end hook.Add("PopulateToolMenu", "AddAddWireAdminControlPanelMenu", AddWireAdminControlPanelMenu)